Player Matchup

Thanatos
Thanatos
ChaosElectro
Thanatos
Level 100
God Stats
4W - 7L
1,500 SR
Queue Stats
101W - 105L
1,463 Elo+
Party 1
Neith
Neith
ChaosHydro3042
Neith
Level 99
God Stats
3W - 3L
1,306 SR
Queue Stats
55W - 64L
1,320 Elo+
Party 1
Artio
Artio
HomelessMaki
Artio
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Chang'e
Chang'e
O ASGER O
Chang'e
Level 62
God Stats
7W - 10L
1,553 SR
Queue Stats
362W - 411L
1,463 Elo+
Party 1
Hercules
Hercules
PiepkeSjoes
Hercules
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Team Averages
Level 68
1,472 SR
1,449 Elo+

VS

Team Averages
Level 66
1,626 SR
1,677 Elo+
Cthulhu
Cthulhu
Austenlegend
Cthulhu
Level 82
God Stats
48W - 31L
1,726 SR
Queue Stats
248W - 224L
1,500 Elo+
Party 2
King Arthur
King Arthur
FlopMasterAth
King Arthur
Level 41
God Stats
6W - 9L
1,500 SR
Queue Stats
92W - 89L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
FlopMasterPrime
Heimdallr
Level 129
God Stats
49W - 41L
1,500 SR
Queue Stats
427W - 398L
1,670 Elo+
Party 2
Agni
Agni
sJunnie1527
Agni
Level 41
God Stats
1W - 1L
1,702 SR
Queue Stats
46W - 69L
1,857 Elo+
Party 4
Zeus
Zeus
xWarrrioRx
Zeus
Level 39
God Stats
6W - 14L
1,701 SR
Queue Stats
101W - 172L
1,857 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChaosElectro
Thanatos
20
12 / 4 / 7
12,663
528
22,342
23,573
11,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 6 / 4
12,234
510
19,425
20,047
12,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 3 / 9
10,386
433
9,726
18,153
16,921
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chang'e
O ASGER O
Chang'e
20
6 / 0 / 7
13,200
550
13,227
18,046
8,670
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
PiepkeSjoes
Hercules
18
2 / 0 / 1
10,394
433
6,634
14,641
14,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Austenlegend
Cthulhu
17
3 / 5 / 4
11,798
492
16,004
24,391
20,743
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
FlopMasterAth
King Arthur
19
2 / 3 / 0
12,192
508
12,284
19,637
18,041
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
FlopMasterPrime
Heimdallr
18
8 / 11 / 2
12,613
526
19,011
22,007
8,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 7 / 0
9,701
404
4,261
14,164
4,995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 7 / 0
8,505
354
5,510
13,994
4,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
32
Kills
13
13
Deaths
33
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Austenlegend
Cthulhu
3
5
4
1
W
Thanatos
ChaosElectro
Thanatos
12
4
7
3.88
W
9
6
4
1.83
L
King Arthur
FlopMasterAth
King Arthur
2
3
0
0.67
L
Heimdallr
FlopMasterPrime
Heimdallr
8
11
2
0.82
W
3
3
9
2.5
W
Chang'e
O ASGER O
Chang'e
6
0
7
9.5
W
Hercules
PiepkeSjoes
Hercules
2
0
1
2.5
L
0
7
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,354
Damage
57,070
94,460
Taken
94,193
63,860
Mitigated
56,782
51,427
Healing
26,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Austenlegend
Cthulhu
16,004
932
582
8,141
24,391
20,743
102
7,873
16,498
61,246
0
W
Thanatos
ChaosElectro
Thanatos
22,342
7,274
0
20,098
23,573
11,587
50
3,232
20,341
0
92,262
W
19,425
6,146
0
7,367
20,047
12,088
852
5,944
14,103
3,774
77,979
L
King Arthur
FlopMasterAth
King Arthur
12,284
723
0
6,749
19,637
18,041
210
892
18,133
126
69,945
L
Heimdallr
FlopMasterPrime
Heimdallr
19,011
8,762
0
4,781
22,007
8,398
2,494
4,036
17,971
0
65,786
W
9,726
741
1,250
4,749
18,153
16,921
176
6,854
11,299
30,472
0
W
Chang'e
O ASGER O
Chang'e
13,227
1,649
2,878
10,715
18,046
8,670
976
7,438
10,608
113,441
0
W
Hercules
PiepkeSjoes
Hercules
6,634
2,016
0
4,370
14,641
14,594
1,528
2,411
12,008
0
33,654
L
4,261
333
0
2,806
14,164
4,995
340
8,155
5,984
52,539
0
L
5,510
645
0
3,474
13,994
4,605
0
2,747
11,247
50,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,877
Gold Earned
54,809
551
Minions Killed
475
0
Camps Cleared
0
2,440,696
Distance Traveled
1,925,213
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,798
492
85
4
0
429,507
4
W
Thanatos
12,663
528
133
6
0
457,339
2
W
Neith
12,234
510
137
6
0
509,560
1
L
King Arthur
12,192
508
142
6
0
396,194
4
L
Heimdallr
12,613
526
89
4
0
369,685
2
W
Artio
10,386
433
42
2
0
540,489
0
W
Chang'e
13,200
550
188
8
0
462,182
3
W
Hercules
10,394
433
51
2
0
471,126
0
L
Agni
9,701
404
86
4
0
373,931
0
L
Zeus
8,505
354
73
3
0
355,896
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role