Player Matchup

Nu Wa
Nu Wa
Chipmunkjoe
Nu Wa
Level 37
God Stats
4W - 5L
1,512 SR
Queue Stats
29W - 28L
1,349 Elo+
Party 2
Medusa
Medusa
KarlMarx6940
Medusa
Level 25
God Stats
2W - 2L
1,715 SR
Queue Stats
46W - 35L
1,483 Elo+
Party 2
Erlang Shen
Erlang Shen
LocoRokk
Erlang Shen
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,356 Elo+
Party 2
Team Averages
Level 40
1,576 SR
1,396 Elo+

VS

Team Averages
Level 61
1,481 SR
1,192 Elo+
Kuzenbo
Kuzenbo
Floberdt
Kuzenbo
Level 69
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 4L
1,128 Elo+
Party 1
Zeus
Zeus
MakkuFakku
Zeus
Level 29
God Stats
2W - 4L
1,228 SR
Queue Stats
4W - 6L
1,303 Elo+
Party 1
Apollo
Apollo
WongFeyLi
Apollo
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,144 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
10,754
633
10,350
9,922
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
4 / 6 / 2
10,598
623
12,024
12,613
5,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Erlang Shen
LocoRokk
Erlang Shen
11
1 / 7 / 3
9,475
557
4,263
13,307
6,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Floberdt
Kuzenbo
16
6 / 0 / 13
13,414
789
8,685
14,159
19,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
8 / 5 / 7
12,106
712
11,373
9,464
2,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
WongFeyLi
Apollo
16
5 / 1 / 11
12,156
715
11,192
11,119
6,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
6
Kills
19
19
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Kuzenbo
Floberdt
Kuzenbo
6
0
13
12.5
L
Medusa
4
6
2
0.83
L
Erlang Shen
LocoRokk
Erlang Shen
1
7
3
0.36
W
8
5
7
2.3
W
Apollo
WongFeyLi
Apollo
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,637
Damage
31,250
35,842
Taken
34,742
15,706
Mitigated
28,662
5,183
Healing
5,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,350
2,480
0
1,270
9,922
4,012
998
5,477
4,445
58,242
0
W
Kuzenbo
Floberdt
Kuzenbo
8,685
2,898
0
2,450
14,159
19,358
26
4,614
9,186
25,636
0
L
Medusa
12,024
3,703
0
2,054
12,613
5,341
612
7,548
5,065
0
47,443
L
Erlang Shen
LocoRokk
Erlang Shen
4,263
1,464
0
1,859
13,307
6,353
1,389
7,546
5,761
0
10,799
W
11,373
827
0
1,980
9,464
2,954
397
1,827
7,435
48,397
0
W
Apollo
WongFeyLi
Apollo
11,192
5,485
0
922
11,119
6,350
1,574
3,642
7,240
5,370
75,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,827
Gold Earned
37,676
185
Minions Killed
218
0
Camps Cleared
0
757,201
Distance Traveled
981,801
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,754
633
109
6
0
270,592
3
W
Kuzenbo
13,414
789
33
2
0
361,946
4
L
Medusa
10,598
623
61
4
0
276,029
2
L
Erlang Shen
9,475
557
15
1
0
210,580
0
W
Zeus
12,106
712
72
4
0
274,996
3
W
Apollo
12,156
715
113
7
0
344,859
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role