Player Matchup

Cerberus
Cerberus
Dragonflash73
Cerberus
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 8L
1,333 Elo+
Party 1
Kukulkan
Kukulkan
X_Its_michaela_X
Kukulkan
Level 5
God Stats
24W - 24L
1,500 SR
Queue Stats
420W - 447L
1,500 Elo+
Solo
Cthulhu
Cthulhu
grimm34530
Cthulhu
Level 12
God Stats
1W - 4L
1,371 SR
Queue Stats
6W - 7L
1,333 Elo+
Party 1
Nu Wa
Nu Wa
milkaloops
Nu Wa
Level 29
God Stats
262W - 233L
1,787 SR
Queue Stats
582W - 610L
1,950 Elo+
Solo
Thor
Thor
sentau
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,287 Elo+
Solo
Team Averages
Level 11
1,532 SR
1,481 Elo+

VS

Team Averages
Level 13
1,557 SR
1,473 Elo+
Anubis
Anubis
CheezeLungs
Anubis
Level 28
God Stats
9W - 8L
1,808 SR
Queue Stats
90W - 88L
1,803 Elo+
Solo
Fenrir
Fenrir
ChronicYTkeysean
Fenrir
Level 16
God Stats
6W - 5L
1,500 SR
Queue Stats
40W - 26L
1,500 Elo+
Solo
Nox
Nox
EvelynCleissy
Nox
Level 6
God Stats
1W - 1L
1,477 SR
Queue Stats
4W - 1L
1,230 Elo+
Solo
Set
Set
KingDraugr98
Set
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,347 Elo+
Party 2
Odin
Odin
MagnusTheRedIX
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dragonflash73
Cerberus
20
1 / 8 / 10
14,201
1,014
13,035
39,024
44,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 4 / 1
10,320
737
1,426
3,855
960
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
grimm34530
Cthulhu
20
4 / 4 / 7
13,719
980
25,025
30,493
31,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nu Wa
20
8 / 9 / 3
15,615
1,115
30,941
21,297
5,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
sentau
Thor
15
0 / 5 / 1
10,171
727
788
4,674
1,037
Team 1 Tickets

0

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
10 / 3 / 15
14,517
1,037
39,243
20,127
8,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 2 / 9
12,689
906
6,700
11,560
3,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 2 / 13
14,581
1,042
17,378
13,409
4,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 3 / 10
12,152
868
15,223
16,385
5,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 3 / 16
13,304
950
12,353
16,396
7,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
93
13
Kills
30
30
Deaths
13
22
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
3
15
5.83
W
5
2
9
4.75
L
Cerberus
Dragonflash73
Cerberus
1
8
10
0.75
W
8
2
13
7.25
W
4
3
10
3
W
3
3
16
3.67
L
0
4
1
0.13
L
Cthulhu
grimm34530
Cthulhu
4
4
7
1.88
L
Nu Wa
8
9
3
1.06
L
Thor
sentau
Thor
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,215
Damage
90,897
99,343
Taken
77,877
83,380
Mitigated
30,858
13,042
Healing
17,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
39,243
3,959
532
8,816
20,127
8,827
0
18,602
1,275
76,160
0
W
6,700
2,349
0
240
11,560
3,554
0
9,579
1,881
0
18,632
L
Cerberus
Dragonflash73
Cerberus
13,035
2,624
0
8,348
39,024
44,387
0
19,685
19,339
32,113
0
W
17,378
2,014
759
2,697
13,409
4,687
0
12,110
1,224
67,409
0
W
15,223
12,397
0
3,576
16,385
5,833
0
14,668
1,542
0
27,979
W
12,353
3,343
0
388
16,396
7,957
0
14,568
1,528
0
43,772
L
1,426
219
0
0
3,855
960
0
2,565
1,290
6,483
0
L
Cthulhu
grimm34530
Cthulhu
25,025
1,322
1,598
715
30,493
31,451
0
16,937
13,556
49,731
0
L
Nu Wa
30,941
8,011
344
2,037
21,297
5,545
0
15,258
6,039
74,725
0
L
Thor
sentau
Thor
788
353
0
0
4,674
1,037
0
2,176
2,498
0
2,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,026
Gold Earned
67,243
248
Minions Killed
316
1
Camps Cleared
10
843,418
Distance Traveled
1,113,097
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,517
1,037
89
6
0
191,407
0
W
Fenrir
12,689
906
17
1
4
283,455
0
L
Cerberus
14,201
1,014
52
4
0
229,557
0
W
Nox
14,581
1,042
114
8
4
214,001
0
W
Set
12,152
868
25
2
0
210,180
0
W
Odin
13,304
950
71
5
2
214,054
1
L
Kukulkan
10,320
737
21
2
0
51,469
0
L
Cthulhu
13,719
980
62
4
0
291,674
0
L
Nu Wa
15,615
1,115
108
8
1
211,155
0
L
Thor
10,171
727
5
0
0
59,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role