Player Matchup

Thor
Thor
DrunkLordJakeXN
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,715 Elo+
Solo
Ganesha
Ganesha
MARZSSS
Ganesha
Level 13
God Stats
3W - 5L
1,216 SR
Queue Stats
3W - 6L
1,268 Elo+
Party 2
Izanami
Izanami
TrueTaylorSwift
Izanami
Level 8
God Stats
12W - 12L
1,306 SR
Queue Stats
60W - 86L
1,281 Elo+
Solo
Cthulhu
Cthulhu
Uknownwolf23
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,268 Elo+
Party 2
Ra
Ra
unknownsmoke666
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,268 Elo+
Party 2
Team Averages
Level 13
1,404 SR
1,360 Elo+

VS

Team Averages
Level 23
1,249 SR
1,284 Elo+
Cupid
Cupid
NLMBxDAVE215
Cupid
Level 26
God Stats
7W - 6L
1,194 SR
Queue Stats
10W - 9L
1,122 Elo+
Solo
King Arthur
King Arthur
REDNECKxCHEWIN
King Arthur
Level 28
God Stats
34W - 34L
1,300 SR
Queue Stats
935W - 884L
1,454 Elo+
Solo
Osiris
Osiris
VLGquickz
Osiris
Level 27
God Stats
9W - 4L
1,296 SR
Queue Stats
45W - 47L
1,345 Elo+
Party 1
Artemis
Artemis
Zonkedmouse094
Artemis
Level 6
God Stats
1W - 3L
1,188 SR
Queue Stats
20W - 22L
1,136 Elo+
Party 1
Baba Yaga
Baba Yaga
uuguway
Baba Yaga
Level 28
God Stats
1W - 1L
1,267 SR
Queue Stats
41W - 61L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 3
9,981
454
7,364
17,021
13,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
MARZSSS
Ganesha
11
0 / 11 / 3
7,484
340
4,766
18,449
15,722
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 9 / 0
12,132
551
18,845
20,139
8,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Uknownwolf23
Cthulhu
11
0 / 11 / 0
7,929
360
4,547
17,914
16,643
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 15 / 2
8,472
385
8,794
18,855
6,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 12
13,328
606
17,038
19,077
8,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
REDNECKxCHEWIN
King Arthur
18
3 / 2 / 14
11,177
508
6,465
21,238
12,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
VLGquickz
Osiris
18
21 / 3 / 11
12,967
589
26,624
15,824
15,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
9 / 3 / 6
11,800
536
9,001
7,866
4,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
uuguway
Baba Yaga
18
7 / 1 / 16
11,469
521
8,694
13,563
6,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
112
9
Kills
53
54
Deaths
9
8
Assists
59
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
L
Ganesha
MARZSSS
Ganesha
0
11
3
0.14
W
13
0
12
19
W
King Arthur
REDNECKxCHEWIN
King Arthur
3
2
14
5
L
5
9
0
0.56
L
Cthulhu
Uknownwolf23
Cthulhu
0
11
0
0
W
Osiris
VLGquickz
Osiris
21
3
11
8.83
W
9
3
6
4
L
1
15
2
0.13
W
Baba Yaga
uuguway
Baba Yaga
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,316
Damage
67,822
92,378
Taken
77,568
59,942
Mitigated
47,436
11,499
Healing
29,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,364
3,052
0
2,826
17,021
13,339
0
1,803
15,218
4
43,230
L
Ganesha
MARZSSS
Ganesha
4,766
844
0
0
18,449
15,722
297
2,009
16,440
23,038
0
W
17,038
10,690
52
14,343
19,077
8,441
3,844
4,692
14,385
0
109,714
W
King Arthur
REDNECKxCHEWIN
King Arthur
6,465
788
0
6,989
21,238
12,963
412
3,130
18,058
0
47,875
L
18,845
12,444
0
5,474
20,139
8,137
2,842
643
19,496
0
89,952
L
Cthulhu
Uknownwolf23
Cthulhu
4,547
353
0
0
17,914
16,643
75
2,800
15,114
24,066
0
W
Osiris
VLGquickz
Osiris
26,624
12,831
0
180
15,824
15,023
261
5,033
10,593
7,237
67,835
W
9,001
5,496
0
0
7,866
4,212
2,387
3,076
4,724
4,486
47,701
L
8,794
2,122
125
3,074
18,855
6,101
61
3,729
15,126
40,891
0
W
Baba Yaga
uuguway
Baba Yaga
8,694
1,351
925
7,413
13,563
6,797
1,137
2,176
11,294
64,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,998
Gold Earned
60,741
329
Minions Killed
531
0
Camps Cleared
0
1,587,341
Distance Traveled
1,868,967
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,981
454
64
3
0
379,159
2
L
Ganesha
7,484
340
2
0
0
288,965
0
W
Cupid
13,328
606
171
8
0
407,938
6
W
King Arthur
11,177
508
83
4
0
377,129
1
L
Izanami
12,132
551
142
6
0
331,902
4
L
Cthulhu
7,929
360
63
3
0
259,899
1
W
Osiris
12,967
589
84
4
0
418,458
3
W
Artemis
11,800
536
89
4
0
347,876
2
L
Ra
8,472
385
58
3
0
327,416
0
W
Baba Yaga
11,469
521
104
5
0
317,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role