Player Matchup

Hera
Hera
DiveSon
Hera
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
168W - 158L
1,500 Elo+
Solo
Hades
Hades
LieZarre
Hades
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,603 Elo+
Solo
Cu Chulainn
Cu Chulainn
MYMRambo13
Cu Chulainn
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 86L
1,500 Elo+
Solo
Artio
Artio
PumpkinBat72
Artio
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 38L
1,500 Elo+
Solo
Vulcan
Vulcan
adamsandler2
Vulcan
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 203L
1,263 Elo+
Solo
Team Averages
Level 133
1,500 SR
1,473 Elo+

VS

Team Averages
Level 137
1,500 SR
1,590 Elo+
Olorun
Olorun
Bruno_Lanza
Olorun
Level 141
God Stats
4W - 0L
1,500 SR
Queue Stats
78W - 73L
1,682 Elo+
Solo
Eset
Eset
DanielMacias7
Eset
Level 159
God Stats
14W - 8L
1,500 SR
Queue Stats
798W - 846L
1,285 Elo+
Solo
Cthulhu
Cthulhu
denden4lifeson
Cthulhu
Level 154
God Stats
2W - 4L
1,500 SR
Queue Stats
77W - 88L
1,825 Elo+
Solo
He Bo
He Bo
j0s35
He Bo
Level 123
God Stats
5W - 8L
1,500 SR
Queue Stats
386W - 370L
1,392 Elo+
Solo
Bellona
Bellona
lejpramos
Bellona
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 68L
1,766 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
DiveSon
Hera
11
1 / 3 / 10
7,977
614
6,551
6,726
2,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hades
LieZarre
Hades
16
3 / 5 / 8
9,611
739
16,213
15,924
10,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
MYMRambo13
Cu Chulainn
17
7 / 4 / 8
10,678
821
14,430
26,474
22,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
4 / 4 / 12
10,278
791
10,489
22,030
18,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
15
1 / 6 / 9
8,999
692
13,282
10,826
4,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
2 / 2 / 12
9,637
741
7,442
13,286
12,338
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes

Shoes

+6%
Movement Speed

16
1 / 4 / 15
9,508
731
13,767
12,270
6,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 3 / 9
10,876
837
15,927
24,001
20,065
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
j0s35
He Bo
17
6 / 4 / 8
10,702
823
16,327
11,871
5,599
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
lejpramos
Bellona
17
6 / 4 / 10
10,371
798
11,265
17,365
19,723
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
74
16
Kills
20
22
Deaths
17
47
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Olorun
2
2
12
4
W
1
4
15
2.13
L
Hera
DiveSon
Hera
1
3
10
2
L
Hades
LieZarre
Hades
3
5
8
1.4
L
Cu Chulainn
MYMRambo13
Cu Chulainn
7
4
8
2.75
L
4
4
12
2.5
L
Vulcan
1
6
9
0.92
W
5
3
9
3.17
W
He Bo
j0s35
He Bo
6
4
8
2.5
W
Bellona
lejpramos
Bellona
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,965
Damage
64,728
81,980
Taken
78,793
59,157
Mitigated
64,259
37,815
Healing
37,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
7,442
3,757
9,598
4,582
13,286
12,338
3,531
8,104
5,042
21,832
0
W
13,767
846
4,083
2,486
12,270
6,534
771
7,962
4,196
25,338
0
L
Hera
DiveSon
Hera
6,551
1,564
235
950
6,726
2,350
580
3,903
2,528
13,661
0
L
Hades
LieZarre
Hades
16,213
221
1,131
5,886
15,924
10,625
542
11,788
3,793
31,208
0
L
Cu Chulainn
MYMRambo13
Cu Chulainn
14,430
2,018
1,306
8,746
26,474
22,971
175
17,211
8,823
0
26,478
L
10,489
1,320
6,292
10,500
22,030
18,872
124
11,347
10,168
16,567
0
L
Vulcan
13,282
5,605
1,562
1,207
10,826
4,339
588
7,379
3,205
26,113
0
W
15,927
481
1,566
7,100
24,001
20,065
467
13,188
10,548
41,160
0
W
He Bo
j0s35
He Bo
16,327
1,909
0
1,008
11,871
5,599
1,132
8,542
3,289
32,140
0
W
Bellona
lejpramos
Bellona
11,265
3,300
4,441
2,422
17,365
19,723
848
7,990
9,183
0
20,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,543
Gold Earned
51,094
114
Minions Killed
155
0
Camps Cleared
0
988,831
Distance Traveled
1,158,070
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,637
741
19
1
0
201,041
2
W
Eset
9,508
731
19
1
0
228,928
0
L
Hera
7,977
614
8
1
0
136,490
0
L
Hades
9,611
739
45
3
0
176,097
0
L
Cu Chulainn
10,678
821
19
1
0
213,897
2
L
Artio
10,278
791
12
1
0
248,111
1
L
Vulcan
8,999
692
30
2
0
214,236
2
W
Cthulhu
10,876
837
58
4
0
232,567
1
W
He Bo
10,702
823
44
3
0
241,150
0
W
Bellona
10,371
798
15
1
0
254,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role