Player Matchup

Bacchus
Bacchus
Dragoon144
Bacchus
Level 48
God Stats
6W - 3L
1,283 SR
Queue Stats
114W - 73L
1,336 Elo+
Party 1
Heimdallr
Heimdallr
Herodii
Heimdallr
Level 46
God Stats
6W - 0L
1,500 SR
Queue Stats
32W - 17L
1,500 Elo+
Party 1
Ravana
Ravana
HoshPoshJosh
Ravana
Level 67
God Stats
1W - 2L
1,146 SR
Queue Stats
13W - 12L
1,538 Elo+
Solo
Mercury
Mercury
RichysM
Mercury
Level 83
God Stats
17W - 15L
1,373 SR
Queue Stats
155W - 173L
1,328 Elo+
Solo
Poseidon
Poseidon
melvinhdz
Poseidon
Level 45
God Stats
3W - 6L
1,500 SR
Queue Stats
129W - 139L
1,531 Elo+
Solo
Team Averages
Level 58
1,361 SR
1,447 Elo+

VS

Team Averages
Level 82
1,500 SR
1,464 Elo+
Ares
Ares
Judge_Syrup
Ares
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Cupid
Cupid
LegendModric
Cupid
Level 78
God Stats
8W - 7L
1,500 SR
Queue Stats
96W - 57L
1,500 Elo+
Solo
Chang'e
Chang'e
iZhakiGhost
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
oBlazeman43o
Yemoja
Level 68
God Stats
12W - 25L
1,500 SR
Queue Stats
411W - 444L
1,403 Elo+
Solo
Zeus
Zeus
stokeyusa97
Zeus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dragoon144
Bacchus
16
2 / 1 / 7
10,607
1,061
13,883
21,727
16,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Herodii
Heimdallr
16
3 / 3 / 7
10,039
1,004
12,775
10,312
3,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
16
2 / 2 / 5
9,756
976
4,398
10,705
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
RichysM
Mercury
15
4 / 1 / 4
10,353
1,035
8,561
9,540
3,620
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
melvinhdz
Poseidon
16
2 / 5 / 8
9,957
996
14,545
8,109
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

227

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 9
9,252
925
7,824
17,992
22,804
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
0 / 3 / 8
9,028
903
12,474
9,686
4,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
iZhakiGhost
Chang'e
16
5 / 3 / 6
10,416
1,042
11,104
11,509
5,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
15
0 / 2 / 11
9,117
912
6,600
13,482
7,948
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 1 / 5
10,558
1,056
15,672
5,464
2,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
51
13
Kills
12
12
Deaths
13
31
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dragoon144
Bacchus
2
1
7
5.5
W
Heimdallr
Herodii
Heimdallr
3
3
7
2.17
W
Ravana
2
2
5
2.25
L
1
4
9
1.38
L
0
3
8
1.33
W
Mercury
RichysM
Mercury
4
1
4
6
L
Chang'e
iZhakiGhost
Chang'e
5
3
6
2.67
W
Poseidon
melvinhdz
Poseidon
2
5
8
1.2
L
Yemoja
0
2
11
2.75
L
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,162
Damage
53,674
60,393
Taken
58,133
30,260
Mitigated
43,785
9,672
Healing
15,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dragoon144
Bacchus
13,883
1,280
0
4,990
21,727
16,261
0
15,757
5,970
25,118
0
W
Heimdallr
Herodii
Heimdallr
12,775
5,611
0
639
10,312
3,691
0
7,753
2,559
0
25,940
W
Ravana
4,398
1,464
0
3,110
10,705
4,111
0
6,060
4,645
0
24,264
L
7,824
1,090
0
0
17,992
22,804
0
9,298
8,694
14,095
0
L
12,474
5,920
371
1,712
9,686
4,601
0
4,847
4,839
0
28,396
W
Mercury
RichysM
Mercury
8,561
5,054
0
121
9,540
3,620
0
5,032
4,508
0
26,434
L
Chang'e
iZhakiGhost
Chang'e
11,104
748
5,512
3,704
11,509
5,854
0
5,035
6,474
37,107
0
W
Poseidon
melvinhdz
Poseidon
14,545
1,471
0
812
8,109
2,577
0
6,598
1,511
43,052
0
L
Yemoja
6,600
2,412
2,366
1,079
13,482
7,948
0
6,446
7,036
18,398
0
L
15,672
3,402
0
437
5,464
2,578
0
2,802
2,662
33,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,712
Gold Earned
48,371
175
Minions Killed
190
11
Camps Cleared
5
1,015,992
Distance Traveled
1,057,800
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,607
1,061
18
2
1
226,779
0
W
Heimdallr
10,039
1,004
21
2
0
180,397
0
W
Ravana
9,756
976
29
3
5
200,192
0
L
Ares
9,252
925
15
2
2
217,483
0
L
Cupid
9,028
903
48
5
2
243,771
0
W
Mercury
10,353
1,035
35
4
4
228,891
0
L
Chang'e
10,416
1,042
50
5
0
214,736
0
W
Poseidon
9,957
996
72
7
1
179,733
0
L
Yemoja
9,117
912
29
3
0
204,835
0
L
Zeus
10,558
1,056
48
5
1
176,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role