Player Matchup

Artemis
Artemis
Allazic
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,170 Elo+
Solo
Ymir
Ymir
MegaMatchu
Ymir
Level 18
God Stats
7W - 4L
1,252 SR
Queue Stats
58W - 46L
1,561 Elo+
Solo
Scylla
Scylla
Promotedfir5
Scylla
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
426W - 396L
1,579 Elo+
Solo
Set
Set
jfj1209
Set
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
204W - 204L
2,104 Elo+
Solo
Bellona
Bellona
xaxaac
Bellona
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 27L
1,735 Elo+
Solo
Team Averages
Level 21
1,450 SR
1,630 Elo+

VS

Team Averages
Level 23
1,584 SR
1,578 Elo+
Cu Chulainn
Cu Chulainn
PFC Xtreme
Cu Chulainn
Level 18
God Stats
23W - 23L
1,612 SR
Queue Stats
227W - 203L
1,641 Elo+
Solo
King Arthur
King Arthur
fizzle33
King Arthur
Level 26
God Stats
15W - 5L
1,809 SR
Queue Stats
51W - 44L
1,800 Elo+
Solo
Anhur
Anhur
ivanolalde334
Anhur
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 102L
1,305 Elo+
Solo
Nemesis
Nemesis
moe184893
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,645 Elo+
Solo
Baba Yaga
Baba Yaga
nonosnowking
Baba Yaga
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Allazic
Artemis
9
0 / 4 / 2
5,633
433
1,753
4,660
883
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 0
6,788
522
1,929
5,635
2,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
15
6 / 1 / 3
8,343
642
7,274
8,015
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
13
2 / 5 / 3
7,602
585
5,947
11,024
4,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
xaxaac
Bellona
12
1 / 0 / 0
6,462
497
5,166
8,072
7,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
PFC Xtreme
Cu Chulainn
10
1 / 3 / 1
6,028
464
3,589
8,382
3,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
fizzle33
King Arthur
12
3 / 0 / 0
7,211
555
5,731
8,766
6,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 3 / 0
5,926
456
3,423
5,518
1,818
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
moe184893
Nemesis
11
2 / 2 / 1
6,372
490
2,889
6,339
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baba Yaga
nonosnowking
Baba Yaga
10
1 / 4 / 1
6,162
474
2,593
5,284
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
12
Kills
10
10
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
Allazic
Artemis
0
4
2
0.25
W
3
0
0
3
L
Cu Chulainn
PFC Xtreme
Cu Chulainn
1
3
1
0.5
W
Scylla
6
1
3
7.5
L
King Arthur
fizzle33
King Arthur
3
0
0
3
L
3
3
0
1
W
Set
2
5
3
0.7
L
Nemesis
moe184893
Nemesis
2
2
1
1.25
L
Baba Yaga
nonosnowking
Baba Yaga
1
4
1
0.38
W
Bellona
xaxaac
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,069
Damage
18,225
37,406
Taken
34,289
18,130
Mitigated
16,903
13,612
Healing
7,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Allazic
Artemis
1,753
745
0
550
4,660
883
1,083
0
4,660
0
15,135
W
1,929
570
0
1,678
5,635
2,665
720
0
5,635
24,947
0
L
Cu Chulainn
PFC Xtreme
Cu Chulainn
3,589
1,134
0
326
8,382
3,392
0
2,309
5,935
0
29,726
W
Scylla
7,274
990
0
3,960
8,015
2,463
0
1,668
6,347
50,911
0
L
King Arthur
fizzle33
King Arthur
5,731
608
0
3,549
8,766
6,011
70
0
8,406
0
34,838
L
3,423
1,130
0
923
5,518
1,818
0
2,850
2,624
0
18,187
W
Set
5,947
2,586
0
3,470
11,024
4,360
14
1,085
9,789
0
47,398
L
Nemesis
moe184893
Nemesis
2,889
986
0
1,627
6,339
3,614
0
1,154
5,072
5,899
30,281
L
Baba Yaga
nonosnowking
Baba Yaga
2,593
241
0
1,116
5,284
2,068
0
2,444
2,589
30,751
0
W
Bellona
xaxaac
Bellona
5,166
2,016
0
3,954
8,072
7,759
0
0
7,727
0
28,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,828
Gold Earned
31,699
324
Minions Killed
280
0
Camps Cleared
0
1,132,407
Distance Traveled
1,041,183
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,633
433
29
2
0
138,391
1
W
Ymir
6,788
522
48
4
0
243,968
6
L
Cu Chulainn
6,028
464
52
4
0
200,273
0
W
Scylla
8,343
642
87
7
0
262,631
1
L
King Arthur
7,211
555
70
5
0
226,800
4
L
Anhur
5,926
456
31
2
0
199,402
0
W
Set
7,602
585
99
8
0
271,809
1
L
Nemesis
6,372
490
64
5
0
266,366
4
L
Baba Yaga
6,162
474
63
5
0
148,342
0
W
Bellona
6,462
497
61
5
0
215,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role