Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Umbratis
Hades
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
juuljosh69
Xbalanque
Level 27
God Stats
3W - 1L
1,715 SR
Queue Stats
255W - 266L
1,470 Elo+
Solo
Team Averages
Level 82
1,572 SR
1,490 Elo+

VS

Team Averages
Level 43
1,500 SR
1,432 Elo+
Chaac
Chaac
Moodna
Chaac
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 25L
1,500 Elo+
Party 1
Thanatos
Thanatos
hopeless oxo
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
iyamcaprisun
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 3 / 1
9,873
581
6,025
10,506
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
Umbratis
Hades
13
1 / 0 / 1
10,592
623
1,411
9,178
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Xbalanque
juuljosh69
Xbalanque
15
1 / 1 / 1
11,080
652
3,231
9,399
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Moodna
Chaac
7
0 / 0 / 0
8,489
499
1,251
2,752
1,254
Boots

Boots

+6%
Movement Speed

Thanatos
hopeless oxo
Thanatos
4
0 / 2 / 0
8,089
476
341
1,629
425
Merlin
19
4 / 0 / 0
11,677
687
13,343
8,638
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
2
Kills
4
4
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
3
1
0.17
L
Chaac
Moodna
Chaac
0
0
0
0
W
Hades
Umbratis
Hades
1
0
1
1.5
L
Thanatos
hopeless oxo
Thanatos
0
2
0
0
L
Merlin
4
0
0
4
W
Xbalanque
juuljosh69
Xbalanque
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,667
Damage
14,935
29,083
Taken
13,019
9,655
Mitigated
4,684
11,882
Healing
2,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,025
817
489
2,550
10,506
3,213
1,044
5,988
4,190
34,825
0
L
Chaac
Moodna
Chaac
1,251
386
283
1,004
2,752
1,254
0
1,210
1,374
0
8,021
W
Hades
Umbratis
Hades
1,411
70
715
5,653
9,178
3,520
490
2,412
6,574
56,096
0
L
Thanatos
hopeless oxo
Thanatos
341
182
0
0
1,629
425
0
718
755
0
1,228
L
Merlin
13,343
378
0
1,556
8,638
3,005
0
4,614
3,414
79,100
0
W
Xbalanque
juuljosh69
Xbalanque
3,231
847
0
2,475
9,399
2,922
1,649
4,180
4,911
0
71,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,545
Gold Earned
28,255
255
Minions Killed
159
0
Camps Cleared
0
807,668
Distance Traveled
449,841
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,873
581
55
3
0
257,272
1
L
Chaac
8,489
499
18
1
0
91,258
3
W
Hades
10,592
623
96
6
0
269,443
2
L
Thanatos
8,089
476
0
0
0
54,760
1
L
Merlin
11,677
687
141
8
0
303,823
1
W
Xbalanque
11,080
652
104
6
0
280,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role