Player Matchup

Ra
Ra
DrDongStrongg
Ra
Level 13
God Stats
5W - 1L
1,528 SR
Queue Stats
11W - 7L
1,539 Elo+
Party 1
Merlin
Merlin
HTAP
Merlin
Level 8
God Stats
4W - 5L
1,444 SR
Queue Stats
4W - 5L
1,473 Elo+
Party 1
Izanami
Izanami
Y0LSY
Izanami
Level 32
God Stats
7W - 3L
1,630 SR
Queue Stats
8W - 6L
1,535 Elo+
Party 1
Kali
Kali
newmaniszeus
Kali
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 8L
1,514 Elo+
Party 1
Hades
Hades
xZoomonkeyx
Hades
Level 9
God Stats
2W - 1L
1,703 SR
Queue Stats
12W - 7L
1,519 Elo+
Party 1
Team Averages
Level 15
1,561 SR
1,516 Elo+

VS

Team Averages
Level 9
1,418 SR
1,491 Elo+
Hades
Hades
Daddykk
Hades
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
Giiana
Hera
Level 13
God Stats
6W - 11L
1,586 SR
Queue Stats
41W - 41L
1,750 Elo+
Solo
Cthulhu
Cthulhu
Thaneh
Cthulhu
Level 14
God Stats
4W - 9L
1,275 SR
Queue Stats
4W - 9L
1,334 Elo+
Solo
Kukulkan
Kukulkan
TheBenjis
Kukulkan
Level 5
God Stats
0W - 2L
1,270 SR
Queue Stats
1W - 2L
1,545 Elo+
Solo
Neith
Neith
nicks21
Neith
Level 6
God Stats
2W - 3L
1,458 SR
Queue Stats
6W - 5L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 14
10,626
1,063
11,271
5,271
2,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
HTAP
Merlin
17
3 / 1 / 17
10,620
1,062
12,095
7,034
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Y0LSY
Izanami
17
9 / 1 / 13
11,089
1,109
17,018
10,350
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 16
10,881
1,088
16,137
15,063
6,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
9 / 0 / 16
10,907
1,091
11,897
7,265
4,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

293

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Daddykk
Hades
14
0 / 11 / 4
8,585
859
2,475
17,306
7,411
Hera
Giiana
Hera
14
1 / 2 / 4
8,919
892
12,077
6,557
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Thaneh
Cthulhu
15
2 / 3 / 3
9,834
983
10,232
21,795
19,932
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
TheBenjis
Kukulkan
15
1 / 9 / 3
8,798
880
8,273
13,788
5,179
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
nicks21
Neith
14
2 / 7 / 3
9,482
948
6,952
14,137
4,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
23
32
Kills
6
6
Deaths
32
76
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hades
Daddykk
Hades
0
11
4
0.18
W
5
1
14
12
L
Hera
Giiana
Hera
1
2
4
1.5
W
Merlin
HTAP
Merlin
3
1
17
11.5
L
Cthulhu
Thaneh
Cthulhu
2
3
3
1.17
L
Kukulkan
TheBenjis
Kukulkan
1
9
3
0.28
W
Izanami
Y0LSY
Izanami
9
1
13
15.5
W
6
3
16
4.67
L
Neith
nicks21
Neith
2
7
3
0.5
W
9
0
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,418
Damage
40,009
44,983
Taken
73,583
20,020
Mitigated
39,284
14,630
Healing
3,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Daddykk
Hades
2,475
806
0
301
17,306
7,411
0
8,555
8,653
11,633
0
W
11,271
970
1,255
1,302
5,271
2,038
0
4,386
885
27,596
0
L
Hera
Giiana
Hera
12,077
2,363
0
0
6,557
2,094
0
2,489
4,018
25,370
0
W
Merlin
HTAP
Merlin
12,095
807
0
350
7,034
2,628
0
4,883
2,151
38,758
0
L
Cthulhu
Thaneh
Cthulhu
10,232
751
0
2,002
21,795
19,932
0
10,497
11,033
37,841
0
L
Kukulkan
TheBenjis
Kukulkan
8,273
824
0
0
13,788
5,179
0
8,609
5,079
17,328
0
W
Izanami
Y0LSY
Izanami
17,018
12,101
0
4,386
10,350
4,100
0
8,040
2,310
0
43,483
W
16,137
9,097
0
4,716
15,063
6,268
0
9,668
5,395
0
25,426
L
Neith
nicks21
Neith
6,952
2,876
0
942
14,137
4,668
0
4,549
9,537
0
20,522
W
11,897
1,761
423
2,198
7,265
4,986
0
6,080
1,185
18,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,123
Gold Earned
45,618
203
Minions Killed
149
8
Camps Cleared
3
961,789
Distance Traveled
832,869
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,585
859
16
2
2
118,050
2
W
Ra
10,626
1,063
47
5
0
205,073
2
L
Hera
8,919
892
38
4
0
216,110
0
W
Merlin
10,620
1,062
62
6
3
193,669
1
L
Cthulhu
9,834
983
43
4
0
193,611
1
L
Kukulkan
8,798
880
16
2
1
158,370
0
W
Izanami
11,089
1,109
63
6
1
178,024
1
W
Kali
10,881
1,088
14
1
4
196,686
1
L
Neith
9,482
948
36
4
0
146,728
2
W
Hades
10,907
1,091
17
2
0
188,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role