Player Matchup

Hun Batz
Hun Batz
DefaultBauty
Hun Batz
Level 25
God Stats
5W - 2L
1,772 SR
Queue Stats
27W - 17L
1,804 Elo+
Solo
Fafnir
Fafnir
Jeringaslokas
Fafnir
Level 15
God Stats
20W - 32L
1,502 SR
Queue Stats
445W - 559L
1,459 Elo+
Solo
Bellona
Bellona
LordOfThunderX
Bellona
Level 24
God Stats
8W - 9L
1,355 SR
Queue Stats
58W - 61L
1,498 Elo+
Solo
Apollo
Apollo
MeloDreadz
Apollo
Level 25
God Stats
18W - 10L
1,614 SR
Queue Stats
423W - 344L
1,655 Elo+
Solo
Olorun
Olorun
rouzac
Olorun
Level 5
God Stats
1W - 2L
1,305 SR
Queue Stats
1W - 2L
1,279 Elo+
Solo
Team Averages
Level 19
1,510 SR
1,539 Elo+

VS

Team Averages
Level 16
1,514 SR
1,618 Elo+
Cerberus
Cerberus
BlueStar0025
Cerberus
Level 22
God Stats
4W - 5L
1,500 SR
Queue Stats
89W - 105L
1,715 Elo+
Solo
Anubis
Anubis
LightningLui
Anubis
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
143W - 116L
1,581 Elo+
Solo
Thanatos
Thanatos
TBАРЬ
Thanatos
Level 20
God Stats
1W - 2L
1,517 SR
Queue Stats
9W - 10L
1,675 Elo+
Solo
Skadi
Skadi
ThatRealGinger
Skadi
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
111W - 95L
1,709 Elo+
Solo
Bellona
Bellona
xandercv
Bellona
Level 27
God Stats
39W - 32L
1,555 SR
Queue Stats
96W - 83L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DefaultBauty
Hun Batz
10
2 / 0 / 1
5,589
621
2,451
4,153
1,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 2 / 4
4,915
546
1,070
4,717
2,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

10
1 / 0 / 1
5,506
612
2,377
4,588
3,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
MeloDreadz
Apollo
9
7 / 0 / 0
5,771
641
8,263
6,049
1,380
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
rouzac
Olorun
4
0 / 1 / 1
3,732
415
585
1,906
243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlueStar0025
Cerberus
7
2 / 3 / 0
4,608
512
3,139
6,714
2,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
6
0 / 1 / 1
4,007
445
1,148
1,798
830
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
TBАРЬ
Thanatos
8
1 / 1 / 0
4,637
515
1,126
5,563
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 4 / 1
4,081
453
2,840
5,436
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
xandercv
Bellona
9
0 / 1 / 0
4,879
542
3,480
4,327
3,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
10
Kills
3
3
Deaths
10
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BlueStar0025
Cerberus
2
3
0
0.67
W
Hun Batz
DefaultBauty
Hun Batz
2
0
1
2.5
W
0
2
4
1
L
Anubis
0
1
1
0.5
W
1
0
1
1.5
W
Apollo
MeloDreadz
Apollo
7
0
0
7
L
Thanatos
TBАРЬ
Thanatos
1
1
0
1
L
0
4
1
0.13
W
Olorun
rouzac
Olorun
0
1
1
0.5
L
Bellona
xandercv
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,746
Damage
11,733
21,413
Taken
23,838
9,361
Mitigated
9,712
9,697
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BlueStar0025
Cerberus
3,139
233
246
2,785
6,714
2,508
0
1,071
5,643
13,068
0
W
Hun Batz
DefaultBauty
Hun Batz
2,451
608
0
2,277
4,153
1,384
637
164
3,989
0
29,987
W
1,070
527
0
1,248
4,717
2,857
212
1,502
3,215
4,751
0
L
Anubis
1,148
207
0
888
1,798
830
0
200
1,598
11,365
0
W
2,377
704
0
1,797
4,588
3,497
432
138
4,450
0
23,460
W
Apollo
MeloDreadz
Apollo
8,263
7,086
0
4,100
6,049
1,380
882
1,637
4,412
0
31,801
L
Thanatos
TBАРЬ
Thanatos
1,126
341
0
3,981
5,563
1,719
0
193
5,345
0
21,055
L
2,840
1,007
0
1,056
5,436
997
0
191
5,245
0
18,064
W
Olorun
rouzac
Olorun
585
310
0
275
1,906
243
0
984
922
3,143
0
L
Bellona
xandercv
Bellona
3,480
747
0
1,279
4,327
3,658
0
0
4,063
2,941
19,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,513
Gold Earned
22,212
196
Minions Killed
179
0
Camps Cleared
0
706,616
Distance Traveled
709,742
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,608
512
23
3
0
174,905
3
W
Hun Batz
5,589
621
73
8
0
195,117
0
W
Fafnir
4,915
546
6
1
0
144,489
1
L
Anubis
4,007
445
20
2
0
72,343
1
W
Bellona
5,506
612
62
7
0
157,899
0
W
Apollo
5,771
641
53
6
0
139,651
3
L
Thanatos
4,637
515
44
5
0
159,406
1
L
Skadi
4,081
453
39
4
0
138,489
0
W
Olorun
3,732
415
2
0
0
69,460
0
L
Bellona
4,879
542
53
6
0
164,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role