Player Matchup

Terra
Terra
Silver IV
CristaLalaa
Terra
Silver IV
Level 160
God Stats
8W - 7L
1,500 SR
Queue Stats
791W - 779L
1,269 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
DroplShot
Cu Chulainn
Bronze III
Level 149
God Stats
8W - 7L
1,500 SR
Queue Stats
77W - 88L
1,363 MMR
Solo
Mercury
Mercury
Bronze III
Jinxys151
Mercury
Bronze III
Level 134
God Stats
12W - 9L
1,282 SR
Queue Stats
34W - 44L
1,317 MMR
Solo
Danzaburou
Danzaburou
Silver III
Slon33
Danzaburou
Silver III
Level 89
God Stats
7W - 0L
1,903 SR
Queue Stats
23W - 11L
1,449 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
dolphinsho
Nu Wa
Bronze III
Level 155
God Stats
43W - 42L
1,500 SR
Queue Stats
135W - 148L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 137
1,537 SR
1,380 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,500 SR
1,352 MMR
Rama
Rama
Silver V
FamasPlaya69
Rama
Silver V
Level 110
God Stats
4W - 5L
1,500 SR
Queue Stats
264W - 247L
1,316 MMR
Solo
Agni
Agni
Bronze IV
HeManYo
Agni
Bronze IV
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 212L
1,356 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
Lukasz1270
Ao Kuang
Silver IV
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,361 MMR
Party 1
Osiris
Osiris
Silver IV
PanDawid
Osiris
Silver IV
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,361 MMR
Party 1
Yemoja
Yemoja
Bronze III
diogocosta11
Yemoja
Bronze III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 16
13,510
540
13,463
27,889
36,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
DroplShot
Cu Chulainn
20
4 / 5 / 7
14,193
568
12,911
16,822
20,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
Jinxys151
Mercury
20
10 / 5 / 4
15,610
624
14,555
22,906
10,016
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Slon33
Danzaburou
20
9 / 1 / 4
18,840
754
27,903
21,605
10,263
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
20
4 / 5 / 14
14,707
588
24,888
15,586
7,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ZeusSetSylvanusTsukuyomiNemesis

VS

Bans
PersephoneThorUllrBakasuraCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 7 / 3
12,442
498
11,322
23,000
8,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
HeManYo
Agni
20
8 / 5 / 3
13,307
532
22,987
21,217
9,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Lukasz1270
Ao Kuang
19
10 / 6 / 3
14,321
573
14,844
28,785
13,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
PanDawid
Osiris
17
1 / 7 / 3
10,672
427
7,502
20,900
25,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
17
0 / 4 / 9
10,494
420
6,951
23,790
28,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
41
29
Kills
20
21
Deaths
29
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
5
16
2
W
Cu Chulainn
DroplShot
Cu Chulainn
4
5
7
1.5
L
1
7
3
0.36
L
Agni
HeManYo
Agni
8
5
3
1.9
W
Mercury
Jinxys151
Mercury
10
5
4
2.4
L
Ao Kuang
Lukasz1270
Ao Kuang
10
6
3
1.92
L
Osiris
PanDawid
Osiris
1
7
3
0.36
W
Danzaburou
Slon33
Danzaburou
9
1
4
11
L
Yemoja
0
4
9
1.13
W
Nu Wa
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,720
Damage
63,606
104,808
Taken
117,692
84,469
Mitigated
84,452
39,865
Healing
30,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,463
2,326
5,184
8,090
27,889
36,901
424
12,618
15,271
49,013
0
W
Cu Chulainn
DroplShot
Cu Chulainn
12,911
2,842
0
1,233
16,822
20,111
1,888
6,575
10,247
6,441
82,234
L
11,322
8,778
0
6,459
23,000
8,233
1,046
4,387
18,613
0
111,620
L
Agni
HeManYo
Agni
22,987
1,804
264
7,126
21,217
9,743
0
9,337
11,880
112,025
0
W
Mercury
Jinxys151
Mercury
14,555
6,148
0
6,853
22,906
10,016
1,812
7,839
15,067
0
119,399
L
Ao Kuang
Lukasz1270
Ao Kuang
14,844
1,726
0
4,802
28,785
13,063
0
7,878
20,907
73,852
0
L
Osiris
PanDawid
Osiris
7,502
2,717
0
2,746
20,900
25,107
0
8,413
12,487
5,693
58,418
W
Danzaburou
Slon33
Danzaburou
27,903
18,468
0
14,244
21,605
10,263
8,311
6,620
14,985
0
166,517
L
Yemoja
6,951
799
2,826
6,622
23,790
28,306
0
9,182
14,608
36,443
0
W
Nu Wa
24,888
7,548
0
4,261
15,586
7,178
1,992
11,678
3,908
99,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,860
Gold Earned
61,236
751
Minions Killed
649
0
Camps Cleared
0
2,424,923
Distance Traveled
2,109,707
41
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,510
540
52
2
0
520,069
5
W
Cu Chulainn
14,193
568
138
6
0
477,147
11
L
Rama
12,442
498
191
8
0
424,914
3
L
Agni
13,307
532
187
7
0
426,638
11
W
Mercury
15,610
624
163
7
0
519,815
8
L
Ao Kuang
14,321
573
101
4
0
442,577
0
L
Osiris
10,672
427
120
5
0
370,895
0
W
Danzaburou
18,840
754
244
10
0
483,802
4
L
Yemoja
10,494
420
50
2
0
444,683
7
W
Nu Wa
14,707
588
154
6
0
424,090
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role