Player Matchup

Cerberus
Cerberus
Greene748
Cerberus
Level 8
God Stats
4W - 3L
1,578 SR
Queue Stats
16W - 41L
1,370 Elo+
Solo
Cthulhu
Cthulhu
Sebas081
Cthulhu
Level 14
God Stats
1W - 1L
1,712 SR
Queue Stats
8W - 4L
1,662 Elo+
Solo
Ratatoskr
Ratatoskr
cheater_quak
Ratatoskr
Level 14
God Stats
12W - 6L
1,645 SR
Queue Stats
66W - 51L
1,463 Elo+
Solo
Neith
Neith
elefory
Neith
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
9W - 19L
1,418 Elo+
Solo
Anubis
Anubis
ult-juan607
Anubis
Level 16
God Stats
8W - 5L
1,500 SR
Queue Stats
80W - 65L
1,500 Elo+
Solo
Team Averages
Level 13
1,587 SR
1,483 Elo+

VS

Team Averages
Level 22
1,482 SR
1,440 Elo+
Arachne
Arachne
InvalidWalrus90
Arachne
Level 28
God Stats
8W - 7L
1,610 SR
Queue Stats
9W - 8L
1,570 Elo+
Solo
Khepri
Khepri
MonsterHunterJag
Khepri
Level 17
God Stats
27W - 16L
1,484 SR
Queue Stats
88W - 77L
1,399 Elo+
Solo
Yemoja
Yemoja
Rehsan
Yemoja
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Xsdxs3
Mulan
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 30L
1,500 Elo+
Solo
Cthulhu
Cthulhu
randomgh0st
Cthulhu
Level 20
God Stats
2W - 3L
1,314 SR
Queue Stats
2W - 6L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Greene748
Cerberus
14
0 / 9 / 1
8,742
874
5,028
23,609
16,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
Sebas081
Cthulhu
14
0 / 8 / 2
8,750
875
1,788
16,857
7,777
Ratatoskr
cheater_quak
Ratatoskr
15
3 / 6 / 1
10,139
1,014
10,630
14,269
7,271
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Neith
elefory
Neith
15
1 / 7 / 2
9,275
928
11,218
16,942
7,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
14
0 / 9 / 1
8,447
845
8,258
13,587
8,817
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
18 / 3 / 12
12,631
1,263
30,418
13,626
5,789
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 0 / 27
11,510
1,151
9,797
8,830
8,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
Rehsan
Yemoja
17
4 / 0 / 19
11,279
1,128
4,846
1,094
948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
Xsdxs3
Mulan
18
8 / 1 / 24
11,707
1,171
16,825
8,576
7,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
randomgh0st
Cthulhu
17
6 / 0 / 17
10,569
1,057
12,650
10,011
4,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
137
4
Kills
38
39
Deaths
4
7
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Greene748
Cerberus
0
9
1
0.06
W
18
3
12
8
W
2
0
27
15.5
W
Yemoja
Rehsan
Yemoja
4
0
19
13.5
L
Cthulhu
Sebas081
Cthulhu
0
8
2
0.13
W
Mulan
Xsdxs3
Mulan
8
1
24
20
L
Ratatoskr
cheater_quak
Ratatoskr
3
6
1
0.58
L
Neith
elefory
Neith
1
7
2
0.29
W
Cthulhu
randomgh0st
Cthulhu
6
0
17
14.5
L
Anubis
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,922
Damage
74,536
85,264
Taken
42,137
47,361
Mitigated
27,183
8,860
Healing
19,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Greene748
Cerberus
5,028
380
0
4,217
23,609
16,168
0
8,513
14,746
15,745
0
W
30,418
21,044
0
5,365
13,626
5,789
0
2,041
11,585
0
45,841
W
9,797
2,060
0
1,253
8,830
8,714
0
3,959
4,871
18,108
0
W
Yemoja
Rehsan
Yemoja
4,846
1,956
10,024
714
1,094
948
0
405
689
8,802
0
L
Cthulhu
Sebas081
Cthulhu
1,788
68
194
0
16,857
7,777
0
5,994
10,673
7,224
0
W
Mulan
Xsdxs3
Mulan
16,825
5,510
0
1,063
8,576
7,307
0
5,144
3,432
211
32,116
L
Ratatoskr
cheater_quak
Ratatoskr
10,630
1,660
0
1,242
14,269
7,271
0
4,082
10,087
0
15,961
L
Neith
elefory
Neith
11,218
6,937
0
1,163
16,942
7,328
0
4,070
12,847
0
25,071
W
Cthulhu
randomgh0st
Cthulhu
12,650
2,780
159
1,044
10,011
4,425
0
3,525
6,486
38,512
0
L
Anubis
8,258
307
687
1,357
13,587
8,817
0
4,832
8,605
20,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,353
Gold Earned
57,696
129
Minions Killed
176
2
Camps Cleared
4
769,410
Distance Traveled
922,327
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,742
874
36
4
0
138,808
0
W
Arachne
12,631
1,263
43
4
4
174,380
0
W
Khepri
11,510
1,151
10
1
0
209,556
0
W
Yemoja
11,279
1,128
13
1
0
171,728
1
L
Cthulhu
8,750
875
13
1
1
169,743
0
W
Mulan
11,707
1,171
50
5
0
186,574
0
L
Ratatoskr
10,139
1,014
13
1
1
218,970
0
L
Neith
9,275
928
33
3
0
142,829
0
W
Cthulhu
10,569
1,057
60
6
0
180,089
0
L
Anubis
8,447
845
34
3
0
99,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role