Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dborn
Ah Puch
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
368W - 395L
1,945 Elo+
Solo
Nox
Nox
TlGGLES_
Nox
Level 126
God Stats
1W - 1L
1,734 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Team Averages
Level 124
1,559 SR
1,665 Elo+

VS

Team Averages
Level 113
1,482 SR
1,500 Elo+
Cu Chulainn
Cu Chulainn
ISkyFallen
Cu Chulainn
Level 160
God Stats
13W - 7L
1,500 SR
Queue Stats
468W - 216L
1,500 Elo+
Solo
Ra
Ra
SecRomezz
Ra
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Solo
Olorun
Olorun
TheVamiricGod
Olorun
Level 123
God Stats
1W - 1L
1,432 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Fenrir
Fenrir
jaredtate66
Fenrir
Level 122
God Stats
1W - 0L
1,495 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
2 / 4 / 6
9,524
680
8,196
14,236
14,785
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
 
Erlang Shen
15
2 / 5 / 5
9,429
674
6,503
12,382
7,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
Dborn
Ah Puch
15
4 / 4 / 5
9,794
700
12,001
9,410
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

16
6 / 3 / 4
10,711
765
6,978
10,439
4,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ISkyFallen
Cu Chulainn
19
12 / 2 / 3
12,628
902
18,004
14,138
10,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

16
2 / 3 / 6
10,891
778
7,696
7,790
2,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 3 / 4
10,310
736
7,052
8,960
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
14
0 / 6 / 7
9,649
689
4,968
11,839
7,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spiked Shield

Spiked Shield

+20
Physical Power
+30
Physical Protection
+50
Health

AURA - Reduces the Physical Protection of enemies within 55 units by 5%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
14
Kills
16
16
Deaths
14
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
4
6
1.25
L
Erlang Shen
 
Erlang Shen
2
5
5
0.9
L
Ah Puch
Dborn
Ah Puch
4
4
5
1.63
W
Cu Chulainn
ISkyFallen
Cu Chulainn
12
2
3
6.75
W
2
3
6
1.67
W
2
3
4
1.33
L
6
3
4
2.67
W
Fenrir
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,678
Damage
37,720
46,467
Taken
42,727
30,321
Mitigated
23,903
6,821
Healing
14,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,196
1,458
0
986
14,236
14,785
37
5,779
8,457
0
33,038
L
Erlang Shen
 
Erlang Shen
6,503
3,136
0
2,534
12,382
7,066
165
4,041
8,341
1,807
28,418
L
Ah Puch
Dborn
Ah Puch
12,001
941
0
1,225
9,410
3,625
456
1,503
7,907
39,343
0
W
Cu Chulainn
ISkyFallen
Cu Chulainn
18,004
3,524
0
2,500
14,138
10,417
1,515
6,333
7,485
0
53,969
W
7,696
872
3,605
2,696
7,790
2,727
967
2,478
5,006
39,687
0
W
7,052
2,645
663
3,220
8,960
3,451
3,399
4,279
4,407
39,536
0
L
6,978
673
0
2,076
10,439
4,845
682
3,718
6,721
29,574
0
W
Fenrir
4,968
1,200
297
1,241
11,839
7,308
969
5,361
6,020
0
10,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,458
Gold Earned
43,478
232
Minions Killed
244
10
Camps Cleared
14
1,056,724
Distance Traveled
1,107,916
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,524
680
49
4
1
271,649
1
L
Erlang Shen
9,429
674
43
3
4
241,408
1
L
Ah Puch
9,794
700
70
5
2
271,224
2
W
Cu Chulainn
12,628
902
69
5
6
321,540
3
W
Ra
10,891
778
88
6
1
284,403
2
W
Olorun
10,310
736
66
5
5
245,368
0
L
Nox
10,711
765
70
5
3
272,443
2
W
Fenrir
9,649
689
21
2
2
256,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role