Player Matchup

Athena
Athena
Docinproblems
Athena
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
48W - 31L
1,657 Elo+
Solo
Ares
Ares
Fonjovi
Ares
Level 12
God Stats
1W - 0L
1,700 SR
Queue Stats
3W - 3L
1,185 Elo+
Solo
Camazotz
Camazotz
KojoSlegdehammer
Camazotz
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 17L
1,240 Elo+
Solo
Kukulkan
Kukulkan
Waterknight36
Kukulkan
Level 29
God Stats
7W - 4L
1,500 SR
Queue Stats
19W - 26L
1,350 Elo+
Solo
Bastet
Bastet
WhatsUp223
Bastet
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,500 Elo+
Solo
Team Averages
Level 21
1,540 SR
1,386 Elo+

VS

Team Averages
Level 18
1,558 SR
1,548 Elo+
Bellona
Bellona
Bodega Ashes
Bellona
Level 16
God Stats
27W - 18L
1,742 SR
Queue Stats
36W - 28L
1,763 Elo+
Party 1
He Bo
He Bo
Dylanrrea
He Bo
Level 24
God Stats
2W - 6L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Yemoja
Yemoja
Ohiospeach
Yemoja
Level 27
God Stats
134W - 186L
1,548 SR
Queue Stats
663W - 763L
1,545 Elo+
Solo
Jormungandr
Jormungandr
SASSY ZILLA
Jormungandr
Level 16
God Stats
21W - 11L
1,500 SR
Queue Stats
27W - 23L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
vyqqc
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 28
15,091
1,078
12,739
20,492
30,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ares
Fonjovi
Ares
20
9 / 1 / 21
14,219
1,016
18,445
11,646
16,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
3 / 5 / 12
12,466
890
12,554
17,710
13,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Waterknight36
Kukulkan
20
13 / 3 / 17
15,274
1,091
39,850
13,335
7,848
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
WhatsUp223
Bastet
20
9 / 2 / 15
14,220
1,016
26,417
14,045
8,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bodega Ashes
Bellona
18
3 / 11 / 4
12,337
881
23,932
29,905
31,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

He Bo
Dylanrrea
He Bo
18
5 / 7 / 2
13,042
932
18,042
14,945
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
Ohiospeach
Yemoja
18
2 / 5 / 2
12,760
911
5,779
17,387
17,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
SASSY ZILLA
Jormungandr
20
1 / 5 / 8
13,162
940
14,704
44,194
34,970
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
vyqqc
Heimdallr
16
0 / 10 / 3
10,615
758
2,280
12,259
4,877

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
30
38
Kills
11
11
Deaths
38
93
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bodega Ashes
Bellona
3
11
4
0.45
W
4
0
28
18
L
He Bo
Dylanrrea
He Bo
5
7
2
0.86
W
Ares
Fonjovi
Ares
9
1
21
19.5
W
3
5
12
1.8
L
Yemoja
Ohiospeach
Yemoja
2
5
2
0.6
L
Jormungandr
SASSY ZILLA
Jormungandr
1
5
8
1
W
Kukulkan
Waterknight36
Kukulkan
13
3
17
7.17
W
Bastet
WhatsUp223
Bastet
9
2
15
8.25
L
Heimdallr
vyqqc
Heimdallr
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,005
Damage
64,737
77,228
Taken
118,690
76,248
Mitigated
93,854
14,093
Healing
15,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bodega Ashes
Bellona
23,932
8,905
0
1,590
29,905
31,492
0
17,044
12,713
664
39,214
W
12,739
6,106
1,708
3,031
20,492
30,376
0
11,068
9,349
23,766
0
L
He Bo
Dylanrrea
He Bo
18,042
646
0
0
14,945
5,320
0
9,082
5,813
30,210
0
W
Ares
Fonjovi
Ares
18,445
495
0
0
11,646
16,702
0
8,378
3,268
33,807
0
W
12,554
4,425
0
5,420
17,710
13,255
0
7,084
9,544
0
29,491
L
Yemoja
Ohiospeach
Yemoja
5,779
871
3,663
1,507
17,387
17,195
0
9,544
7,768
24,060
0
L
Jormungandr
SASSY ZILLA
Jormungandr
14,704
3,248
0
8,794
44,194
34,970
0
27,695
16,249
62,539
0
W
Kukulkan
Waterknight36
Kukulkan
39,850
5,111
0
1,949
13,335
7,848
0
6,890
6,420
80,681
0
W
Bastet
WhatsUp223
Bastet
26,417
12,753
648
1,337
14,045
8,067
0
5,766
8,254
0
51,601
L
Heimdallr
vyqqc
Heimdallr
2,280
1,691
0
0
12,259
4,877
0
7,669
4,565
0
7,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,270
Gold Earned
61,916
234
Minions Killed
253
15
Camps Cleared
1
1,340,958
Distance Traveled
915,252
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,337
881
40
3
1
217,650
2
W
Athena
15,091
1,078
16
1
0
279,445
0
L
He Bo
13,042
932
43
3
0
207,827
1
W
Ares
14,219
1,016
19
1
1
273,534
0
W
Camazotz
12,466
890
34
2
9
253,408
0
L
Yemoja
12,760
911
30
2
0
197,677
0
L
Jormungandr
13,162
940
130
9
0
187,717
0
W
Kukulkan
15,274
1,091
98
7
3
234,011
3
W
Bastet
14,220
1,016
67
5
2
300,560
0
L
Heimdallr
10,615
758
10
1
0
104,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role