Player Matchup

Hercules
Hercules
MakinaEusK
Hercules
Level 107
God Stats
17W - 18L
1,500 SR
Queue Stats
226W - 232L
1,147 Elo+
Solo
Anubis
Anubis
Meaax
Anubis
Level 63
God Stats
1W - 5L
1,583 SR
Queue Stats
54W - 54L
1,307 Elo+
Party 2
Neith
Neith
SZA666
Neith
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 5L
1,191 Elo+
Party 2
Team Averages
Level 79
1,528 SR
1,215 Elo+

VS

Team Averages
Level 111
1,500 SR
1,847 Elo+
Hercules
Hercules
LuIIr
Hercules
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 172L
2,021 Elo+
Party 1
Neith
Neith
Moarchy
Neith
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 29L
1,500 Elo+
Solo
Vulcan
Vulcan
SirL4ncevrot
Vulcan
Level 83
God Stats
3W - 2L
1,500 SR
Queue Stats
165W - 145L
2,021 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MakinaEusK
Hercules
12
1 / 1 / 2
7,799
600
3,521
9,455
7,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Meaax
Anubis
11
1 / 3 / 2
7,704
593
4,299
7,818
3,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
SZA666
Neith
10
1 / 2 / 2
7,713
593
3,540
8,608
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LuIIr
Hercules
12
3 / 2 / 2
8,837
680
8,000
8,404
3,120
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Moarchy
Neith
12
2 / 0 / 4
9,188
707
6,310
3,376
1,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
12
1 / 1 / 3
8,376
644
6,472
4,986
1,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
3
Kills
6
6
Deaths
3
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
LuIIr
Hercules
3
2
2
2
L
Hercules
MakinaEusK
Hercules
1
1
2
2
L
Anubis
Meaax
Anubis
1
3
2
0.67
W
Neith
Moarchy
Neith
2
0
4
4
L
Neith
SZA666
Neith
1
2
2
1
W
Vulcan
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,360
Damage
20,782
25,881
Taken
16,766
13,130
Mitigated
5,815
6,840
Healing
5,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
LuIIr
Hercules
8,000
1,349
0
1,455
8,404
3,120
168
2,653
5,676
0
24,519
L
Hercules
MakinaEusK
Hercules
3,521
190
0
1,845
9,455
7,095
0
3,253
6,202
0
27,540
L
Anubis
Meaax
Anubis
4,299
42
640
2,656
7,818
3,485
0
1,560
6,258
21,081
0
W
Neith
Moarchy
Neith
6,310
2,490
0
1,849
3,376
1,091
993
458
2,868
0
45,101
L
Neith
SZA666
Neith
3,540
1,860
0
1,699
8,608
2,550
0
1,759
6,849
0
19,563
W
Vulcan
6,472
2,040
0
1,730
4,986
1,604
224
1,280
3,631
49,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,216
Gold Earned
26,401
121
Minions Killed
190
0
Camps Cleared
0
691,853
Distance Traveled
751,815
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,837
680
27
2
0
255,506
6
L
Hercules
7,799
600
44
3
0
265,069
0
L
Anubis
7,704
593
36
3
0
231,844
2
W
Neith
9,188
707
80
6
0
237,885
1
L
Neith
7,713
593
41
3
0
194,940
0
W
Vulcan
8,376
644
83
6
0
258,424
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role