Player Matchup

Discordia
Discordia
Ahryman
Discordia
Level 105
God Stats
30W - 29L
1,500 SR
Queue Stats
405W - 537L
980 Elo+
Party 1
Cthulhu
Cthulhu
Arlequin82
Cthulhu
Level 11
God Stats
2W - 3L
1,193 SR
Queue Stats
2W - 7L
980 Elo+
Party 1
Achilles
Achilles
Lodbbrok
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 48
1,398 SR
1,153 Elo+

VS

Team Averages
Level 45
1,447 SR
1,202 Elo+
Ares
Ares
HIKKIMontijo
Ares
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,371 Elo+
Solo
Zeus
Zeus
Josephsino1
Zeus
Level 25
God Stats
16W - 27L
1,500 SR
Queue Stats
80W - 135L
941 Elo+
Solo
Loki
Loki
RIFFRAFFISMYDAD
Loki
Level 27
God Stats
4W - 10L
1,340 SR
Queue Stats
20W - 23L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ahryman
Discordia
14
3 / 4 / 4
11,023
689
11,995
9,215
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Arlequin82
Cthulhu
13
1 / 5 / 5
9,996
625
4,135
15,701
14,104
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
Lodbbrok
Achilles
14
3 / 1 / 3
10,862
679
7,952
12,472
16,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 5
10,478
655
12,780
19,185
18,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

5
0 / 0 / 2
8,020
501
0
90
26
16
5 / 3 / 5
10,437
652
12,362
13,939
5,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
7
Kills
9
10
Deaths
7
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
Ahryman
Discordia
3
4
4
1.25
W
Cthulhu
Arlequin82
Cthulhu
1
5
5
0.7
L
4
4
5
1.63
L
0
0
2
1
W
Achilles
Lodbbrok
Achilles
3
1
3
4.5
L
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,082
Damage
25,142
37,388
Taken
33,214
34,237
Mitigated
24,563
4,265
Healing
3,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Ahryman
Discordia
11,995
445
0
331
9,215
3,186
1,572
1,912
7,153
54,672
0
W
Cthulhu
Arlequin82
Cthulhu
4,135
281
0
280
15,701
14,104
351
5,011
10,395
19,575
0
L
12,780
1,288
0
2,705
19,185
18,558
0
8,611
9,620
35,584
0
L
0
0
0
0
90
26
0
78
0
0
0
W
Achilles
Lodbbrok
Achilles
7,952
2,052
1,451
2,203
12,472
16,947
904
5,152
7,021
0
22,014
L
12,362
2,708
0
1,049
13,939
5,979
0
6,389
6,691
0
51,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,881
Gold Earned
28,935
134
Minions Killed
98
0
Camps Cleared
0
962,028
Distance Traveled
549,103
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,023
689
68
4
0
272,885
0
W
Cthulhu
9,996
625
29
2
0
370,018
0
L
Ares
10,478
655
42
3
0
275,821
1
L
Zeus
8,020
501
0
0
0
0
0
W
Achilles
10,862
679
37
2
0
319,125
0
L
Loki
10,437
652
56
4
0
273,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role