Player Matchup

Xing Tian
Xing Tian
DiZZiE64
Xing Tian
Level 49
God Stats
8W - 16L
1,500 SR
Queue Stats
103W - 159L
1,316 Elo+
Party 1
Vulcan
Vulcan
MrSweaty-Boon
Vulcan
Level 39
God Stats
3W - 8L
1,500 SR
Queue Stats
43W - 87L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
ripadot
Ne Zha
Level 69
God Stats
0W - 5L
1,500 SR
Queue Stats
208W - 343L
1,664 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,493 Elo+

VS

Team Averages
Level 114
1,432 SR
1,468 Elo+
Cernunnos
Cernunnos
DredHeadJesus
Cernunnos
Level 107
God Stats
2W - 7L
1,295 SR
Queue Stats
78W - 122L
1,254 Elo+
Solo
Ymir
Ymir
SlushyDuck01
Ymir
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Eset
Eset
xOSAx VICI0US
Eset
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 226L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DiZZiE64
Xing Tian
10
1 / 3 / 7
8,216
685
3,906
14,147
14,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
6 / 8 / 0
8,446
704
9,752
10,505
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
ripadot
Ne Zha
11
3 / 3 / 5
8,271
689
6,900
11,428
3,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DredHeadJesus
Cernunnos
11
2 / 4 / 7
8,558
713
9,917
10,313
3,285
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 5 / 6
7,766
647
6,065
10,674
8,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
11 / 1 / 2
10,092
841
12,536
6,700
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
10
Kills
14
14
Deaths
10
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DiZZiE64
Xing Tian
1
3
7
1.5
W
Cernunnos
DredHeadJesus
Cernunnos
2
4
7
1.38
L
6
8
0
0.75
W
1
5
6
0.8
L
Ne Zha
ripadot
Ne Zha
3
3
5
1.83
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,558
Damage
28,518
36,080
Taken
27,687
21,894
Mitigated
13,765
4,394
Healing
6,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DiZZiE64
Xing Tian
3,906
573
412
1,050
14,147
14,323
12
5,947
7,988
10,370
0
W
Cernunnos
DredHeadJesus
Cernunnos
9,917
4,529
660
1,287
10,313
3,285
1,710
5,563
4,679
0
41,374
L
9,752
1,369
123
465
10,505
3,627
0
6,450
3,725
32,230
0
W
6,065
1,168
393
559
10,674
8,423
224
5,649
4,845
12,057
0
L
Ne Zha
ripadot
Ne Zha
6,900
3,960
0
2,344
11,428
3,944
0
5,490
5,742
0
23,897
W
12,536
1,481
854
2,554
6,700
2,057
435
2,109
4,441
33,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,933
Gold Earned
26,416
91
Minions Killed
123
0
Camps Cleared
0
597,812
Distance Traveled
579,702
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,216
685
7
1
0
198,095
0
W
Cernunnos
8,558
713
64
5
0
170,424
0
L
Vulcan
8,446
704
59
5
0
189,117
0
W
Ymir
7,766
647
10
1
0
193,471
1
L
Ne Zha
8,271
689
25
2
0
210,600
0
W
Eset
10,092
841
49
4
0
215,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role