Player Matchup

Cupid
Cupid
FORZAGALIA
Cupid
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,530 Elo+
Solo
Raijin
Raijin
Faze_Alin23
Raijin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Cerberus
Cerberus
M16Mihai
Cerberus
Level 48
God Stats
3W - 6L
1,500 SR
Queue Stats
23W - 29L
1,500 Elo+
Party 2
Thanatos
Thanatos
denisstaicu11
Thanatos
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
jadoradevarat
Sun Wukong
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,500 Elo+
Party 2
Team Averages
Level 48
1,500 SR
1,506 Elo+

VS

Team Averages
Level 97
1,490 SR
1,389 Elo+
Izanami
Izanami
Garijo7
Izanami
Level 114
God Stats
1W - 0L
1,236 SR
Queue Stats
37W - 18L
1,352 Elo+
Party 1
Loki
Loki
dergr
Loki
Level 81
God Stats
6W - 4L
1,715 SR
Queue Stats
80W - 67L
1,525 Elo+
Solo
Khepri
Khepri
fefli
Khepri
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,270 Elo+
Party 1
Danzaburou
Danzaburou
mumswho
Danzaburou
Level 44
God Stats
7W - 5L
1,500 SR
Queue Stats
10W - 17L
1,299 Elo+
Solo
Anubis
Anubis
xaros82
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
2 / 3 / 5
6,363
455
7,350
11,837
3,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
11
3 / 5 / 2
6,958
497
3,518
7,623
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
M16Mihai
Cerberus
11
2 / 2 / 5
7,283
520
5,050
11,730
5,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
denisstaicu11
Thanatos
11
7 / 5 / 1
7,206
515
7,202
9,298
2,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
jadoradevarat
Sun Wukong
8
0 / 2 / 0
5,570
398
2,685
5,097
3,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Garijo7
Izanami
10
2 / 4 / 0
6,233
445
10,051
8,628
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
dergr
Loki
13
6 / 1 / 0
7,797
557
6,706
8,142
2,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
fefli
Khepri
10
0 / 3 / 5
6,662
476
3,481
7,530
4,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
mumswho
Danzaburou
12
2 / 2 / 2
7,500
536
4,311
7,638
2,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
xaros82
Anubis
15
7 / 4 / 4
8,913
637
10,098
9,740
3,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
14
Kills
17
17
Deaths
14
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
3
5
1.5
L
Raijin
3
5
2
0.8
W
Izanami
Garijo7
Izanami
2
4
0
0.5
L
Cerberus
M16Mihai
Cerberus
2
2
5
2.25
L
Thanatos
denisstaicu11
Thanatos
7
5
1
1.5
W
Loki
dergr
Loki
6
1
0
6
W
Khepri
fefli
Khepri
0
3
5
0.83
L
Sun Wukong
jadoradevarat
Sun Wukong
0
2
0
0
W
Danzaburou
mumswho
Danzaburou
2
2
2
1.5
W
Anubis
xaros82
Anubis
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,805
Damage
34,647
45,585
Taken
41,678
16,940
Mitigated
16,248
18,763
Healing
13,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
7,350
4,548
257
5,865
11,837
3,386
210
2,098
9,739
0
28,915
L
Raijin
3,518
261
0
1,048
7,623
1,675
27
6,299
1,324
29,687
0
W
Izanami
Garijo7
Izanami
10,051
6,488
0
3,033
8,628
2,734
50
2,384
6,244
0
48,447
L
Cerberus
M16Mihai
Cerberus
5,050
452
516
5,281
11,730
5,531
0
2,640
9,090
26,608
0
L
Thanatos
denisstaicu11
Thanatos
7,202
1,575
0
5,336
9,298
2,716
0
2,542
6,756
0
28,395
W
Loki
dergr
Loki
6,706
1,742
0
2,499
8,142
2,456
430
368
7,578
0
40,645
W
Khepri
fefli
Khepri
3,481
565
0
1,220
7,530
4,859
0
2,351
5,179
11,601
0
L
Sun Wukong
jadoradevarat
Sun Wukong
2,685
527
0
460
5,097
3,632
229
0
5,097
0
24,132
W
Danzaburou
mumswho
Danzaburou
4,311
2,117
0
1,345
7,638
2,308
0
1,298
6,340
0
42,395
W
Anubis
xaros82
Anubis
10,098
516
0
5,270
9,740
3,891
284
2,167
7,573
61,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,380
Gold Earned
37,105
266
Minions Killed
345
0
Camps Cleared
0
1,185,922
Distance Traveled
1,184,187
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,363
455
62
4
0
222,352
2
L
Raijin
6,958
497
51
4
0
230,336
2
W
Izanami
6,233
445
75
5
0
231,447
5
L
Cerberus
7,283
520
61
4
0
284,637
1
L
Thanatos
7,206
515
52
4
0
249,669
3
W
Loki
7,797
557
77
6
0
204,356
0
W
Khepri
6,662
476
15
1
0
248,385
5
L
Sun Wukong
5,570
398
40
3
0
198,928
1
W
Danzaburou
7,500
536
76
5
0
277,104
4
W
Anubis
8,913
637
102
7
0
222,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role