Player Matchup

Guan Yu
Guan Yu
Goleemm
Guan Yu
Level 21
God Stats
8W - 4L
1,137 SR
Queue Stats
137W - 150L
1,198 Elo+
Party 1
Merlin
Merlin
Samuraibenji
Merlin
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
darkant21
Olorun
Level 22
God Stats
29W - 21L
1,297 SR
Queue Stats
43W - 37L
1,089 Elo+
Solo
Ymir
Ymir
darkskintryhard-
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
yGothAngelSinner
Hun Batz
Level 14
God Stats
1W - 3L
1,210 SR
Queue Stats
125W - 155L
1,198 Elo+
Party 1
Team Averages
Level 15
1,329 SR
1,297 Elo+

VS

Team Averages
Level 12
1,456 SR
1,423 Elo+
Thor
Thor
Mufasa22o4
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
SmoglessBrake68
King Arthur
Level 15
God Stats
7W - 7L
1,079 SR
Queue Stats
9W - 11L
1,201 Elo+
Solo
Izanami
Izanami
Xzey_27
Izanami
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,237 Elo+
Solo
Hera
Hera
monster_hush
Hera
Level 24
God Stats
1W - 2L
1,703 SR
Queue Stats
8W - 12L
1,677 Elo+
Solo
Khepri
Khepri
vadim_torik
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Goleemm
Guan Yu
16
14 / 0 / 7
10,340
608
14,833
14,931
9,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
3
0 / 1 / 0
5,404
318
0
454
105
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Olorun
darkant21
Olorun
14
6 / 3 / 11
9,405
553
9,892
12,788
4,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 3 / 2
8,996
529
1,448
11,095
7,873
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
9 / 4 / 9
9,875
581
7,073
14,677
5,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 10 / 1
5,148
303
556
7,279
1,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

King Arthur
SmoglessBrake68
King Arthur
7
0 / 9 / 3
5,875
346
4,639
15,591
8,239
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Xzey_27
Izanami
14
4 / 4 / 5
8,962
527
14,627
11,281
3,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 6 / 1
9,036
532
12,934
9,633
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
2
0 / 2 / 0
4,932
290
328
1,344
407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
21
30
Kills
11
11
Deaths
31
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Goleemm
Guan Yu
14
0
7
17.5
L
0
10
1
0.05
W
Merlin
0
1
0
0
L
King Arthur
SmoglessBrake68
King Arthur
0
9
3
0.17
L
Izanami
Xzey_27
Izanami
4
4
5
1.63
W
Olorun
darkant21
Olorun
6
3
11
3.83
W
1
3
2
0.67
L
7
6
1
1.25
L
Khepri
0
2
0
0
W
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,246
Damage
33,084
53,945
Taken
45,128
27,855
Mitigated
15,496
21,999
Healing
3,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Goleemm
Guan Yu
14,833
2,332
280
5,744
14,931
9,458
1,074
4,889
9,767
0
45,057
L
556
411
0
34
7,279
1,255
0
1,070
6,209
0
2,277
W
Merlin
0
0
0
0
454
105
0
242
212
0
0
L
King Arthur
SmoglessBrake68
King Arthur
4,639
224
0
931
15,591
8,239
19
4,218
11,373
0
10,070
L
Izanami
Xzey_27
Izanami
14,627
10,581
0
2,905
11,281
3,256
1,797
4,554
6,502
0
49,993
W
Olorun
darkant21
Olorun
9,892
5,579
1,838
7,972
12,788
4,982
1,827
2,659
10,004
47,651
0
W
1,448
962
0
2,230
11,095
7,873
1,314
1,413
9,682
42,633
0
L
12,934
4,420
0
0
9,633
2,339
315
1,498
8,135
46,219
0
L
Khepri
328
174
0
0
1,344
407
0
0
1,344
1,340
0
W
7,073
2,417
0
3,935
14,677
5,437
177
4,059
10,593
0
59,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,020
Gold Earned
33,953
320
Minions Killed
170
0
Camps Cleared
0
1,208,496
Distance Traveled
1,089,942
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,340
608
68
4
0
335,038
2
L
Thor
5,148
303
2
0
0
187,864
0
W
Merlin
5,404
318
0
0
0
12,404
0
L
King Arthur
5,875
346
7
0
0
293,304
0
L
Izanami
8,962
527
88
5
0
276,701
0
W
Olorun
9,405
553
69
4
0
253,145
2
W
Ymir
8,996
529
88
5
0
266,563
2
L
Hera
9,036
532
72
4
0
284,909
4
L
Khepri
4,932
290
1
0
0
47,164
1
W
Hun Batz
9,875
581
95
6
0
341,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role