Player Matchup

Danzaburou
Danzaburou
C_Ros21
Danzaburou
Level 104
God Stats
0W - 2L
1,734 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
OMEGAXIIIx
Sun Wukong
Level 62
God Stats
5W - 5L
1,500 SR
Queue Stats
51W - 64L
1,500 Elo+
Party 1
He Bo
He Bo
zR6-NeYMaRz-_-
He Bo
Level 77
God Stats
4W - 5L
1,500 SR
Queue Stats
52W - 62L
1,500 Elo+
Party 1
Team Averages
Level 81
1,578 SR
1,500 Elo+

VS

Team Averages
Level 70
1,696 SR
1,617 Elo+
Medusa
Medusa
CerebroAssassin
Medusa
Level 85
God Stats
27W - 21L
1,841 SR
Queue Stats
55W - 59L
1,822 Elo+
Party 2
Anubis
Anubis
George1902
Anubis
Level 109
God Stats
5W - 3L
1,747 SR
Queue Stats
112W - 129L
1,822 Elo+
Party 2
Cerberus
Cerberus
UltraSJJ_Galxy
Cerberus
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C_Ros21
Danzaburou
9
0 / 5 / 1
6,573
598
5,215
8,940
1,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
OMEGAXIIIx
Sun Wukong
10
1 / 4 / 1
6,847
622
6,392
10,764
4,320
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 5 / 1
6,820
620
2,238
5,396
1,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 8
8,728
793
8,419
6,792
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
George1902
Anubis
13
8 / 1 / 6
9,118
829
9,323
6,254
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
10
0 / 1 / 9
7,005
637
2,345
5,094
4,245
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
14
14
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
C_Ros21
Danzaburou
0
5
1
0.1
W
6
0
8
10
W
Anubis
George1902
Anubis
8
1
6
11
L
Sun Wukong
OMEGAXIIIx
Sun Wukong
1
4
1
0.38
W
Cerberus
0
1
9
4.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,845
Damage
20,087
25,100
Taken
18,140
7,566
Mitigated
9,325
2,423
Healing
7,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
C_Ros21
Danzaburou
5,215
2,060
0
1,641
8,940
1,977
0
3,941
4,595
0
27,773
W
8,419
2,964
489
2,615
6,792
2,226
296
585
6,207
0
26,908
W
Anubis
George1902
Anubis
9,323
348
0
2,772
6,254
2,854
223
1,254
5,000
44,193
0
L
Sun Wukong
OMEGAXIIIx
Sun Wukong
6,392
787
0
413
10,764
4,320
0
4,463
6,105
0
25,112
W
Cerberus
2,345
98
417
713
5,094
4,245
225
453
4,641
11,977
0
L
2,238
33
111
258
5,396
1,269
0
2,438
2,648
15,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,240
Gold Earned
24,851
121
Minions Killed
146
0
Camps Cleared
0
556,214
Distance Traveled
581,874
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,573
598
46
4
0
179,107
0
W
Medusa
8,728
793
52
5
0
219,837
0
W
Anubis
9,118
829
71
6
0
186,715
2
L
Sun Wukong
6,847
622
49
4
0
200,360
1
W
Cerberus
7,005
637
23
2
0
175,322
4
L
He Bo
6,820
620
26
2
0
176,747
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role