Player Matchup

Cthulhu
Cthulhu
De-motivate
Cthulhu
Level 44
God Stats
24W - 31L
1,500 SR
Queue Stats
134W - 193L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
EPICBEASTEM
Danzaburou
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 38L
1,597 Elo+
Party 1
Pele
Pele
Emotionhal
Pele
Level 27
God Stats
7W - 9L
1,500 SR
Queue Stats
36W - 28L
1,450 Elo+
Party 4
Sun Wukong
Sun Wukong
Kalumanovinsmoke
Sun Wukong
Level 58
God Stats
17W - 26L
1,495 SR
Queue Stats
229W - 299L
1,444 Elo+
Party 1
Baba Yaga
Baba Yaga
Noyava
Baba Yaga
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 111L
1,423 Elo+
Party 4
Team Averages
Level 54
1,499 SR
1,472 Elo+

VS

Team Averages
Level 45
1,406 SR
1,534 Elo+
Mulan
Mulan
Aalor_
Mulan
Level 58
God Stats
3W - 5L
1,274 SR
Queue Stats
45W - 50L
1,366 Elo+
Party 3
Janus
Janus
CheesyJimmy24
Janus
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 30L
1,922 Elo+
Party 2
Kuzenbo
Kuzenbo
Night-_-Scope69
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 53L
1,366 Elo+
Party 3
Fenrir
Fenrir
SlothNebula
Fenrir
Level 35
God Stats
5W - 2L
1,257 SR
Queue Stats
83W - 102L
1,283 Elo+
Solo
Rama
Rama
aidenweber7
Rama
Level 56
God Stats
6W - 4L
1,500 SR
Queue Stats
255W - 213L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
De-motivate
Cthulhu
15
1 / 5 / 7
9,931
432
10,877
17,285
20,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
EPICBEASTEM
Danzaburou
15
6 / 7 / 2
10,493
456
14,353
20,276
7,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
6 / 2 / 5
11,925
518
12,739
20,710
7,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Kalumanovinsmoke
Sun Wukong
13
0 / 7 / 1
8,293
361
4,411
16,800
9,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
Noyava
Baba Yaga
15
10 / 4 / 3
10,673
464
12,191
12,415
4,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aalor_
Mulan
20
8 / 1 / 2
13,408
583
14,037
15,071
9,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
2 / 8 / 5
12,170
529
9,121
13,330
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 3 / 4
10,651
463
8,625
21,357
26,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
19
4 / 6 / 2
12,304
535
10,704
20,594
9,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 5 / 3
12,569
546
20,259
18,073
7,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
40
23
Kills
24
25
Deaths
23
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mulan
Aalor_
Mulan
8
1
2
9
W
2
8
5
0.56
L
Cthulhu
De-motivate
Cthulhu
1
5
7
0.9
L
Danzaburou
EPICBEASTEM
Danzaburou
6
7
2
1
L
6
2
5
4.25
L
Sun Wukong
Kalumanovinsmoke
Sun Wukong
0
7
1
0.07
W
4
3
4
2
L
Baba Yaga
Noyava
Baba Yaga
10
4
3
2.88
W
Fenrir
4
6
2
0.83
W
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,571
Damage
62,746
87,486
Taken
88,425
49,943
Mitigated
56,624
24,862
Healing
19,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Aalor_
Mulan
14,037
2,224
0
3,322
15,071
9,197
3,974
177
14,558
0
85,405
W
9,121
61
0
686
13,330
4,392
1,037
5,753
7,112
81,475
0
L
Cthulhu
De-motivate
Cthulhu
10,877
449
1,125
2,224
17,285
20,262
678
3,419
13,862
38,096
0
L
Danzaburou
EPICBEASTEM
Danzaburou
14,353
8,123
0
7,475
20,276
7,305
504
5,164
15,068
0
62,693
L
12,739
3,013
0
7,394
20,710
7,756
0
4,239
16,275
0
74,406
L
Sun Wukong
Kalumanovinsmoke
Sun Wukong
4,411
879
207
3,728
16,800
9,939
87
2,149
14,581
0
31,400
W
8,625
3,049
0
730
21,357
26,534
63
5,711
15,530
37,771
0
L
Baba Yaga
Noyava
Baba Yaga
12,191
242
0
2,709
12,415
4,681
1,378
2,207
9,954
49,291
0
W
Fenrir
10,704
3,795
462
6,715
20,594
9,071
1,181
4,343
16,084
0
82,202
W
20,259
17,387
0
7,136
18,073
7,430
2,924
6,371
11,652
0
88,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,315
Gold Earned
61,102
424
Minions Killed
635
0
Camps Cleared
0
1,795,120
Distance Traveled
2,023,697
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,408
583
160
7
0
417,827
0
W
Janus
12,170
529
137
6
0
407,857
0
L
Cthulhu
9,931
432
65
3
0
382,266
2
L
Danzaburou
10,493
456
96
4
0
354,258
1
L
Pele
11,925
518
134
6
0
447,514
1
L
Sun Wukong
8,293
361
48
2
0
317,507
0
W
Kuzenbo
10,651
463
40
2
0
452,308
0
L
Baba Yaga
10,673
464
81
4
0
293,575
1
W
Fenrir
12,304
535
135
6
0
383,611
0
W
Rama
12,569
546
163
7
0
362,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role