Player Matchup

Medusa
Medusa
Blitzkid13
Medusa
Level 78
God Stats
15W - 16L
1,500 SR
Queue Stats
175W - 222L
1,701 Elo+
Solo
Chaac
Chaac
FledWriter3840
Chaac
Level 121
God Stats
6W - 8L
1,500 SR
Queue Stats
448W - 505L
1,178 Elo+
Solo
Yemoja
Yemoja
Mar56
Yemoja
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 20L
1,617 Elo+
Solo
Mercury
Mercury
PaLMyToO
Mercury
Level 103
God Stats
22W - 16L
1,326 SR
Queue Stats
282W - 274L
1,458 Elo+
Solo
Ah Puch
Ah Puch
Roberto406
Ah Puch
Level 104
God Stats
3W - 7L
1,500 SR
Queue Stats
299W - 327L
1,500 Elo+
Solo
Team Averages
Level 95
1,465 SR
1,491 Elo+

VS

Team Averages
Level 95
1,458 SR
1,498 Elo+
Sun Wukong
Sun Wukong
BackupMarlin
Sun Wukong
Level 70
God Stats
12W - 8L
1,500 SR
Queue Stats
362W - 440L
1,524 Elo+
Solo
Ganesha
Ganesha
BlatantSpark629
Ganesha
Level 76
God Stats
14W - 14L
1,702 SR
Queue Stats
512W - 572L
1,568 Elo+
Solo
Danzaburou
Danzaburou
BrunoAdt
Danzaburou
Level 118
God Stats
4W - 6L
1,088 SR
Queue Stats
90W - 116L
1,305 Elo+
Solo
Scylla
Scylla
Legolaas
Scylla
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
112W - 131L
1,400 Elo+
Solo
Bastet
Bastet
N3f4zt
Bastet
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Blitzkid13
Medusa
5
0 / 3 / 0
2,822
564
1,143
3,066
491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

1
0 / 0 / 0
2,481
496
0
0
0
Yemoja
Mar56
Yemoja
5
0 / 2 / 0
3,198
640
944
2,957
1,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
PaLMyToO
Mercury
4
0 / 2 / 0
3,132
626
484
2,247
683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ah Puch
Roberto406
Ah Puch
6
0 / 1 / 0
3,407
681
1,251
1,757
431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BackupMarlin
Sun Wukong
6
1 / 0 / 1
3,695
739
1,487
2,711
949
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 0 / 2
3,784
757
881
2,778
1,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
BrunoAdt
Danzaburou
7
4 / 0 / 0
4,253
851
2,473
1,829
569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Legolaas
Scylla
6
1 / 0 / 0
3,358
672
902
1,277
301
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Bastet
N3f4zt
Bastet
6
2 / 0 / 1
3,680
736
563
3,397
753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
8
8
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BackupMarlin
Sun Wukong
1
0
1
1.5
W
0
0
2
1
L
Medusa
Blitzkid13
Medusa
0
3
0
0
W
Danzaburou
BrunoAdt
Danzaburou
4
0
0
4
L
0
0
0
0
W
Scylla
Legolaas
Scylla
1
0
0
1
L
Yemoja
Mar56
Yemoja
0
2
0
0
W
Bastet
N3f4zt
Bastet
2
0
1
2.5
L
Mercury
PaLMyToO
Mercury
0
2
0
0
L
Ah Puch
Roberto406
Ah Puch
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,822
Damage
6,306
10,027
Taken
11,992
2,768
Mitigated
3,641
1,836
Healing
3,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BackupMarlin
Sun Wukong
1,487
262
66
570
2,711
949
154
839
1,872
0
13,136
W
881
167
0
901
2,778
1,069
103
664
2,074
9,302
0
L
Medusa
Blitzkid13
Medusa
1,143
461
0
455
3,066
491
0
367
2,699
0
5,561
W
Danzaburou
BrunoAdt
Danzaburou
2,473
999
0
485
1,829
569
280
0
1,829
0
17,537
L
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
Legolaas
Scylla
902
43
0
302
1,277
301
0
509
730
10,492
0
L
Yemoja
Mar56
Yemoja
944
532
32
593
2,957
1,163
0
0
2,957
9,531
0
W
Bastet
N3f4zt
Bastet
563
72
0
1,596
3,397
753
8
105
3,292
0
10,430
L
Mercury
PaLMyToO
Mercury
484
243
0
286
2,247
683
0
0
2,247
0
8,210
L
Ah Puch
Roberto406
Ah Puch
1,251
38
0
470
1,757
431
0
1,416
341
13,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,040
Gold Earned
18,770
75
Minions Killed
119
0
Camps Cleared
0
373,908
Distance Traveled
516,775
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,695
739
27
5
0
110,412
2
W
Ganesha
3,784
757
2
0
0
120,180
1
L
Medusa
2,822
564
3
1
0
90,867
2
W
Danzaburou
4,253
851
40
8
0
88,854
0
L
Chaac
2,481
496
0
0
0
0
0
W
Scylla
3,358
672
21
4
0
93,640
1
L
Yemoja
3,198
640
24
5
0
94,253
0
W
Bastet
3,680
736
29
6
0
103,689
1
L
Mercury
3,132
626
22
4
0
92,080
2
L
Ah Puch
3,407
681
26
5
0
96,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role