Player Matchup

Guan Yu
Guan Yu
Silver I
CacatulDeAur
Guan Yu
Silver I
Level 119
God Stats
3W - 6L
1,207 SR
Queue Stats
195W - 193L
1,397 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
CristaLalaa
Baron Samedi
Silver III
Level 160
God Stats
13W - 9L
1,755 SR
Queue Stats
791W - 779L
1,315 MMR
Party 2
Merlin
Merlin
Silver I
EsCa98
Merlin
Silver I
Level 121
God Stats
27W - 14L
1,500 SR
Queue Stats
214W - 211L
1,397 MMR
Party 1
Achilles
Achilles
Silver III
Imjakehill
Achilles
Silver III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 131L
1,404 MMR
Solo
Danzaburou
Danzaburou
Silver III
Slon33
Danzaburou
Silver III
Level 89
God Stats
7W - 0L
1,950 SR
Queue Stats
23W - 11L
1,494 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,582 SR
1,401 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,561 SR
1,430 MMR
Cerberus
Cerberus
Silver IV
CzarnyOrzeł
Cerberus
Silver IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Nike
Nike
Bronze III
Khorf
Nike
Bronze III
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 21L
1,404 MMR
Solo
Nu Wa
Nu Wa
Bronze IV
LBTXISS
Nu Wa
Bronze IV
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
77W - 81L
1,396 MMR
Solo
Hou Yi
Hou Yi
Silver II
Pourceau
Hou Yi
Silver II
Level 149
God Stats
9W - 11L
1,473 SR
Queue Stats
188W - 186L
1,397 MMR
Solo
Mercury
Mercury
Bronze III
bestcabra
Mercury
Bronze III
Level 89
God Stats
4W - 4L
1,833 SR
Queue Stats
27W - 27L
1,450 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CacatulDeAur
Guan Yu
20
2 / 5 / 10
13,579
522
21,063
28,504
40,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
CristaLalaa
Baron Samedi
20
4 / 1 / 30
14,609
562
25,636
29,839
46,811
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
EsCa98
Merlin
20
12 / 3 / 11
14,728
566
25,116
14,455
8,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Imjakehill
Achilles
20
11 / 2 / 5
16,091
619
18,659
26,539
18,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Slon33
Danzaburou
20
10 / 1 / 7
19,088
734
35,118
24,538
14,580
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ZeusApolloSylvanusTsukuyomiNemesis

VS

Bans
KaliRaFenrirSetSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CzarnyOrzeł
Cerberus
15
2 / 9 / 3
10,163
391
10,895
46,086
49,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nike
Khorf
Nike
17
3 / 5 / 3
11,358
437
20,329
31,025
35,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
LBTXISS
Nu Wa
16
1 / 10 / 4
10,425
401
13,755
21,559
8,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Pourceau
Hou Yi
20
4 / 7 / 1
12,705
489
13,092
21,347
8,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
bestcabra
Mercury
19
2 / 8 / 7
12,534
482
13,330
25,917
9,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
30
39
Kills
12
12
Deaths
39
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CacatulDeAur
Guan Yu
2
5
10
1.4
W
Baron Samedi
CristaLalaa
Baron Samedi
4
1
30
19
L
Cerberus
CzarnyOrzeł
Cerberus
2
9
3
0.39
W
Merlin
EsCa98
Merlin
12
3
11
5.83
W
Achilles
Imjakehill
Achilles
11
2
5
6.75
L
Nike
Khorf
Nike
3
5
3
0.9
L
Nu Wa
LBTXISS
Nu Wa
1
10
4
0.3
L
Hou Yi
Pourceau
Hou Yi
4
7
1
0.64
W
Danzaburou
Slon33
Danzaburou
10
1
7
13.5
L
Mercury
bestcabra
Mercury
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,592
Damage
71,401
123,875
Taken
145,934
128,132
Mitigated
111,577
64,167
Healing
29,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CacatulDeAur
Guan Yu
21,063
3,885
3,533
13,241
28,504
40,334
223
5,452
21,992
567
74,384
W
Baron Samedi
CristaLalaa
Baron Samedi
25,636
3,454
3,371
15,190
29,839
46,811
422
10,126
19,223
67,660
0
L
Cerberus
CzarnyOrzeł
Cerberus
10,895
432
0
10,194
46,086
49,444
0
22,219
23,792
38,198
0
W
Merlin
EsCa98
Merlin
25,116
2,156
0
2,095
14,455
8,238
1,047
5,235
9,043
111,507
0
W
Achilles
Imjakehill
Achilles
18,659
4,437
0
11,545
26,539
18,169
22
4,396
21,710
0
137,187
L
Nike
Khorf
Nike
20,329
4,384
0
6,556
31,025
35,505
747
6,248
24,110
10,878
64,525
L
Nu Wa
LBTXISS
Nu Wa
13,755
1,799
290
1,355
21,559
8,101
0
10,983
10,526
58,266
0
L
Hou Yi
Pourceau
Hou Yi
13,092
6,533
0
3,710
21,347
8,792
0
7,623
13,674
0
83,892
W
Danzaburou
Slon33
Danzaburou
35,118
27,762
0
15,192
24,538
14,580
7,004
2,631
21,728
0
214,340
L
Mercury
bestcabra
Mercury
13,330
7,198
0
7,866
25,917
9,735
0
4,122
21,695
0
83,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,095
Gold Earned
57,185
794
Minions Killed
632
0
Camps Cleared
0
2,388,657
Distance Traveled
2,166,029
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,579
522
139
5
0
495,744
6
W
Baron Samedi
14,609
562
36
1
0
454,252
5
L
Cerberus
10,163
391
80
3
0
442,522
7
W
Merlin
14,728
566
164
6
0
437,472
9
W
Achilles
16,091
619
176
7
0
530,558
2
L
Nike
11,358
437
138
5
0
453,959
3
L
Nu Wa
10,425
401
130
5
0
349,135
2
L
Hou Yi
12,705
489
139
5
0
427,434
2
W
Danzaburou
19,088
734
279
11
0
470,631
5
L
Mercury
12,534
482
145
6
0
492,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role