Player Matchup

Nemesis
Nemesis
AcridFiend905
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,500 Elo+
Solo
Hercules
Hercules
KingKeasey420
Hercules
Level 10
God Stats
12W - 10L
1,495 SR
Queue Stats
13W - 11L
1,452 Elo+
Solo
Artemis
Artemis
PerfectDegree37
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
UCaughtMeFedBoi
Nu Wa
Level 30
God Stats
17W - 23L
1,500 SR
Queue Stats
272W - 364L
1,997 Elo+
Solo
Horus
Horus
kam613
Horus
Level 16
God Stats
6W - 8L
1,500 SR
Queue Stats
80W - 107L
1,500 Elo+
Solo
Team Averages
Level 19
1,499 SR
1,590 Elo+

VS

Team Averages
Level 22
1,580 SR
1,562 Elo+
Ymir
Ymir
AK 47 ABYSS
Ymir
Level 18
God Stats
52W - 45L
2,075 SR
Queue Stats
112W - 102L
2,110 Elo+
Solo
Mulan
Mulan
Abu_nidal44
Mulan
Level 30
God Stats
57W - 52L
1,500 SR
Queue Stats
355W - 375L
1,500 Elo+
Solo
Heimdallr
Heimdallr
KoRuPTeD DNA114
Heimdallr
Level 28
God Stats
12W - 8L
1,537 SR
Queue Stats
97W - 82L
1,552 Elo+
Solo
Scylla
Scylla
lorenzogamer4033
Scylla
Level 28
God Stats
3W - 2L
1,287 SR
Queue Stats
89W - 114L
1,232 Elo+
Solo
Ares
Ares
macash11
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
1 / 5 / 0
5,221
435
4,073
7,636
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
KingKeasey420
Hercules
7
0 / 2 / 0
5,031
419
424
5,691
4,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 6 / 0
5,053
421
3,638
6,696
1,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 3 / 1
5,516
460
6,186
6,023
1,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
kam613
Horus
6
0 / 6 / 1
4,471
373
899
6,981
2,841
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 8
6,942
579
3,500
4,818
2,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
6 / 0 / 1
6,893
574
3,162
4,207
1,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
KoRuPTeD DNA114
Heimdallr
11
5 / 0 / 5
6,985
582
4,820
6,788
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
6 / 2 / 3
7,321
610
7,366
6,311
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
5
0 / 1 / 4
4,568
381
159
4,087
2,347
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
22
22
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
W
6
0
1
6.5
L
Nemesis
1
5
0
0.2
L
Hercules
KingKeasey420
Hercules
0
2
0
0
W
Heimdallr
KoRuPTeD DNA114
Heimdallr
5
0
5
7.5
L
0
6
0
0
L
1
3
1
0.5
L
Horus
kam613
Horus
0
6
1
0.08
W
6
2
3
3.75
W
Ares
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,220
Damage
19,007
33,027
Taken
26,211
12,702
Mitigated
10,526
3,673
Healing
6,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,500
1,115
836
1,062
4,818
2,478
0
871
3,947
15,529
0
W
3,162
232
0
1,327
4,207
1,583
408
692
3,490
0
27,119
L
Nemesis
4,073
1,484
0
990
7,636
2,063
0
1,534
6,030
0
21,417
L
Hercules
KingKeasey420
Hercules
424
156
0
710
5,691
4,363
186
0
5,691
0
22,425
W
Heimdallr
KoRuPTeD DNA114
Heimdallr
4,820
2,646
0
2,307
6,788
2,321
823
670
6,118
0
35,374
L
3,638
2,188
0
264
6,696
1,666
0
1,619
5,049
0
18,256
L
6,186
1,341
0
970
6,023
1,769
7
3,035
2,786
28,543
0
L
Horus
kam613
Horus
899
602
382
357
6,981
2,841
0
4,291
2,446
0
4,691
W
7,366
1,481
0
1,245
6,311
1,797
173
2,158
4,153
38,588
0
W
Ares
159
159
0
0
4,087
2,347
0
1,795
2,292
4,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,292
Gold Earned
32,709
161
Minions Killed
226
0
Camps Cleared
0
984,011
Distance Traveled
1,010,616
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,942
579
23
2
0
235,971
3
W
Mulan
6,893
574
54
5
0
211,830
0
L
Nemesis
5,221
435
32
3
0
263,374
1
L
Hercules
5,031
419
50
4
0
185,684
0
W
Heimdallr
6,985
582
63
5
0
203,663
4
L
Artemis
5,053
421
31
3
0
214,311
0
L
Nu Wa
5,516
460
33
3
0
168,300
2
L
Horus
4,471
373
15
1
0
152,342
1
W
Scylla
7,321
610
77
6
0
220,293
1
W
Ares
4,568
381
9
1
0
138,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role