Player Matchup

Heimdallr
Heimdallr
AbysmalAttempt
Heimdallr
Level 47
God Stats
9W - 10L
1,175 SR
Queue Stats
77W - 94L
1,167 Elo+
Party 2
Osiris
Osiris
DuqueQuiros2002
Osiris
Level 57
God Stats
13W - 5L
1,492 SR
Queue Stats
150W - 199L
1,387 Elo+
Party 1
Fafnir
Fafnir
G1adio
Fafnir
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 14L
1,696 Elo+
Solo
Da Ji
Da Ji
LordGreen2002
Da Ji
Level 41
God Stats
13W - 16L
1,331 SR
Queue Stats
126W - 197L
1,301 Elo+
Party 1
Janus
Janus
Ricely
Janus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 39L
1,095 Elo+
Party 2
Team Averages
Level 42
1,400 SR
1,329 Elo+

VS

Team Averages
Level 71
1,500 SR
1,612 Elo+
Erlang Shen
Erlang Shen
Piesofthesky
Erlang Shen
Level 118
God Stats
9W - 7L
1,500 SR
Queue Stats
138W - 107L
1,603 Elo+
Party 3
Cthulhu
Cthulhu
ProjectNerco
Cthulhu
Level 46
God Stats
4W - 2L
1,500 SR
Queue Stats
247W - 186L
1,603 Elo+
Party 3
Jing Wei
Jing Wei
SeluluH
Jing Wei
Level 104
God Stats
2W - 6L
1,500 SR
Queue Stats
340W - 427L
1,853 Elo+
Solo
Baron Samedi
Baron Samedi
Wee_FLETCH52
Baron Samedi
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 4
King Arthur
King Arthur
jrm4304
King Arthur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 18L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AbysmalAttempt
Heimdallr
7
1 / 1 / 0
4,195
524
2,504
3,089
1,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
4 / 0 / 0
5,385
673
2,271
2,792
2,194
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fafnir
G1adio
Fafnir
6
0 / 0 / 1
4,342
543
833
3,521
1,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

5
0 / 1 / 1
3,888
486
1,199
4,189
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Ricely
Janus
7
0 / 1 / 1
4,391
549
1,051
3,083
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Piesofthesky
Erlang Shen
1
0 / 0 / 0
2,958
370
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
ProjectNerco
Cthulhu
7
1 / 1 / 1
4,345
543
2,889
5,356
1,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
SeluluH
Jing Wei
7
1 / 0 / 0
4,161
520
1,145
2,703
609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Wee_FLETCH52
Baron Samedi
8
1 / 0 / 1
4,600
575
1,877
3,211
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
jrm4304
King Arthur
6
0 / 4 / 0
3,793
474
301
4,525
1,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
3
3
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AbysmalAttempt
Heimdallr
1
1
0
1
W
4
0
0
4
W
Fafnir
G1adio
Fafnir
0
0
1
0.5
W
0
1
1
0.5
L
Erlang Shen
Piesofthesky
Erlang Shen
0
0
0
0
L
Cthulhu
ProjectNerco
Cthulhu
1
1
1
1.5
W
Janus
Ricely
Janus
0
1
1
0.5
L
Jing Wei
SeluluH
Jing Wei
1
0
0
1
L
Baron Samedi
Wee_FLETCH52
Baron Samedi
1
0
1
1.5
L
King Arthur
jrm4304
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,858
Damage
6,212
16,674
Taken
15,795
7,602
Mitigated
4,772
5,517
Healing
5,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AbysmalAttempt
Heimdallr
2,504
1,385
0
500
3,089
1,594
0
1,282
1,807
5,142
18,453
W
2,271
852
0
1,195
2,792
2,194
0
0
2,792
0
19,717
W
Fafnir
G1adio
Fafnir
833
121
0
948
3,521
1,930
0
1,137
2,384
6,365
0
W
1,199
287
0
2,374
4,189
1,039
0
938
3,251
0
9,298
L
Erlang Shen
Piesofthesky
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
ProjectNerco
Cthulhu
2,889
198
99
2,316
5,356
1,995
0
614
4,742
13,332
0
W
Janus
Ricely
Janus
1,051
0
0
500
3,083
845
0
1,409
1,674
19,456
0
L
Jing Wei
SeluluH
Jing Wei
1,145
828
0
1,163
2,703
609
0
466
2,237
0
17,158
L
Baron Samedi
Wee_FLETCH52
Baron Samedi
1,877
104
0
1,724
3,211
1,003
0
953
2,160
19,352
0
L
King Arthur
jrm4304
King Arthur
301
39
0
633
4,525
1,165
0
0
4,325
0
10,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,201
Gold Earned
19,857
158
Minions Killed
126
0
Camps Cleared
0
703,178
Distance Traveled
592,792
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,195
524
42
5
0
133,556
1
W
Osiris
5,385
673
42
5
0
142,942
0
W
Fafnir
4,342
543
9
1
0
140,561
3
W
Da Ji
3,888
486
23
3
0
149,832
1
L
Erlang Shen
2,958
370
0
0
0
6,703
0
L
Cthulhu
4,345
543
18
2
0
161,577
3
W
Janus
4,391
549
42
5
0
136,287
2
L
Jing Wei
4,161
520
47
6
0
155,669
2
L
Baron Samedi
4,600
575
35
4
0
141,073
2
L
King Arthur
3,793
474
26
3
0
127,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role