Player Matchup

Hun Batz
Hun Batz
Anthonesh
Hun Batz
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,277 Elo+
Party 1
Hera
Hera
Obscurium
Hera
Level 75
God Stats
7W - 4L
1,500 SR
Queue Stats
56W - 56L
1,726 Elo+
Party 1
Ymir
Ymir
chatpuissant
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,277 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,427 Elo+

VS

Team Averages
Level 110
1,565 SR
1,519 Elo+
Nox
Nox
CaptDaviez
Nox
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Lenier
Medusa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Solo
Vamana
Vamana
PapaDamag
Vamana
Level 86
God Stats
7W - 1L
1,696 SR
Queue Stats
20W - 20L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Anthonesh
Hun Batz
10
0 / 7 / 2
7,870
562
6,084
10,583
4,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hera
12
3 / 5 / 0
9,253
661
11,659
8,741
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 5 / 2
8,036
574
1,823
15,223
10,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 6
10,172
727
6,222
7,262
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Lenier
Medusa
13
3 / 0 / 10
9,601
686
11,950
6,579
2,504
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vamana
PapaDamag
Vamana
14
8 / 2 / 9
10,613
758
11,767
13,841
9,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
17
17
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Anthonesh
Hun Batz
0
7
2
0.14
W
6
2
6
4.5
W
Medusa
Lenier
Medusa
3
0
10
8
L
Hera
3
5
0
0.6
W
Vamana
PapaDamag
Vamana
8
2
9
6.25
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,566
Damage
29,939
34,547
Taken
27,682
17,558
Mitigated
14,455
5,181
Healing
10,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Anthonesh
Hun Batz
6,084
3,175
875
1,230
10,583
4,756
0
1,444
9,008
0
15,512
W
6,222
276
0
2,466
7,262
2,805
225
3,551
3,711
30,745
0
W
Medusa
Lenier
Medusa
11,950
6,026
0
3,217
6,579
2,504
1,675
2,930
3,649
0
41,254
L
Hera
11,659
1,407
0
1,590
8,741
2,588
225
1,445
7,212
49,680
0
W
Vamana
PapaDamag
Vamana
11,767
6,445
0
4,334
13,841
9,146
0
7,090
6,751
0
40,001
L
1,823
761
532
954
15,223
10,214
475
2,956
12,059
17,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,159
Gold Earned
30,386
129
Minions Killed
167
0
Camps Cleared
0
697,722
Distance Traveled
816,636
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,870
562
16
1
0
230,638
4
W
Nox
10,172
727
58
4
0
257,811
7
W
Medusa
9,601
686
64
5
0
274,274
2
L
Hera
9,253
661
89
6
0
223,194
2
W
Vamana
10,613
758
45
3
0
284,551
5
L
Ymir
8,036
574
24
2
0
243,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role