Player Matchup

Ymir
Ymir
BraddKlitt420
Ymir
Level 27
God Stats
1W - 1L
1,746 SR
Queue Stats
2W - 1L
1,715 Elo+
Party 1
Janus
Janus
GhettoNerd420
Janus
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Party 1
Neith
Neith
MrHamburglar
Neith
Level 29
God Stats
5W - 5L
1,746 SR
Queue Stats
11W - 16L
1,715 Elo+
Party 1
Team Averages
Level 23
1,664 SR
1,644 Elo+

VS

Team Averages
Level 16
1,372 SR
1,500 Elo+
Mulan
Mulan
 
Mulan
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ProspectYo
Discordia
Level 13
God Stats
10W - 9L
1,320 SR
Queue Stats
13W - 10L
1,500 Elo+
Solo
Thanatos
Thanatos
SlumpGodMasterG
Thanatos
Level 15
God Stats
2W - 5L
1,297 SR
Queue Stats
16W - 21L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 2
7,718
772
3,979
11,954
10,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 7 / 2
6,922
692
2,394
7,455
4,463
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
3 / 9 / 1
7,837
784
9,181
10,705
3,399
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
4 / 3 / 19
8,607
861
7,978
9,602
6,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
ProspectYo
Discordia
13
11 / 2 / 11
9,444
944
12,172
7,538
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
12
8 / 1 / 10
8,886
889
6,789
6,936
2,575
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
6
Kills
23
23
Deaths
6
5
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
3
19
4.5
L
2
7
2
0.43
L
1
7
2
0.29
L
3
9
1
0.39
W
Discordia
ProspectYo
Discordia
11
2
11
8.25
W
Thanatos
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,554
Damage
26,939
30,114
Taken
24,076
17,987
Mitigated
12,015
2,052
Healing
6,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,978
1,607
0
793
9,602
6,779
941
2,478
7,124
0
20,871
L
3,979
547
0
613
11,954
10,125
279
4,602
6,952
12,444
0
L
2,394
602
0
0
7,455
4,463
0
3,074
4,085
8,614
0
L
9,181
5,035
147
1,292
10,705
3,399
200
3,840
6,480
0
24,282
W
Discordia
ProspectYo
Discordia
12,172
1,690
0
1,981
7,538
2,661
463
2,041
5,497
34,258
0
W
Thanatos
6,789
1,863
0
3,685
6,936
2,575
985
1,962
4,974
0
17,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,477
Gold Earned
26,937
65
Minions Killed
97
0
Camps Cleared
0
394,301
Distance Traveled
522,591
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,607
861
28
3
0
183,216
1
L
Ymir
7,718
772
18
2
0
137,489
0
L
Janus
6,922
692
14
1
0
116,905
0
L
Neith
7,837
784
33
3
0
139,907
3
W
Discordia
9,444
944
51
5
0
162,522
3
W
Thanatos
8,886
889
18
2
0
176,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role