Player Matchup

Merlin
Merlin
Kurt2404
Merlin
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,625 Elo+
Solo
Tsukuyomi
Tsukuyomi
LxrdTsukuyomi13
Tsukuyomi
Level 9
God Stats
2W - 1L
1,267 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ymir
Ymir
MMK_X_JAKEPAULZZ
Ymir
Level 22
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 2L
1,175 Elo+
Party 1
Heimdallr
Heimdallr
ShadowKnight725-
Heimdallr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
joshprud16
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Team Averages
Level 18
1,410 SR
1,460 Elo+

VS

Team Averages
Level 16
1,436 SR
1,544 Elo+
Arachne
Arachne
BossArnaud67899
Arachne
Level 12
God Stats
0W - 3L
1,237 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
SUSHI-_CURRY
Sun Wukong
Level 17
God Stats
7W - 3L
1,868 SR
Queue Stats
41W - 26L
1,985 Elo+
Solo
Cthulhu
Cthulhu
iLuZioN DaRk
Cthulhu
Level 11
God Stats
0W - 1L
1,285 SR
Queue Stats
26W - 25L
1,500 Elo+
Party 2
Bastet
Bastet
iLuZioN NwaR
Bastet
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Neith
Neith
lost_soul696
Neith
Level 29
God Stats
6W - 4L
1,293 SR
Queue Stats
8W - 11L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Kurt2404
Merlin
15
3 / 7 / 9
10,310
491
10,834
9,163
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
LxrdTsukuyomi13
Tsukuyomi
16
3 / 2 / 3
10,560
503
4,238
13,137
5,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 3 / 15
11,108
529
11,393
14,071
13,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
14
7 / 4 / 12
10,313
491
6,800
10,902
5,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
20
16 / 3 / 6
13,105
624
24,654
19,848
20,983
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 11 / 2
10,279
489
8,374
15,181
7,250
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
SUSHI-_CURRY
Sun Wukong
18
11 / 4 / 2
11,528
549
18,494
23,303
13,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
iLuZioN DaRk
Cthulhu
12
0 / 8 / 8
8,161
389
7,742
22,864
9,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bastet
10
1 / 9 / 7
7,643
364
4,598
11,916
3,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 3 / 1
8,003
381
2,240
8,142
2,595
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
39
35
Kills
19
19
Deaths
35
45
Assists
20
Player
Kills
Deaths
Assists
KDA
L
7
11
2
0.73
W
Merlin
Kurt2404
Merlin
3
7
9
1.07
W
Tsukuyomi
LxrdTsukuyomi13
Tsukuyomi
3
2
3
2.25
W
6
3
15
4.5
L
Sun Wukong
SUSHI-_CURRY
Sun Wukong
11
4
2
3
W
Heimdallr
7
4
12
3.25
L
Cthulhu
iLuZioN DaRk
Cthulhu
0
8
8
0.5
L
Bastet
1
9
7
0.5
W
Mulan
16
3
6
6.33
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,919
Damage
41,448
67,121
Taken
81,406
48,560
Mitigated
36,112
19,856
Healing
17,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,374
6,312
0
220
15,181
7,250
449
3,592
11,374
0
27,046
W
Merlin
Kurt2404
Merlin
10,834
1,040
0
0
9,163
3,648
2,148
1,549
7,614
53,138
0
W
Tsukuyomi
LxrdTsukuyomi13
Tsukuyomi
4,238
1,342
0
4,197
13,137
5,043
0
261
12,876
0
82,141
W
11,393
2,645
597
3,403
14,071
13,103
546
1,896
12,175
40,974
0
L
Sun Wukong
SUSHI-_CURRY
Sun Wukong
18,494
6,740
0
10,131
23,303
13,802
298
7,175
15,548
476
74,606
W
Heimdallr
6,800
2,521
1,117
1,381
10,902
5,783
620
2,112
8,790
0
29,926
L
Cthulhu
iLuZioN DaRk
Cthulhu
7,742
1,022
746
3,937
22,864
9,095
66
7,052
15,658
30,384
0
L
Bastet
4,598
2,118
0
118
11,916
3,370
889
2,907
8,823
0
16,912
W
Mulan
24,654
5,766
0
9,161
19,848
20,983
237
2,380
17,468
180
92,707
L
2,240
937
246
1,631
8,142
2,595
391
1,126
6,847
0
31,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,396
Gold Earned
45,614
481
Minions Killed
309
0
Camps Cleared
0
1,877,332
Distance Traveled
1,953,419
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,279
489
48
2
0
398,207
0
W
Merlin
10,310
491
94
4
0
375,052
0
W
Tsukuyomi
10,560
503
110
5
0
438,734
1
W
Ymir
11,108
529
52
2
0
399,600
0
L
Sun Wukong
11,528
549
120
6
0
331,535
2
W
Heimdallr
10,313
491
45
2
0
329,740
0
L
Cthulhu
8,161
389
48
2
0
400,537
0
L
Bastet
7,643
364
30
1
0
432,860
0
W
Mulan
13,105
624
180
9
0
334,206
2
L
Neith
8,003
381
63
3
0
390,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role