Player Matchup

Chernobog
Chernobog
Dragon61Master
Chernobog
Level 87
God Stats
7W - 8L
1,500 SR
Queue Stats
119W - 133L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LORD GOD FILTH
Cthulhu
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 6L
1,316 Elo+
Solo
Nemesis
Nemesis
ZenDiffrent
Nemesis
Level 66
God Stats
11W - 5L
1,500 SR
Queue Stats
336W - 329L
1,500 Elo+
Solo
Ah Puch
Ah Puch
lxam
Ah Puch
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
sheidbob
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 78
1,500 SR
1,463 Elo+

VS

Team Averages
Level 49
1,289 SR
1,366 Elo+
Baron Samedi
Baron Samedi
Al195pha
Baron Samedi
Level 28
God Stats
4W - 6L
1,098 SR
Queue Stats
50W - 61L
1,256 Elo+
Party 1
Janus
Janus
DurpySlurpy5
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 31L
1,500 Elo+
Solo
Izanami
Izanami
Jhayyp
Izanami
Level 41
God Stats
0W - 4L
1,098 SR
Queue Stats
8W - 14L
1,272 Elo+
Party 1
Arachne
Arachne
ThermicBody397
Arachne
Level 68
God Stats
0W - 2L
1,249 SR
Queue Stats
0W - 2L
1,316 Elo+
Solo
Merlin
Merlin
Zimmy_98
Merlin
Level 39
God Stats
8W - 9L
1,500 SR
Queue Stats
18W - 22L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Dragon61Master
Chernobog
12
3 / 1 / 4
7,941
496
4,050
4,947
1,588
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 1 / 5
8,325
520
3,288
11,224
6,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
ZenDiffrent
Nemesis
16
6 / 0 / 1
9,526
595
4,777
7,596
5,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
lxam
Ah Puch
16
3 / 1 / 2
9,486
593
5,974
4,689
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
sheidbob
Danzaburou
14
8 / 0 / 2
9,660
604
6,931
5,146
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Al195pha
Baron Samedi
10
0 / 4 / 0
6,242
390
555
6,746
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 6 / 1
7,163
448
4,299
9,390
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Jhayyp
Izanami
12
2 / 4 / 0
7,840
490
3,313
8,097
2,861
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 3 / 2
7,111
444
3,284
7,585
2,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Zimmy_98
Merlin
12
0 / 5 / 0
7,204
450
2,667
7,782
2,651
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
21
Kills
3
3
Deaths
22
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Al195pha
Baron Samedi
0
4
0
0
W
Chernobog
Dragon61Master
Chernobog
3
1
4
5
L
0
6
1
0.08
L
Izanami
Jhayyp
Izanami
2
4
0
0.5
W
1
1
5
3.5
L
1
3
2
0.67
W
Nemesis
ZenDiffrent
Nemesis
6
0
1
6.5
L
Merlin
Zimmy_98
Merlin
0
5
0
0
W
Ah Puch
lxam
Ah Puch
3
1
2
4
W
Danzaburou
sheidbob
Danzaburou
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,020
Damage
14,118
33,602
Taken
39,600
17,053
Mitigated
14,057
10,057
Healing
6,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Al195pha
Baron Samedi
555
75
0
1,131
6,746
2,782
96
600
6,146
18,747
0
W
Chernobog
Dragon61Master
Chernobog
4,050
2,524
0
151
4,947
1,588
2,044
569
4,378
0
27,999
L
4,299
352
0
1,991
9,390
3,047
126
3,841
5,549
41,306
0
L
Izanami
Jhayyp
Izanami
3,313
826
159
1,744
8,097
2,861
2,315
2,588
5,509
0
45,472
W
3,288
288
0
3,190
11,224
6,678
1,995
2,278
8,946
32,342
0
L
3,284
2,923
24
1,446
7,585
2,716
761
1,625
5,960
0
21,824
W
Nemesis
ZenDiffrent
Nemesis
4,777
2,015
0
2,137
7,596
5,299
530
1,229
6,367
7,323
53,421
L
Merlin
Zimmy_98
Merlin
2,667
151
0
485
7,782
2,651
342
1,050
6,732
37,922
0
W
Ah Puch
lxam
Ah Puch
5,974
155
0
1,046
4,689
1,650
1,034
818
3,871
55,973
0
W
Danzaburou
sheidbob
Danzaburou
6,931
1,860
867
2,666
5,146
1,838
2,149
2,627
2,519
0
43,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,938
Gold Earned
35,560
416
Minions Killed
361
0
Camps Cleared
0
1,460,117
Distance Traveled
1,380,568
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,242
390
37
2
0
278,711
0
W
Chernobog
7,941
496
62
4
0
296,217
2
L
Janus
7,163
448
94
6
0
248,199
3
L
Izanami
7,840
490
101
6
0
264,899
0
W
Cthulhu
8,325
520
57
4
0
320,970
5
L
Arachne
7,111
444
43
3
0
314,767
3
W
Nemesis
9,526
595
95
6
0
283,194
2
L
Merlin
7,204
450
86
5
0
273,992
1
W
Ah Puch
9,486
593
118
7
0
290,451
1
W
Danzaburou
9,660
604
84
5
0
269,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role