Player Matchup

Hercules
Hercules
GöbbelzUndMessaz
Hercules
Level 79
God Stats
0W - 4L
1,500 SR
Queue Stats
31W - 33L
1,407 Elo+
Party 1
Hades
Hades
HEiCT
Hades
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,407 Elo+
Party 1
Hachiman
Hachiman
Noozpick
Hachiman
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 207L
1,715 Elo+
Solo
Team Averages
Level 102
1,500 SR
1,510 Elo+

VS

Team Averages
Level 60
1,427 SR
1,310 Elo+
Hou Yi
Hou Yi
Anthonesh
Hou Yi
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 15L
1,215 Elo+
Party 2
Ah Puch
Ah Puch
Obscurium
Ah Puch
Level 75
God Stats
8W - 2L
1,500 SR
Queue Stats
56W - 56L
1,500 Elo+
Solo
Tyr
Tyr
chatpuissant
Tyr
Level 42
God Stats
1W - 1L
1,281 SR
Queue Stats
7W - 16L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 7
11,987
631
10,108
24,810
20,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
HEiCT
Hades
15
4 / 7 / 7
11,889
626
15,660
18,787
8,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Noozpick
Hachiman
15
8 / 7 / 4
13,050
687
16,258
19,982
7,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Anthonesh
Hou Yi
16
7 / 5 / 10
13,792
726
20,329
17,263
6,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
Obscurium
Ah Puch
17
8 / 5 / 7
13,608
716
25,541
12,391
5,398
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
3 / 6 / 11
12,067
635
6,325
16,886
18,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
16
Kills
18
18
Deaths
16
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Anthonesh
Hou Yi
7
5
10
2.4
L
4
4
7
1.88
L
Hades
HEiCT
Hades
4
7
7
1.07
L
Hachiman
Noozpick
Hachiman
8
7
4
1.43
W
Ah Puch
Obscurium
Ah Puch
8
5
7
2.3
W
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,026
Damage
52,195
63,579
Taken
46,540
36,893
Mitigated
29,976
21,079
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Anthonesh
Hou Yi
20,329
11,873
696
3,446
17,263
6,316
680
6,101
10,788
0
49,247
L
10,108
3,407
921
9,186
24,810
20,621
1,011
9,309
15,501
0
27,219
L
Hades
HEiCT
Hades
15,660
1,025
1,503
5,481
18,787
8,582
19
8,514
10,273
54,514
0
L
Hachiman
Noozpick
Hachiman
16,258
10,466
0
3,988
19,982
7,690
354
7,758
12,224
0
62,414
W
Ah Puch
Obscurium
Ah Puch
25,541
1,668
0
3,316
12,391
5,398
288
3,635
8,600
69,626
0
W
6,325
752
586
2,334
16,886
18,262
343
5,181
11,334
0
35,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,926
Gold Earned
39,467
192
Minions Killed
163
0
Camps Cleared
0
954,690
Distance Traveled
981,687
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,792
726
40
2
0
320,605
4
L
Hercules
11,987
631
42
2
0
339,482
0
L
Hades
11,889
626
67
4
0
317,164
3
L
Hachiman
13,050
687
83
4
0
298,044
2
W
Ah Puch
13,608
716
86
5
0
296,643
0
W
Tyr
12,067
635
37
2
0
364,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role