Player Matchup

Sun Wukong
Sun Wukong
Dreamzy92320
Sun Wukong
Level 12
God Stats
1W - 2L
1,285 SR
Queue Stats
3W - 5L
1,215 Elo+
Party 1
Vulcan
Vulcan
PoPey92320
Vulcan
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 23L
1,262 Elo+
Party 1
Cthulhu
Cthulhu
cooper34
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 53L
1,262 Elo+
Party 1
Team Averages
Level 54
1,428 SR
1,247 Elo+

VS

Team Averages
Level 46
1,525 SR
1,492 Elo+
Nike
Nike
Testoo_E
Nike
Level 29
God Stats
6W - 10L
1,574 SR
Queue Stats
33W - 71L
1,564 Elo+
Party 2
Sun Wukong
Sun Wukong
X_Vitrix_X
Sun Wukong
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 99L
1,367 Elo+
Party 2
Ra
Ra
cl510
Ra
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dreamzy92320
Sun Wukong
18
0 / 3 / 8
14,518
558
8,691
18,825
25,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Boots

Boots

+6%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
PoPey92320
Vulcan
20
6 / 8 / 6
16,014
616
36,927
18,884
8,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
cooper34
Cthulhu
19
9 / 5 / 2
16,783
646
22,856
24,709
14,971
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
19
3 / 3 / 10
15,518
597
15,392
42,757
25,457
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
X_Vitrix_X
Sun Wukong
20
11 / 3 / 4
16,811
647
24,079
29,372
28,906
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
15
2 / 9 / 2
13,819
532
9,500
19,495
6,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
15
Kills
16
16
Deaths
15
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dreamzy92320
Sun Wukong
0
3
8
1.33
W
Vulcan
PoPey92320
Vulcan
6
8
6
1.13
L
Nike
3
3
10
2.67
L
Sun Wukong
X_Vitrix_X
Sun Wukong
11
3
4
4.33
L
Ra
2
9
2
0.33
W
Cthulhu
cooper34
Cthulhu
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,474
Damage
48,971
62,418
Taken
91,624
48,770
Mitigated
61,291
12,822
Healing
26,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dreamzy92320
Sun Wukong
8,691
1,017
0
1,300
18,825
25,566
0
1,702
16,920
0
29,034
W
Vulcan
PoPey92320
Vulcan
36,927
11,479
1,107
4,702
18,884
8,233
1,361
2,907
15,759
105,661
0
L
Nike
15,392
2,684
0
18,312
42,757
25,457
789
26,745
15,463
0
72,055
L
Sun Wukong
X_Vitrix_X
Sun Wukong
24,079
4,070
0
3,889
29,372
28,906
756
19,210
9,512
0
96,297
L
Ra
9,500
327
389
3,725
19,495
6,928
391
13,410
5,789
84,099
0
W
Cthulhu
cooper34
Cthulhu
22,856
2,818
1,315
4,398
24,709
14,971
820
4,073
20,182
81,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,315
Gold Earned
46,148
230
Minions Killed
260
0
Camps Cleared
0
1,283,395
Distance Traveled
1,336,743
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,518
558
36
1
0
431,169
0
W
Vulcan
16,014
616
120
5
0
427,736
1
L
Nike
15,518
597
85
3
0
491,525
2
L
Sun Wukong
16,811
647
85
3
0
495,000
3
L
Ra
13,819
532
90
3
0
350,218
0
W
Cthulhu
16,783
646
74
3
0
424,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role