Player Matchup

Sun Wukong
Sun Wukong
Chef zxe
Sun Wukong
Level 20
God Stats
2W - 4L
1,500 SR
Queue Stats
99W - 110L
1,264 Elo+
Solo
Ymir
Ymir
Landon0126
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 17L
1,471 Elo+
Solo
Heimdallr
Heimdallr
Teowatt
Heimdallr
Level 20
God Stats
5W - 3L
1,628 SR
Queue Stats
30W - 24L
1,567 Elo+
Solo
Kali
Kali
TheSergeantWolf
Kali
Level 18
God Stats
0W - 1L
1,437 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Vulcan
Vulcan
translucentsmok
Vulcan
Level 26
God Stats
2W - 6L
1,704 SR
Queue Stats
7W - 16L
1,500 Elo+
Solo
Team Averages
Level 17
1,554 SR
1,460 Elo+

VS

Team Averages
Level 25
1,595 SR
1,672 Elo+
Bellona
Bellona
DIO6398
Bellona
Level 28
God Stats
20W - 10L
1,731 SR
Queue Stats
33W - 24L
1,754 Elo+
Solo
Heimdallr
Heimdallr
Grim_Lexion
Heimdallr
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 60L
1,500 Elo+
Solo
Thoth
Thoth
Titotito1988
Thoth
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 52L
1,774 Elo+
Party 1
Fenrir
Fenrir
Vinbino_
Fenrir
Level 27
God Stats
12W - 8L
1,743 SR
Queue Stats
37W - 35L
1,535 Elo+
Solo
Sobek
Sobek
YD_GREENS
Sobek
Level 9
God Stats
2W - 4L
1,500 SR
Queue Stats
332W - 382L
1,800 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chef zxe
Sun Wukong
9
1 / 1 / 0
5,397
491
3,074
5,880
5,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
0 / 3 / 1
4,503
409
478
5,317
2,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Teowatt
Heimdallr
11
4 / 1 / 0
6,096
554
4,162
5,235
1,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 2 / 1
5,268
479
1,828
7,486
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 3 / 0
5,674
516
3,853
3,964
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DIO6398
Bellona
11
2 / 1 / 0
6,584
599
4,772
5,162
4,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Grim_Lexion
Heimdallr
9
2 / 1 / 2
5,990
545
2,156
3,625
1,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 2 / 3
6,299
573
4,008
5,716
1,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Vinbino_
Fenrir
10
3 / 0 / 2
6,185
562
2,390
6,512
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
YD_GREENS
Sobek
7
0 / 3 / 1
5,028
457
1,219
5,829
2,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
7
Kills
10
10
Deaths
7
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Chef zxe
Sun Wukong
1
1
0
1
W
Bellona
DIO6398
Bellona
2
1
0
2
W
Heimdallr
Grim_Lexion
Heimdallr
2
1
2
3
L
0
3
1
0.17
L
Heimdallr
Teowatt
Heimdallr
4
1
0
4
L
1
2
1
0.75
W
3
2
3
2.25
W
Fenrir
Vinbino_
Fenrir
3
0
2
4
W
Sobek
YD_GREENS
Sobek
0
3
1
0.17
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,395
Damage
14,545
27,882
Taken
26,844
13,849
Mitigated
11,827
6,346
Healing
8,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Chef zxe
Sun Wukong
3,074
814
0
1,830
5,880
5,537
0
0
5,627
0
20,948
W
Bellona
DIO6398
Bellona
4,772
1,826
0
928
5,162
4,464
416
167
4,742
0
27,198
W
Heimdallr
Grim_Lexion
Heimdallr
2,156
1,120
0
420
3,625
1,032
501
97
3,528
0
21,913
L
478
420
0
276
5,317
2,031
90
1,980
3,262
6,584
0
L
Heimdallr
Teowatt
Heimdallr
4,162
1,725
0
1,456
5,235
1,891
0
1,140
4,095
0
21,674
L
1,828
888
0
2,396
7,486
3,042
0
751
6,710
0
20,214
W
4,008
378
0
1,985
5,716
1,553
0
3,188
2,528
26,199
0
W
Fenrir
Vinbino_
Fenrir
2,390
1,245
0
4,276
6,512
1,983
0
682
5,805
0
27,614
W
Sobek
YD_GREENS
Sobek
1,219
243
0
759
5,829
2,795
33
197
5,632
5,730
0
L
3,853
1,021
0
388
3,964
1,348
380
1,356
2,608
28,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,938
Gold Earned
30,086
208
Minions Killed
228
0
Camps Cleared
0
991,057
Distance Traveled
1,021,935
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,397
491
47
4
0
160,336
0
W
Bellona
6,584
599
66
6
0
188,675
4
W
Heimdallr
5,990
545
38
3
0
202,571
0
L
Ymir
4,503
409
11
1
0
179,552
0
L
Heimdallr
6,096
554
51
5
0
216,346
0
L
Kali
5,268
479
45
4
0
231,301
3
W
Thoth
6,299
573
56
5
0
183,303
4
W
Fenrir
6,185
562
57
5
0
231,657
1
W
Sobek
5,028
457
11
1
0
215,729
0
L
Vulcan
5,674
516
54
5
0
203,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role