Player Matchup

Kali
Kali
Erik2G
Kali
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 259L
1,500 Elo+
Solo
Chronos
Chronos
SACK ATTACK 101
Chronos
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
194W - 184L
1,215 Elo+
Solo
Hera
Hera
TaUrUsZZ
Hera
Level 146
God Stats
23W - 20L
1,500 SR
Queue Stats
240W - 283L
1,267 Elo+
Solo
Hercules
Hercules
firstclasskilla
Hercules
Level 125
God Stats
0W - 3L
1,351 SR
Queue Stats
37W - 37L
1,874 Elo+
Solo
Neith
Neith
xSiphoidx
Neith
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Team Averages
Level 118
1,470 SR
1,471 Elo+

VS

Team Averages
Level 106
1,593 SR
1,609 Elo+
Chaac
Chaac
 
Chaac
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Angelium145
Yemoja
Level 88
God Stats
3W - 0L
1,738 SR
Queue Stats
19W - 23L
1,663 Elo+
Solo
Ratatoskr
Ratatoskr
Ragnarok1983
Ratatoskr
Level 121
God Stats
2W - 6L
1,500 SR
Queue Stats
33W - 44L
1,500 Elo+
Solo
Sol
Sol
UNKNOWN_SHIKAS-
Sol
Level 102
God Stats
20W - 14L
1,500 SR
Queue Stats
288W - 268L
1,705 Elo+
Solo
Cupid
Cupid
krynnownsyou
Cupid
Level 109
God Stats
13W - 9L
1,726 SR
Queue Stats
184W - 198L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Erik2G
Kali
10
0 / 0 / 1
5,600
560
2,448
6,692
2,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 2 / 0
5,341
534
2,540
4,295
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hera
7
1 / 5 / 0
4,744
474
2,733
4,433
914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
8
0 / 2 / 0
4,296
430
1,083
5,944
5,169
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Neith
xSiphoidx
Neith
10
1 / 0 / 1
5,533
553
3,048
3,616
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 0 / 1
6,123
612
4,652
5,112
4,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
8
0 / 1 / 3
5,443
544
2,149
5,080
2,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Ragnarok1983
Ratatoskr
9
4 / 0 / 1
5,688
569
1,671
4,085
1,172
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 1 / 1
5,939
594
3,557
5,867
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 1 / 0
5,652
565
2,639
4,103
1,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
9
9
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
1
1.5
W
Yemoja
0
1
3
1.5
L
Kali
Erik2G
Kali
0
0
1
0.5
W
Ratatoskr
Ragnarok1983
Ratatoskr
4
0
1
4.5
L
1
2
0
0.5
L
Hera
1
5
0
0.2
W
2
1
1
2.5
L
Hercules
0
2
0
0
W
2
1
0
2
L
Neith
xSiphoidx
Neith
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,852
Damage
14,668
24,980
Taken
24,247
10,753
Mitigated
10,865
7,682
Healing
10,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,652
1,585
0
3,136
5,112
4,343
0
0
5,112
2,498
30,484
W
Yemoja
2,149
116
871
1,950
5,080
2,415
44
1,256
3,824
18,109
0
L
Kali
Erik2G
Kali
2,448
1,095
0
1,575
6,692
2,193
0
579
6,113
0
38,213
W
Ratatoskr
Ragnarok1983
Ratatoskr
1,671
500
306
1,057
4,085
1,172
0
388
3,697
0
21,499
L
2,540
1,139
0
1,374
4,295
1,446
882
2,821
1,474
23,153
0
L
Hera
2,733
525
135
310
4,433
914
104
1,181
3,252
17,492
0
W
3,557
1,246
0
2,806
5,867
1,727
1,157
2,308
3,559
27,276
0
L
Hercules
1,083
690
0
2,244
5,944
5,169
0
433
5,511
0
14,397
W
2,639
1,183
0
674
4,103
1,208
148
1,321
2,782
0
21,665
L
Neith
xSiphoidx
Neith
3,048
529
0
2,044
3,616
1,031
0
1,164
2,452
0
28,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,514
Gold Earned
28,845
248
Minions Killed
250
0
Camps Cleared
0
852,198
Distance Traveled
972,260
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,123
612
73
7
0
216,160
3
W
Yemoja
5,443
544
28
3
0
185,785
5
L
Kali
5,600
560
85
9
0
208,561
0
W
Ratatoskr
5,688
569
45
5
0
244,479
0
L
Chronos
5,341
534
48
5
0
135,359
2
L
Hera
4,744
474
33
3
0
165,274
0
W
Sol
5,939
594
54
5
0
155,318
3
L
Hercules
4,296
430
15
2
0
173,761
2
W
Cupid
5,652
565
50
5
0
170,518
1
L
Neith
5,533
553
67
7
0
169,243
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role