Player Matchup

Hel
Hel
DARKMETAL SAW
Hel
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
66W - 62L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ImperialLobo
Xbalanque
Level 29
God Stats
5W - 10L
1,500 SR
Queue Stats
147W - 142L
1,500 Elo+
Solo
Jormungandr
Jormungandr
SenorStraight
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Geb
Geb
leprechaun2018
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
spawn3484
Cthulhu
Level 10
God Stats
3W - 7L
1,128 SR
Queue Stats
3W - 7L
1,159 Elo+
Solo
Team Averages
Level 18
1,426 SR
1,432 Elo+

VS

Team Averages
Level 19
1,728 SR
1,707 Elo+
Ah Muzen Cab
Ah Muzen Cab
Hell_King_Hades
Ah Muzen Cab
Level 16
God Stats
19W - 7L
1,765 SR
Queue Stats
175W - 180L
1,718 Elo+
Party 1
Sol
Sol
Osa_Extinction
Sol
Level 17
God Stats
13W - 5L
1,756 SR
Queue Stats
145W - 129L
1,816 Elo+
Party 1
Susano
Susano
TTVMajesticLlama
Susano
Level 27
God Stats
13W - 9L
1,750 SR
Queue Stats
165W - 195L
1,749 Elo+
Party 1
Ymir
Ymir
katelaine
Ymir
Level 18
God Stats
40W - 35L
1,869 SR
Queue Stats
72W - 69L
1,784 Elo+
Solo
Hercules
Hercules
sammettbach
Hercules
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 54L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 4
11,743
903
20,210
18,788
7,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
ImperialLobo
Xbalanque
16
2 / 12 / 2
11,848
911
8,272
18,692
8,491
Jormungandr
SenorStraight
Jormungandr
18
3 / 8 / 5
12,286
945
20,251
36,505
45,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 3 / 0
9,772
752
261
4,022
1,474
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
spawn3484
Cthulhu
18
3 / 4 / 5
12,301
946
15,330
39,465
39,023
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hell_King_Hades
Ah Muzen Cab
20
13 / 3 / 12
14,738
1,134
38,778
14,028
5,647
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
10 / 1 / 15
14,115
1,086
34,704
16,871
6,284
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
4 / 2 / 18
13,219
1,017
20,113
12,245
4,965
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
19
3 / 0 / 21
13,334
1,026
7,859
10,935
10,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
sammettbach
Hercules
17
2 / 4 / 11
11,716
901
7,695
19,267
15,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
109
10
Kills
32
32
Deaths
10
16
Assists
77
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
Ah Muzen Cab
Hell_King_Hades
Ah Muzen Cab
13
3
12
6.33
L
Xbalanque
ImperialLobo
Xbalanque
2
12
2
0.25
W
10
1
15
17.5
L
Jormungandr
SenorStraight
Jormungandr
3
8
5
0.69
W
4
2
18
6.5
W
Ymir
3
0
21
13.5
L
0
3
0
0
W
Hercules
sammettbach
Hercules
2
4
11
1.88
L
Cthulhu
spawn3484
Cthulhu
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,324
Damage
109,149
117,472
Taken
73,346
101,642
Mitigated
43,039
19,261
Healing
21,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,210
893
8,035
5,555
18,788
7,372
0
9,152
9,636
38,035
0
W
Ah Muzen Cab
Hell_King_Hades
Ah Muzen Cab
38,778
31,636
0
7,618
14,028
5,647
0
10,648
3,234
0
72,148
L
Xbalanque
ImperialLobo
Xbalanque
8,272
3,150
0
432
18,692
8,491
0
4,948
13,694
0
18,298
W
34,704
14,181
0
11,143
16,871
6,284
0
12,383
4,313
66,547
0
L
Jormungandr
SenorStraight
Jormungandr
20,251
3,005
0
559
36,505
45,282
0
11,393
24,947
43,721
0
W
20,113
4,857
0
0
12,245
4,965
0
8,718
3,409
0
37,279
W
Ymir
7,859
1,154
0
1,147
10,935
10,728
0
8,605
2,180
24,692
0
L
261
261
0
40
4,022
1,474
0
1,753
2,219
450
0
W
Hercules
sammettbach
Hercules
7,695
3,266
0
2,058
19,267
15,415
0
14,948
4,158
0
15,123
L
Cthulhu
spawn3484
Cthulhu
15,330
1,163
194
4,446
39,465
39,023
0
15,317
23,928
31,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,950
Gold Earned
67,122
168
Minions Killed
261
2
Camps Cleared
16
939,913
Distance Traveled
1,187,254
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,743
903
50
4
1
244,997
0
W
Ah Muzen Cab
14,738
1,134
73
6
5
211,237
1
L
Xbalanque
11,848
911
27
2
0
135,699
1
W
Sol
14,115
1,086
72
6
2
221,568
0
L
Jormungandr
12,286
945
52
4
1
241,857
1
W
Susano
13,219
1,017
39
3
5
238,724
2
W
Ymir
13,334
1,026
65
5
1
261,357
0
L
Geb
9,772
752
1
0
0
32,790
0
W
Hercules
11,716
901
12
1
3
254,368
0
L
Cthulhu
12,301
946
38
3
0
284,570
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role