Player Matchup

Loki
Loki
DarkLord353
Loki
Level 19
God Stats
0W - 1L
1,825 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
HoustonMFNTexas
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,586 Elo+
Solo
Cthulhu
Cthulhu
SunkenShard
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,608 SR
1,529 Elo+

VS

Team Averages
Level 39
1,565 SR
1,409 Elo+
Cerberus
Cerberus
Osundus
Cerberus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 94L
1,558 Elo+
Solo
Thoth
Thoth
Truu White
Thoth
Level 25
God Stats
6W - 5L
1,715 SR
Queue Stats
194W - 200L
1,334 Elo+
Party 1
Sun Wukong
Sun Wukong
redmoosemeat
Sun Wukong
Level 63
God Stats
39W - 29L
1,480 SR
Queue Stats
114W - 110L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 4
7,714
593
389
3,115
657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 6 / 1
7,429
571
4,494
8,727
1,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SunkenShard
Cthulhu
12
3 / 8 / 0
7,971
613
4,656
13,867
6,999
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Osundus
Cerberus
12
3 / 4 / 10
9,398
723
5,674
13,391
9,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
14
10 / 0 / 7
10,388
799
8,822
3,985
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
redmoosemeat
Sun Wukong
11
4 / 1 / 10
8,922
686
6,618
9,238
6,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
17
17
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
1
6
1
0.25
W
Cerberus
Osundus
Cerberus
3
4
10
2
L
Cthulhu
SunkenShard
Cthulhu
3
8
0
0.38
W
Thoth
10
0
7
13.5
W
Sun Wukong
redmoosemeat
Sun Wukong
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,539
Damage
21,114
25,709
Taken
26,614
9,452
Mitigated
17,024
1,932
Healing
4,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
389
0
0
0
3,115
657
0
1,694
1,203
0
1,480
L
4,494
168
207
1,679
8,727
1,796
120
5,531
2,890
26,444
0
W
Cerberus
Osundus
Cerberus
5,674
353
0
968
13,391
9,229
219
3,355
9,281
19,552
0
L
Cthulhu
SunkenShard
Cthulhu
4,656
31
46
0
13,867
6,999
0
6,534
6,570
18,803
0
W
Thoth
8,822
768
0
2,099
3,985
1,443
1,245
2,137
1,848
46,600
0
W
Sun Wukong
redmoosemeat
Sun Wukong
6,618
1,365
0
1,596
9,238
6,352
523
3,696
5,542
0
25,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,114
Gold Earned
28,708
66
Minions Killed
145
0
Camps Cleared
0
396,016
Distance Traveled
670,439
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,714
593
3
0
0
58,813
0
L
Janus
7,429
571
40
3
0
151,291
0
W
Cerberus
9,398
723
36
3
0
211,491
0
L
Cthulhu
7,971
613
23
2
0
185,912
0
W
Thoth
10,388
799
90
7
0
220,895
1
W
Sun Wukong
8,922
686
19
1
0
238,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role