Player Matchup

Hel
Hel
DinalaXHyuga
Hel
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 6L
1,269 Elo+
Solo
Baron Samedi
Baron Samedi
M4ST3R T1GR3
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
dragonking132
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,695 Elo+
Solo
Team Averages
Level 27
1,500 SR
1,488 Elo+

VS

Team Averages
Level 28
1,500 SR
1,559 Elo+
Zeus
Zeus
BludyToolie
Zeus
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 30L
1,676 Elo+
Solo
Fenrir
Fenrir
evantt5
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thor
Thor
lucas12087
Thor
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 4 / 14
11,649
832
11,367
15,332
5,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
M4ST3R T1GR3
Baron Samedi
15
8 / 5 / 17
11,371
812
9,021
11,501
6,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
dragonking132
Tsukuyomi
15
12 / 2 / 9
12,621
902
10,838
10,395
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 9 / 1
10,920
780
15,342
11,092
3,815
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
evantt5
Fenrir
12
2 / 11 / 4
10,290
735
3,689
14,210
4,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
3 / 13 / 3
9,555
683
5,437
14,999
5,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
19
31
Kills
11
11
Deaths
33
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
9
1
0.72
W
11
4
14
4.5
W
Baron Samedi
M4ST3R T1GR3
Baron Samedi
8
5
17
3.3
W
Tsukuyomi
dragonking132
Tsukuyomi
12
2
9
8.25
L
Fenrir
evantt5
Fenrir
2
11
4
0.36
L
3
13
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,226
Damage
24,468
37,228
Taken
40,301
16,631
Mitigated
13,999
16,006
Healing
238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,342
3,114
0
0
11,092
3,815
219
6,312
4,780
46,954
0
W
11,367
926
2,762
6,544
15,332
5,265
1,629
7,755
7,577
38,171
0
W
Baron Samedi
M4ST3R T1GR3
Baron Samedi
9,021
787
2,124
2,755
11,501
6,806
0
4,424
7,077
45,796
0
W
Tsukuyomi
dragonking132
Tsukuyomi
10,838
4,625
0
1,821
10,395
4,560
934
3,327
7,068
0
40,199
L
Fenrir
evantt5
Fenrir
3,689
759
0
238
14,210
4,951
280
6,060
8,150
0
19,857
L
5,437
611
0
0
14,999
5,233
20
8,016
6,983
0
20,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,641
Gold Earned
30,765
162
Minions Killed
118
0
Camps Cleared
0
692,807
Distance Traveled
597,850
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,920
780
70
5
0
170,231
1
W
Hel
11,649
832
54
4
0
250,148
0
W
Baron Samedi
11,371
812
60
4
0
220,587
0
W
Tsukuyomi
12,621
902
48
3
0
222,072
0
L
Fenrir
10,290
735
29
2
0
219,344
0
L
Thor
9,555
683
19
1
0
208,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role