Player Matchup

Cu Chulainn
Cu Chulainn
Andreysitto26
Cu Chulainn
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Duckbuckett
Athena
Level 32
God Stats
2W - 1L
1,285 SR
Queue Stats
16W - 23L
1,397 Elo+
Solo
Bastet
Bastet
Raknar7
Bastet
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 40L
1,453 Elo+
Party 1
Heimdallr
Heimdallr
iChris11_
Heimdallr
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,449 Elo+
Party 1
Raijin
Raijin
skadyr
Raijin
Level 123
God Stats
6W - 2L
1,500 SR
Queue Stats
88W - 48L
1,373 Elo+
Party 1
Team Averages
Level 84
1,457 SR
1,434 Elo+

VS

Team Averages
Level 81
1,602 SR
1,730 Elo+
Nemesis
Nemesis
ColeDude21
Nemesis
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 108L
1,634 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ElCivility
Cu Chulainn
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 46L
1,939 Elo+
Party 2
Discordia
Discordia
MinerE359
Discordia
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cupid
Cupid
PJRforPOTUS
Cupid
Level 158
God Stats
3W - 3L
1,756 SR
Queue Stats
657W - 616L
1,684 Elo+
Party 3
Ymir
Ymir
ZeusExotic
Ymir
Level 27
God Stats
29W - 15L
1,756 SR
Queue Stats
163W - 147L
1,891 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Andreysitto26
Cu Chulainn
16
1 / 1 / 8
9,770
543
12,427
13,887
14,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
14
3 / 2 / 12
9,504
528
4,333
10,528
7,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
Raknar7
Bastet
18
12 / 0 / 6
11,181
621
11,698
12,475
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
iChris11_
Heimdallr
17
3 / 3 / 4
10,337
574
10,682
14,178
5,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
skadyr
Raijin
18
7 / 0 / 7
11,433
635
9,617
10,803
5,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ColeDude21
Nemesis
12
0 / 8 / 1
7,371
410
6,322
12,803
7,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
ElCivility
Cu Chulainn
15
1 / 5 / 0
9,006
500
10,438
19,159
15,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
MinerE359
Discordia
13
0 / 6 / 0
7,749
431
2,995
9,335
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 3 / 2
8,924
496
9,048
12,452
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 2
6,944
386
2,795
9,739
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
26
Kills
4
6
Deaths
26
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Andreysitto26
Cu Chulainn
1
1
8
5
L
Nemesis
ColeDude21
Nemesis
0
8
1
0.06
W
Athena
3
2
12
4.5
L
Cu Chulainn
ElCivility
Cu Chulainn
1
5
0
0.2
L
Discordia
MinerE359
Discordia
0
6
0
0
L
3
3
2
1.33
W
Bastet
Raknar7
Bastet
12
0
6
15
L
0
4
2
0.25
W
Heimdallr
iChris11_
Heimdallr
3
3
4
1.67
W
Raijin
skadyr
Raijin
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,757
Damage
31,598
61,871
Taken
63,488
38,426
Mitigated
32,891
22,240
Healing
15,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Andreysitto26
Cu Chulainn
12,427
3,041
0
4,334
13,887
14,502
503
739
13,148
0
55,435
L
Nemesis
ColeDude21
Nemesis
6,322
2,636
0
919
12,803
7,019
0
1,830
10,839
6,080
40,028
W
Athena
4,333
1,923
0
2,970
10,528
7,985
0
1,604
8,924
22,749
0
L
Cu Chulainn
ElCivility
Cu Chulainn
10,438
2,520
0
6,260
19,159
15,024
0
1,939
16,590
3,607
59,029
L
Discordia
MinerE359
Discordia
2,995
204
0
1,098
9,335
2,537
0
2,490
6,598
52,621
0
L
9,048
5,608
92
6,777
12,452
3,992
0
3,777
8,581
0
59,133
W
Bastet
Raknar7
Bastet
11,698
3,882
0
5,670
12,475
5,123
160
1,598
10,877
0
80,704
L
2,795
350
0
849
9,739
4,319
0
3,380
6,222
18,344
0
W
Heimdallr
iChris11_
Heimdallr
10,682
3,652
0
6,067
14,178
5,678
328
1,031
13,147
0
82,138
W
Raijin
skadyr
Raijin
9,617
709
130
3,069
10,803
5,138
1,518
1,635
9,168
84,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,225
Gold Earned
39,994
562
Minions Killed
462
0
Camps Cleared
0
1,745,728
Distance Traveled
1,618,465
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,770
543
106
6
0
319,205
2
L
Nemesis
7,371
410
80
4
0
378,847
3
W
Athena
9,504
528
28
2
0
373,212
7
L
Cu Chulainn
9,006
500
126
7
0
309,828
4
L
Discordia
7,749
431
105
6
0
309,818
0
L
Cupid
8,924
496
133
7
0
274,056
6
W
Bastet
11,181
621
131
7
0
407,708
2
L
Ymir
6,944
386
18
1
0
345,916
5
W
Heimdallr
10,337
574
142
8
0
333,253
2
W
Raijin
11,433
635
155
9
0
312,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role