Player Matchup

Nu Wa
Nu Wa
CrazyMillettzNG
Nu Wa
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
11W - 13L
1,473 Elo+
Party 2
Set
Set
PhantomMenace21
Set
Level 8
God Stats
2W - 3L
1,754 SR
Queue Stats
7W - 12L
1,597 Elo+
Solo
Neith
Neith
Sensei_Cthulhu
Neith
Level 21
God Stats
18W - 28L
1,520 SR
Queue Stats
56W - 105L
1,160 Elo+
Party 1
Ullr
Ullr
UHCassassin
Ullr
Level 15
God Stats
8W - 8L
1,494 SR
Queue Stats
14W - 15L
1,408 Elo+
Party 2
Da Ji
Da Ji
lightlyn26
Da Ji
Level 18
God Stats
1W - 1L
1,318 SR
Queue Stats
4W - 10L
1,480 Elo+
Party 1
Team Averages
Level 15
1,517 SR
1,424 Elo+

VS

Team Averages
Level 17
1,500 SR
1,498 Elo+
Skadi
Skadi
BonIceDePera
Skadi
Level 24
God Stats
5W - 17L
1,500 SR
Queue Stats
72W - 104L
1,500 Elo+
Party 4
Ymir
Ymir
GU4RROCRVNTS
Ymir
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
60W - 69L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
MB_ALPHA05
Tsukuyomi
Level 4
God Stats
8W - 5L
1,500 SR
Queue Stats
66W - 65L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
TheBorckster12
The Morrigan
Level 28
God Stats
4W - 5L
1,500 SR
Queue Stats
341W - 344L
1,491 Elo+
Party 3
Bellona
Bellona
vixzsisthebest
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,508
551
5,838
3,643
1,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 2 / 2
5,200
520
320
4,884
1,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 2
5,587
559
1,761
3,425
1,066
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
4 / 1 / 3
6,194
619
4,134
5,534
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
10
10 / 2 / 3
6,504
650
6,438
5,810
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,379
438
904
3,340
865
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 1 / 0
4,891
489
2,213
6,069
2,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
MB_ALPHA05
Tsukuyomi
8
2 / 5 / 0
5,332
533
2,970
7,638
2,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
TheBorckster12
The Morrigan
8
2 / 5 / 1
5,398
540
2,295
5,247
1,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 7 / 1
4,635
464
3,609
8,810
6,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
18
Kills
5
6
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
1
0
4
3
L
0
1
0
0
L
Tsukuyomi
MB_ALPHA05
Tsukuyomi
2
5
0
0.4
W
1
2
2
1
W
2
1
2
3
L
The Morrigan
TheBorckster12
The Morrigan
2
5
1
0.5
W
4
1
3
5.5
W
Da Ji
10
2
3
5.75
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,491
Damage
11,991
23,296
Taken
31,104
7,710
Mitigated
13,531
6,148
Healing
3,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
904
319
0
0
3,340
865
142
1,451
1,743
0
16,156
W
5,838
2,231
0
571
3,643
1,708
0
2,213
1,430
23,097
0
L
2,213
225
147
1,014
6,069
2,348
150
3,311
2,499
18,491
0
L
Tsukuyomi
MB_ALPHA05
Tsukuyomi
2,970
610
0
1,169
7,638
2,046
0
223
7,415
0
20,634
W
320
131
0
1,305
4,884
1,467
763
128
4,721
0
16,704
W
1,761
548
0
386
3,425
1,066
1,478
1,320
1,917
0
22,366
L
The Morrigan
TheBorckster12
The Morrigan
2,295
413
0
765
5,247
1,396
0
168
5,045
17,412
249
W
4,134
3,188
0
2,411
5,534
1,559
697
0
5,209
0
26,857
W
Da Ji
6,438
1,920
0
1,475
5,810
1,910
50
468
5,227
0
18,919
L
3,609
927
0
545
8,810
6,876
0
280
8,530
0
14,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,993
Gold Earned
24,635
207
Minions Killed
174
0
Camps Cleared
0
842,147
Distance Traveled
924,352
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,379
438
34
3
0
176,285
0
W
Nu Wa
5,508
551
37
4
0
163,505
0
L
Ymir
4,891
489
39
4
0
192,940
2
L
Tsukuyomi
5,332
533
45
5
0
186,445
0
W
Set
5,200
520
44
4
0
149,878
0
W
Neith
5,587
559
47
5
0
144,384
0
L
The Morrigan
5,398
540
31
3
0
176,780
0
W
Ullr
6,194
619
52
5
0
165,380
4
W
Da Ji
6,504
650
27
3
0
219,000
0
L
Bellona
4,635
464
25
3
0
191,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role