Player Matchup

Cthulhu
Cthulhu
BrandonMagno
Cthulhu
Level 24
God Stats
11W - 8L
1,500 SR
Queue Stats
29W - 32L
1,299 Elo+
Solo
Bakasura
Bakasura
FRENCHIE7743
Bakasura
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,337 Elo+
Solo
Chang'e
Chang'e
GlibMarigold27
Chang'e
Level 29
God Stats
6W - 5L
1,287 SR
Queue Stats
261W - 307L
1,484 Elo+
Solo
Kali
Kali
GodMode971367
Kali
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
212W - 202L
1,488 Elo+
Solo
Neith
Neith
snobroski
Neith
Level 28
God Stats
3W - 4L
1,304 SR
Queue Stats
19W - 13L
1,494 Elo+
Solo
Team Averages
Level 24
1,418 SR
1,421 Elo+

VS

Team Averages
Level 8
1,457 SR
1,428 Elo+
Hercules
Hercules
Dara623
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,500 Elo+
Solo
Skadi
Skadi
Nutty_butter420
Skadi
Level 15
God Stats
31W - 44L
1,285 SR
Queue Stats
226W - 262L
1,285 Elo+
Solo
Jormungandr
Jormungandr
S0N0FTH0R
Jormungandr
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Undeadmaul69
Cthulhu
Level 14
God Stats
19W - 9L
1,500 SR
Queue Stats
491W - 527L
1,364 Elo+
Party 1
Artemis
Artemis
grandison05
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrandonMagno
Cthulhu
20
8 / 0 / 26
13,449
1,035
21,744
12,346
16,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
FRENCHIE7743
Bakasura
19
9 / 2 / 15
12,479
960
18,904
14,616
7,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
7 / 2 / 12
12,444
957
13,548
13,944
7,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
10 / 2 / 22
13,786
1,060
24,583
22,067
13,650
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
snobroski
Neith
20
7 / 0 / 18
13,567
1,044
25,429
7,718
3,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dara623
Hercules
16
0 / 8 / 2
10,739
826
3,931
23,245
20,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 3 / 2
12,441
957
18,680
17,647
6,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
S0N0FTH0R
Jormungandr
17
2 / 11 / 2
11,501
885
13,403
28,671
30,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
Undeadmaul69
Cthulhu
18
0 / 9 / 5
11,238
864
17,740
26,456
19,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
grandison05
Artemis
16
0 / 10 / 2
10,325
794
8,433
18,137
7,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
19
41
Kills
6
6
Deaths
41
93
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BrandonMagno
Cthulhu
8
0
26
21
L
Hercules
Dara623
Hercules
0
8
2
0.13
W
Bakasura
FRENCHIE7743
Bakasura
9
2
15
8.25
W
7
2
12
6.5
W
10
2
22
10.5
L
4
3
2
1.67
L
Jormungandr
S0N0FTH0R
Jormungandr
2
11
2
0.27
L
Cthulhu
Undeadmaul69
Cthulhu
0
9
5
0.28
L
Artemis
grandison05
Artemis
0
10
2
0.1
W
Neith
snobroski
Neith
7
0
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,208
Damage
62,187
70,691
Taken
114,156
48,853
Mitigated
85,026
23,956
Healing
7,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BrandonMagno
Cthulhu
21,744
544
951
954
12,346
16,694
0
8,184
3,824
38,937
0
L
Hercules
Dara623
Hercules
3,931
908
0
948
23,245
20,857
0
7,156
14,788
0
17,342
W
Bakasura
FRENCHIE7743
Bakasura
18,904
11,470
0
2,719
14,616
7,153
0
6,336
8,130
0
24,211
W
13,548
3,029
2,585
5,502
13,944
7,649
0
4,986
8,858
33,642
0
W
24,583
21,261
0
8,371
22,067
13,650
0
8,215
13,502
0
38,155
L
18,680
8,946
0
1,932
17,647
6,754
0
5,809
11,493
0
43,519
L
Jormungandr
S0N0FTH0R
Jormungandr
13,403
4,722
0
635
28,671
30,168
0
8,763
18,180
46,838
0
L
Cthulhu
Undeadmaul69
Cthulhu
17,740
1,476
1,361
1,850
26,456
19,549
0
10,050
15,617
43,504
0
L
Artemis
grandison05
Artemis
8,433
5,145
0
600
18,137
7,698
0
2,467
15,550
0
18,021
W
Neith
snobroski
Neith
25,429
16,434
0
2,874
7,718
3,707
0
2,714
4,929
0
52,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,725
Gold Earned
56,244
232
Minions Killed
216
4
Camps Cleared
7
1,186,295
Distance Traveled
1,054,780
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,449
1,035
31
2
0
284,617
2
L
Hercules
10,739
826
27
2
6
232,046
0
W
Bakasura
12,479
960
36
3
0
262,674
0
W
Chang'e
12,444
957
54
4
0
150,776
1
W
Kali
13,786
1,060
29
2
2
257,980
0
L
Skadi
12,441
957
47
4
0
257,580
0
L
Jormungandr
11,501
885
62
5
0
197,205
0
L
Cthulhu
11,238
864
52
4
1
215,999
2
L
Artemis
10,325
794
28
2
0
151,950
2
W
Neith
13,567
1,044
82
6
2
230,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role