Player Matchup

Bellona
Bellona
GildasHD
Bellona
Level 11
God Stats
6W - 4L
1,702 SR
Queue Stats
22W - 13L
1,669 Elo+
Party 2
Neith
Neith
MiMoelleuxEstop
Neith
Level 8
God Stats
20W - 9L
1,702 SR
Queue Stats
22W - 10L
1,669 Elo+
Party 2
Cerberus
Cerberus
Rasenshire
Cerberus
Level 14
God Stats
5W - 1L
1,920 SR
Queue Stats
10W - 8L
1,669 Elo+
Party 2
Cabrakan
Cabrakan
labougote
Cabrakan
Level 23
God Stats
4W - 1L
1,920 SR
Queue Stats
19W - 13L
1,669 Elo+
Party 2
Izanami
Izanami
spirit1Y
Izanami
Level 28
God Stats
3W - 1L
1,696 SR
Queue Stats
25W - 33L
1,711 Elo+
Solo
Team Averages
Level 17
1,788 SR
1,678 Elo+

VS

Team Averages
Level 21
1,499 SR
1,470 Elo+
Ymir
Ymir
KyotaBlood
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,317 Elo+
Party 1
Kukulkan
Kukulkan
MarvBoy
Kukulkan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Mizukiowo
Hel
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,559 Elo+
Party 1
Hou Yi
Hou Yi
YumimeCos
Hou Yi
Level 8
God Stats
2W - 9L
1,495 SR
Queue Stats
11W - 16L
1,409 Elo+
Party 1
Nike
Nike
xnaginix
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GildasHD
Bellona
18
9 / 0 / 23
10,733
1,073
16,925
11,806
13,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 2 / 20
11,143
1,114
12,319
8,817
4,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Rasenshire
Cerberus
17
3 / 1 / 33
11,337
1,134
8,225
14,261
16,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
labougote
Cabrakan
18
3 / 1 / 37
10,633
1,063
12,679
11,896
15,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
spirit1Y
Izanami
18
18 / 0 / 20
13,113
1,311
32,772
12,266
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

307

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 2
10,180
1,018
11,351
24,102
18,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
MarvBoy
Kukulkan
14
1 / 8 / 2
8,992
899
18,463
15,156
5,563
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 8 / 4
8,633
863
7,474
16,252
5,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
YumimeCos
Hou Yi
14
0 / 6 / 2
8,323
832
7,277
16,389
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
14
1 / 9 / 2
8,673
867
9,366
15,398
8,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
16
42
Kills
4
4
Deaths
42
133
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
GildasHD
Bellona
9
0
23
20.5
L
2
11
2
0.27
L
Kukulkan
MarvBoy
Kukulkan
1
8
2
0.25
W
9
2
20
9.5
L
0
8
4
0.25
W
Cerberus
Rasenshire
Cerberus
3
1
33
19.5
L
Hou Yi
YumimeCos
Hou Yi
0
6
2
0.17
W
Cabrakan
labougote
Cabrakan
3
1
37
21.5
W
Izanami
spirit1Y
Izanami
18
0
20
28
L
Nike
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,920
Damage
53,931
59,046
Taken
87,297
56,425
Mitigated
44,578
11,162
Healing
7,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GildasHD
Bellona
16,925
3,744
0
710
11,806
13,744
0
7,496
4,222
0
25,466
L
11,351
1,929
0
1,221
24,102
18,719
0
4,942
18,914
19,998
0
L
Kukulkan
MarvBoy
Kukulkan
18,463
2,248
0
0
15,156
5,563
0
3,854
11,227
50,917
0
W
12,319
7,225
0
2,145
8,817
4,191
0
6,390
2,427
0
26,645
L
7,474
1,478
3,630
2,096
16,252
5,753
0
4,035
12,021
25,107
0
W
Cerberus
Rasenshire
Cerberus
8,225
204
0
2,695
14,261
16,978
0
9,894
4,221
26,385
0
L
Hou Yi
YumimeCos
Hou Yi
7,277
3,835
0
910
16,389
6,013
0
3,443
12,750
0
23,381
W
Cabrakan
labougote
Cabrakan
12,679
1,670
0
866
11,896
15,550
0
7,714
4,050
20,804
0
W
Izanami
spirit1Y
Izanami
32,772
21,430
0
4,746
12,266
5,962
0
5,794
6,398
0
64,569
L
Nike
9,366
1,331
0
135
15,398
8,530
0
4,200
10,972
0
18,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,959
Gold Earned
44,801
213
Minions Killed
175
6
Camps Cleared
5
919,899
Distance Traveled
787,112
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,733
1,073
15
2
2
218,881
0
L
Ymir
10,180
1,018
14
1
0
147,078
0
L
Kukulkan
8,992
899
72
7
1
163,474
0
W
Neith
11,143
1,114
50
5
2
152,464
3
L
Hel
8,633
863
37
4
1
168,276
0
W
Cerberus
11,337
1,134
47
5
1
182,625
0
L
Hou Yi
8,323
832
34
3
2
142,955
0
W
Cabrakan
10,633
1,063
17
2
0
183,671
1
W
Izanami
13,113
1,311
84
8
1
182,258
2
L
Nike
8,673
867
18
2
1
165,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role