Player Matchup

Heimdallr
Heimdallr
AbysmalAttempt
Heimdallr
Level 47
God Stats
9W - 10L
1,288 SR
Queue Stats
77W - 94L
1,280 Elo+
Party 1
Nox
Nox
Moneo
Nox
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,195 Elo+
Party 3
King Arthur
King Arthur
Ricely
King Arthur
Level 28
God Stats
4W - 8L
1,071 SR
Queue Stats
41W - 39L
1,244 Elo+
Party 1
Kali
Kali
SaltMan228
Kali
Level 19
God Stats
3W - 1L
1,812 SR
Queue Stats
10W - 10L
1,716 Elo+
Party 3
Mulan
Mulan
Xalboy
Mulan
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 23L
1,500 Elo+
Party 3
Team Averages
Level 62
1,434 SR
1,387 Elo+

VS

Team Averages
Level 48
1,568 SR
1,510 Elo+
Ymir
Ymir
ElevatedSelf
Ymir
Level 39
God Stats
18W - 16L
1,500 SR
Queue Stats
555W - 531L
1,406 Elo+
Solo
Fenrir
Fenrir
TaviWF
Fenrir
Level 28
God Stats
4W - 3L
1,599 SR
Queue Stats
11W - 21L
1,544 Elo+
Party 2
Agni
Agni
TheForsaken78
Agni
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
ThePlayer9912
Neith
Level 29
God Stats
5W - 4L
1,739 SR
Queue Stats
7W - 11L
1,603 Elo+
Party 2
King Arthur
King Arthur
Ðamned
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AbysmalAttempt
Heimdallr
20
6 / 0 / 12
13,237
576
21,249
13,442
9,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nox
Moneo
Nox
19
6 / 3 / 6
12,791
556
11,225
11,983
5,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Ricely
King Arthur
18
3 / 4 / 9
12,474
542
12,325
18,037
13,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
5 / 3 / 10
13,416
583
13,250
22,209
12,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
Xalboy
Mulan
19
5 / 1 / 6
13,312
579
9,986
18,552
17,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 1
9,304
405
5,705
19,817
12,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
TaviWF
Fenrir
18
9 / 7 / 0
11,312
492
16,955
25,211
16,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
6,352
276
1,135
2,825
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
0 / 5 / 3
8,555
372
6,754
14,751
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Ðamned
King Arthur
17
2 / 4 / 2
10,691
465
11,070
25,313
15,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
25
Kills
11
11
Deaths
25
43
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AbysmalAttempt
Heimdallr
6
0
12
12
L
0
7
1
0.07
W
Nox
Moneo
Nox
6
3
6
3
W
King Arthur
Ricely
King Arthur
3
4
9
1.88
W
5
3
10
3.33
L
Fenrir
TaviWF
Fenrir
9
7
0
1.29
L
0
2
0
0
L
0
5
3
0.3
W
Mulan
Xalboy
Mulan
5
1
6
8
L
King Arthur
Ðamned
King Arthur
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,035
Damage
41,619
84,223
Taken
87,917
56,977
Mitigated
49,530
26,265
Healing
21,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AbysmalAttempt
Heimdallr
21,249
10,694
0
4,135
13,442
9,055
5,803
2,482
10,960
8,876
100,783
L
5,705
782
0
2,677
19,817
12,024
241
787
19,030
44,397
0
W
Nox
Moneo
Nox
11,225
895
0
1,242
11,983
5,526
991
584
11,399
79,705
0
W
King Arthur
Ricely
King Arthur
12,325
611
0
3,521
18,037
13,000
402
721
17,316
0
62,902
W
13,250
4,781
0
11,185
22,209
12,219
507
1,095
21,114
0
102,610
L
Fenrir
TaviWF
Fenrir
16,955
5,224
0
6,072
25,211
16,949
0
4,173
20,838
0
68,804
L
1,135
113
0
613
2,825
763
0
1,206
1,619
8,301
0
L
6,754
3,263
0
3,600
14,751
4,287
450
2,155
12,596
0
38,460
W
Mulan
Xalboy
Mulan
9,986
992
0
6,182
18,552
17,177
3,191
1,958
16,594
0
79,748
L
King Arthur
Ðamned
King Arthur
11,070
1,602
486
8,278
25,313
15,507
583
3,653
21,521
0
66,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,230
Gold Earned
46,214
645
Minions Killed
397
0
Camps Cleared
0
2,156,410
Distance Traveled
1,827,844
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,237
576
134
6
0
428,998
2
L
Ymir
9,304
405
68
3
0
401,561
5
W
Nox
12,791
556
118
5
0
429,907
5
W
King Arthur
12,474
542
122
5
0
423,213
7
W
Kali
13,416
583
155
7
0
430,260
3
L
Fenrir
11,312
492
94
4
0
433,707
8
L
Agni
6,352
276
13
1
0
79,810
2
L
Neith
8,555
372
75
3
0
446,345
3
W
Mulan
13,312
579
116
5
0
444,032
2
L
King Arthur
10,691
465
147
6
0
466,421
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role