Player Matchup

Baba Yaga
Baba Yaga
Silver II
BL4CK ZAC
Baba Yaga
Silver II
Level 157
God Stats
1W - 1L
1,735 SR
Queue Stats
14W - 17L
1,542 MMR
Party 2
Artemis
Artemis
Bronze III
Dark_Storm_604
Artemis
Bronze III
Level 128
God Stats
13W - 10L
1,831 SR
Queue Stats
122W - 133L
1,595 MMR
Solo
Sylvanus
Sylvanus
Gold IV
EMRY KILLLLa
Sylvanus
Gold IV
Level 128
God Stats
2W - 4L
1,650 SR
Queue Stats
301W - 321L
1,683 MMR
Party 2
Loki
Loki
Gold IV
Mxoxn
Loki
Gold IV
Level 127
God Stats
136W - 97L
1,715 SR
Queue Stats
738W - 716L
1,621 MMR
Solo
Hercules
Hercules
Silver II
matixx508
Hercules
Silver II
Level 128
God Stats
4W - 6L
1,500 SR
Queue Stats
195W - 201L
1,592 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,686 SR
1,607 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 118
1,687 SR
1,607 MMR
Ymir
Ymir
Silver I
ALFA 325
Ymir
Silver I
Level 103
God Stats
33W - 23L
1,629 SR
Queue Stats
90W - 81L
1,595 MMR
Solo
Hel
Hel
Gold IV
Drem3r1477
Hel
Gold IV
Level 129
God Stats
5W - 6L
1,849 SR
Queue Stats
497W - 491L
1,642 MMR
Party 1
Ravana
Ravana
Gold V
Stoykei
Ravana
Gold V
Level 125
God Stats
4W - 0L
1,846 SR
Queue Stats
7W - 3L
1,613 MMR
Solo
Hades
Hades
Silver I
lVlage
Hades
Silver I
Level 126
God Stats
9W - 4L
1,610 SR
Queue Stats
194W - 169L
1,589 MMR
Solo
Danzaburou
Danzaburou
Silver I
victeddy81
Danzaburou
Silver I
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 11L
1,594 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BL4CK ZAC
Baba Yaga
20
8 / 1 / 3
12,778
532
21,998
9,781
5,190
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 7 / 5
11,025
459
10,425
21,799
8,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
EMRY KILLLLa
Sylvanus
18
4 / 6 / 9
11,736
489
18,725
28,051
23,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
Mxoxn
Loki
18
5 / 6 / 8
11,411
475
14,262
18,235
7,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
matixx508
Hercules
14
1 / 6 / 8
9,756
407
6,179
25,750
23,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
King ArthurAphroditeCthulhuNemesisBakasura

VS

Bans
SetCupidCu ChulainnHeimdallrPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
4 / 3 / 15
12,596
525
13,103
28,422
36,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 3 / 9
13,081
545
11,148
15,602
7,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Stoykei
Ravana
20
9 / 4 / 9
13,383
558
20,633
19,688
10,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
lVlage
Hades
17
1 / 7 / 3
11,451
477
14,860
19,663
11,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
victeddy81
Danzaburou
20
5 / 2 / 11
15,087
629
14,855
19,712
11,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
73
19
Kills
26
26
Deaths
19
33
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
3
15
3.83
L
Baba Yaga
BL4CK ZAC
Baba Yaga
8
1
3
9.5
L
1
7
5
0.5
W
7
3
9
3.83
L
Sylvanus
EMRY KILLLLa
Sylvanus
4
6
9
1.42
L
Loki
Mxoxn
Loki
5
6
8
1.5
W
Ravana
Stoykei
Ravana
9
4
9
3.38
W
Hades
lVlage
Hades
1
7
3
0.36
L
Hercules
matixx508
Hercules
1
6
8
0.83
W
Danzaburou
victeddy81
Danzaburou
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,589
Damage
74,599
103,616
Taken
103,087
68,448
Mitigated
78,636
34,832
Healing
50,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
13,103
2,702
0
8,282
28,422
36,499
534
10,407
17,714
44,674
0
L
Baba Yaga
BL4CK ZAC
Baba Yaga
21,998
713
0
4,715
9,781
5,190
411
3,817
5,725
94,178
0
L
10,425
5,273
258
7,766
21,799
8,803
2,067
4,714
16,925
0
78,594
W
11,148
721
10,145
8,878
15,602
7,780
1,383
8,378
6,865
84,597
0
L
Sylvanus
EMRY KILLLLa
Sylvanus
18,725
7,145
2,492
10,044
28,051
23,945
1,280
13,037
14,418
82,991
0
L
Loki
Mxoxn
Loki
14,262
5,102
0
4,714
18,235
7,287
119
6,490
11,492
0
89,370
W
Ravana
Stoykei
Ravana
20,633
6,346
0
5,844
19,688
10,964
1,107
8,012
11,458
0
91,271
W
Hades
lVlage
Hades
14,860
147
235
7,541
19,663
11,743
878
11,114
8,457
66,307
0
L
Hercules
matixx508
Hercules
6,179
1,387
0
4,843
25,750
23,223
428
9,587
15,945
0
25,329
W
Danzaburou
victeddy81
Danzaburou
14,855
7,850
0
9,675
19,712
11,650
4,317
4,746
14,884
0
112,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,706
Gold Earned
65,598
576
Minions Killed
639
0
Camps Cleared
0
2,049,018
Distance Traveled
2,162,007
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,596
525
46
2
0
437,582
5
L
Baba Yaga
12,778
532
166
7
0
467,894
3
L
Artemis
11,025
459
121
5
0
365,120
0
W
Hel
13,081
545
165
7
0
500,337
1
L
Sylvanus
11,736
489
137
6
0
303,365
0
L
Loki
11,411
475
113
5
0
475,162
5
W
Ravana
13,383
558
113
5
0
487,602
4
W
Hades
11,451
477
140
6
0
330,492
0
L
Hercules
9,756
407
39
2
0
437,477
10
W
Danzaburou
15,087
629
175
7
0
405,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role