Player Matchup

Artemis
Artemis
 
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AnGel_Dark-x
Sobek
Level 55
God Stats
2W - 1L
1,715 SR
Queue Stats
100W - 92L
1,634 Elo+
Solo
Merlin
Merlin
SaltyBlue-Eyes
Merlin
Level 144
God Stats
6W - 3L
1,500 SR
Queue Stats
210W - 213L
1,140 Elo+
Party 1
Guan Yu
Guan Yu
bandbrazz
Guan Yu
Level 89
God Stats
24W - 21L
1,285 SR
Queue Stats
655W - 672L
1,367 Elo+
Solo
Hun Batz
Hun Batz
tazzajb
Hun Batz
Level 97
God Stats
4W - 1L
1,500 SR
Queue Stats
169W - 191L
1,140 Elo+
Party 1
Team Averages
Level 102
1,500 SR
1,356 Elo+

VS

Team Averages
Level 76
1,535 SR
1,541 Elo+
Anubis
Anubis
BlackViper747
Anubis
Level 69
God Stats
9W - 7L
1,678 SR
Queue Stats
285W - 264L
1,650 Elo+
Party 2
Bacchus
Bacchus
NKNP_Frostekfire
Bacchus
Level 88
God Stats
4W - 10L
1,495 SR
Queue Stats
67W - 84L
1,568 Elo+
Party 2
Nemesis
Nemesis
Na_Ru_Schin
Nemesis
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 64L
1,500 Elo+
Party 3
Thoth
Thoth
Ragna_Gamma
Thoth
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
153W - 163L
1,487 Elo+
Party 3
Aphrodite
Aphrodite
Ragna_Omega
Aphrodite
Level 58
God Stats
4W - 2L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
1 / 2 / 4
5,721
477
6,562
6,397
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 1 / 3
6,322
527
4,344
6,265
3,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

12
1 / 0 / 1
6,978
582
3,559
3,708
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
bandbrazz
Guan Yu
12
2 / 1 / 1
6,773
564
5,118
11,379
6,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
tazzajb
Hun Batz
11
4 / 1 / 2
6,585
549
2,752
5,388
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,689
557
6,448
6,445
2,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 1 / 2
4,558
380
1,078
3,464
1,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Na_Ru_Schin
Nemesis
9
2 / 2 / 1
5,992
499
3,389
7,612
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 0
5,971
498
2,537
5,296
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Ragna_Omega
Aphrodite
9
1 / 2 / 1
5,674
473
3,332
8,409
3,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
10
Kills
5
5
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
2
4
1.5
W
2
1
3
3.5
L
1
3
0
0.33
L
0
1
2
1
L
Nemesis
Na_Ru_Schin
Nemesis
2
2
1
1.25
L
1
2
0
0.5
L
Aphrodite
Ragna_Omega
Aphrodite
1
2
1
0.75
W
1
0
1
1.5
W
Guan Yu
bandbrazz
Guan Yu
2
1
1
2.5
W
Hun Batz
tazzajb
Hun Batz
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,335
Damage
16,784
33,137
Taken
31,226
16,068
Mitigated
10,798
14,850
Healing
14,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,562
2,732
0
3,200
6,397
1,813
830
1,886
4,511
0
32,192
W
4,344
500
0
2,874
6,265
3,622
400
2,859
3,406
21,190
0
L
6,448
640
0
2,663
6,445
2,809
296
30
6,090
37,477
0
L
1,078
66
154
742
3,464
1,118
0
909
2,517
3,732
0
L
Nemesis
Na_Ru_Schin
Nemesis
3,389
1,505
0
2,298
7,612
1,938
0
1,413
6,106
0
24,554
L
2,537
124
0
1,114
5,296
1,405
0
2,020
2,944
30,658
0
L
Aphrodite
Ragna_Omega
Aphrodite
3,332
346
2,538
4,956
8,409
3,528
0
3,159
5,212
25,735
0
W
3,559
99
0
1,977
3,708
1,138
0
1,747
1,961
38,211
0
W
Guan Yu
bandbrazz
Guan Yu
5,118
1,001
303
6,496
11,379
6,393
0
6,359
5,020
0
33,889
W
Hun Batz
tazzajb
Hun Batz
2,752
1,039
0
0
5,388
3,102
0
544
4,844
4,187
31,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,379
Gold Earned
28,884
299
Minions Killed
239
0
Camps Cleared
0
1,140,569
Distance Traveled
928,020
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,721
477
35
3
0
195,265
1
W
Sobek
6,322
527
37
3
0
244,917
0
L
Anubis
6,689
557
87
7
0
159,538
3
L
Bacchus
4,558
380
2
0
0
132,213
0
L
Nemesis
5,992
499
41
3
0
219,664
3
L
Thoth
5,971
498
64
5
0
219,050
5
L
Aphrodite
5,674
473
45
4
0
197,555
2
W
Merlin
6,978
582
89
7
0
228,114
4
W
Guan Yu
6,773
564
79
7
0
231,764
5
W
Hun Batz
6,585
549
59
5
0
240,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role