Player Matchup

Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
DanzaOrTroll
Ratatoskr
Level 60
God Stats
2W - 3L
1,785 SR
Queue Stats
130W - 118L
1,635 Elo+
Party 2
Guan Yu
Guan Yu
GirthquakePrime
Guan Yu
Level 89
God Stats
2W - 1L
1,299 SR
Queue Stats
10W - 16L
1,204 Elo+
Party 1
Hou Yi
Hou Yi
LilOtosangg
Hou Yi
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 41L
1,621 Elo+
Party 1
Yemoja
Yemoja
THECOMANDER5643
Yemoja
Level 108
God Stats
6W - 6L
1,500 SR
Queue Stats
103W - 104L
1,204 Elo+
Party 1
Team Averages
Level 111
1,517 SR
1,433 Elo+

VS

Team Averages
Level 111
1,490 SR
1,650 Elo+
Kuzenbo
Kuzenbo
Drake012
Kuzenbo
Level 91
God Stats
7W - 10L
1,630 SR
Queue Stats
327W - 322L
1,730 Elo+
Solo
Neith
Neith
EixMili
Neith
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 88L
1,922 Elo+
Solo
Chiron
Chiron
Hippo Killer300
Chiron
Level 139
God Stats
0W - 3L
1,500 SR
Queue Stats
233W - 208L
1,523 Elo+
Party 3
Nemesis
Nemesis
Knives4Days
Nemesis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 55L
1,523 Elo+
Party 3
Agni
Agni
skatedl
Agni
Level 83
God Stats
17W - 26L
1,322 SR
Queue Stats
167W - 182L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 3 / 9
9,359
551
9,496
10,435
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
DanzaOrTroll
Ratatoskr
17
13 / 2 / 4
10,529
619
14,142
12,749
4,608
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
0 / 2 / 4
7,958
468
5,286
22,865
11,229
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
15
5 / 3 / 3
8,987
529
11,633
9,037
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 3 / 10
8,618
507
6,207
10,629
6,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Drake012
Kuzenbo
11
1 / 5 / 4
7,467
439
7,269
13,958
13,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
EixMili
Neith
14
3 / 4 / 0
8,911
524
18,332
11,183
6,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 6 / 2
8,538
502
5,337
15,285
4,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Knives4Days
Nemesis
15
4 / 4 / 2
9,103
535
5,646
11,853
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
skatedl
Agni
15
2 / 6 / 2
9,468
557
6,078
11,285
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
25
Kills
12
13
Deaths
25
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
3
9
2.5
W
Ratatoskr
DanzaOrTroll
Ratatoskr
13
2
4
7.5
L
Kuzenbo
Drake012
Kuzenbo
1
5
4
0.6
L
Neith
EixMili
Neith
3
4
0
0.75
W
0
2
4
1
L
2
6
2
0.5
L
Nemesis
Knives4Days
Nemesis
4
4
2
1.25
W
Hou Yi
5
3
3
2.17
W
4
3
10
3
L
Agni
skatedl
Agni
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,764
Damage
42,662
65,715
Taken
63,564
31,073
Mitigated
32,958
19,031
Healing
18,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,496
749
0
2,155
10,435
3,516
0
5,006
5,429
60,461
0
W
Ratatoskr
DanzaOrTroll
Ratatoskr
14,142
5,112
0
2,059
12,749
4,608
0
3,452
9,297
0
70,446
L
Kuzenbo
Drake012
Kuzenbo
7,269
3,155
0
2,131
13,958
13,874
102
3,799
9,630
19,759
0
L
Neith
EixMili
Neith
18,332
11,298
0
3,359
11,183
6,711
0
44
11,139
5,444
61,090
W
5,286
1,175
212
12,739
22,865
11,229
308
2,943
19,922
0
44,519
L
5,337
2,082
431
5,767
15,285
4,532
318
4,342
10,615
0
46,018
L
Nemesis
Knives4Days
Nemesis
5,646
1,902
0
5,305
11,853
4,326
0
2,310
9,405
0
51,946
W
Hou Yi
11,633
5,382
0
0
9,037
5,311
0
1,433
7,604
4,423
48,506
W
6,207
1,068
1,041
825
10,629
6,409
0
2,544
8,085
37,215
0
L
Agni
skatedl
Agni
6,078
415
0
1,829
11,285
3,515
0
4,751
6,228
62,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,451
Gold Earned
43,487
470
Minions Killed
437
0
Camps Cleared
0
1,602,284
Distance Traveled
1,542,030
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,359
551
125
7
0
317,859
5
W
Ratatoskr
10,529
619
117
7
0
376,750
1
L
Kuzenbo
7,467
439
28
2
0
364,129
7
L
Neith
8,911
524
103
6
0
236,859
1
W
Guan Yu
7,958
468
87
5
0
330,997
3
L
Chiron
8,538
502
85
5
0
288,338
2
L
Nemesis
9,103
535
95
6
0
338,714
1
W
Hou Yi
8,987
529
89
5
0
287,406
6
W
Yemoja
8,618
507
52
3
0
289,272
5
L
Agni
9,468
557
126
7
0
313,990
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role