Player Matchup

Jing Wei
Jing Wei
AjdukVeljko
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ellony
Cu Chulainn
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Terra
Terra
NinjaDolphin101
Terra
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 67L
1,492 Elo+
Party 1
Bastet
Bastet
Penguin201
Bastet
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 65L
1,567 Elo+
Party 1
Agni
Agni
miiniime
Agni
Level 125
God Stats
7W - 2L
1,835 SR
Queue Stats
240W - 229L
1,567 Elo+
Party 1
Team Averages
Level 114
1,567 SR
1,525 Elo+

VS

Team Averages
Level 138
1,457 SR
1,540 Elo+
Neith
Neith
Aihera
Neith
Level 151
God Stats
30W - 36L
1,285 SR
Queue Stats
413W - 410L
1,300 Elo+
Party 2
Nike
Nike
KhepriSun1999
Nike
Level 109
God Stats
17W - 8L
1,500 SR
Queue Stats
472W - 490L
2,200 Elo+
Solo
Vulcan
Vulcan
Slayer575
Vulcan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 56L
1,500 Elo+
Solo
Sylvanus
Sylvanus
sQbiid
Sylvanus
Level 144
God Stats
12W - 5L
1,500 SR
Queue Stats
352W - 347L
1,199 Elo+
Party 2
Serqet
Serqet
salamislayer
Serqet
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AjdukVeljko
Jing Wei
16
3 / 6 / 6
10,156
564
6,317
17,613
5,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
Ellony
Cu Chulainn
19
8 / 3 / 3
11,872
660
15,359
12,760
12,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 0 / 12
9,220
512
4,255
8,904
4,858
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Penguin201
Bastet
17
6 / 4 / 7
11,073
615
7,172
12,112
7,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
18
10 / 2 / 10
12,053
670
19,761
11,319
4,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aihera
Neith
13
1 / 7 / 4
7,697
428
9,304
11,075
6,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 2
6,679
371
1,635
10,226
3,145
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
Slayer575
Vulcan
14
4 / 9 / 0
8,779
488
7,801
14,644
6,695
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
sQbiid
Sylvanus
14
3 / 6 / 5
9,397
522
9,198
19,426
20,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
17
6 / 4 / 1
10,172
565
7,387
14,149
6,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
28
Kills
15
15
Deaths
28
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
Aihera
Neith
1
7
4
0.43
W
Jing Wei
AjdukVeljko
Jing Wei
3
6
6
1
W
Cu Chulainn
Ellony
Cu Chulainn
8
3
3
3.17
L
1
2
2
1
W
1
0
12
7
W
Bastet
Penguin201
Bastet
6
4
7
2.38
L
Vulcan
Slayer575
Vulcan
4
9
0
0.44
W
Agni
10
2
10
7.5
L
Sylvanus
sQbiid
Sylvanus
3
6
5
0.92
L
Serqet
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,864
Damage
35,325
62,708
Taken
69,520
34,602
Mitigated
42,627
18,224
Healing
15,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aihera
Neith
9,304
2,705
0
1,343
11,075
6,295
2,051
4,348
6,600
3,874
44,561
W
Jing Wei
AjdukVeljko
Jing Wei
6,317
3,891
0
7,853
17,613
5,639
2,585
6,045
11,376
0
66,371
W
Cu Chulainn
Ellony
Cu Chulainn
15,359
4,310
0
2,711
12,760
12,735
662
1,927
10,105
16,132
75,978
L
1,635
291
0
2,254
10,226
3,145
0
3,443
6,728
0
18,214
W
4,255
107
772
1,311
8,904
4,858
400
2,407
6,497
31,320
0
W
Bastet
Penguin201
Bastet
7,172
2,223
0
625
12,112
7,284
2,228
3,780
8,166
5,741
71,502
L
Vulcan
Slayer575
Vulcan
7,801
1,729
0
2,290
14,644
6,695
0
6,748
7,602
43,077
0
W
Agni
19,761
2,094
272
4,680
11,319
4,086
2,034
3,307
7,568
79,285
0
L
Sylvanus
sQbiid
Sylvanus
9,198
2,827
1,075
5,310
19,426
20,377
540
6,710
12,497
33,861
0
L
Serqet
7,387
1,410
0
3,023
14,149
6,115
0
4,258
9,687
0
61,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,374
Gold Earned
42,724
606
Minions Killed
370
0
Camps Cleared
0
1,786,260
Distance Traveled
1,327,517
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,697
428
104
6
0
278,090
3
W
Jing Wei
10,156
564
117
7
0
303,772
4
W
Cu Chulainn
11,872
660
165
9
0
380,456
1
L
Nike
6,679
371
31
2
0
130,726
2
W
Terra
9,220
512
59
3
0
369,614
9
W
Bastet
11,073
615
120
7
0
382,186
2
L
Vulcan
8,779
488
79
4
0
261,074
3
W
Agni
12,053
670
145
8
0
350,232
4
L
Sylvanus
9,397
522
35
2
0
260,552
4
L
Serqet
10,172
565
121
7
0
397,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role