Player Matchup

Cthulhu
Cthulhu
Bb261749
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Jormungandr
Jormungandr
JPE0510
Jormungandr
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
107W - 137L
1,500 Elo+
Party 1
Anhur
Anhur
SeanMPierce
Anhur
Level 28
God Stats
11W - 6L
1,500 SR
Queue Stats
269W - 259L
1,500 Elo+
Party 1
Bellona
Bellona
hgabi_77
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
justbloom0713
Olorun
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 11
1,500 SR
1,500 Elo+

VS

Team Averages
Level 19
1,413 SR
1,317 Elo+
Nu Wa
Nu Wa
IX-IGERM4NY-XI
Nu Wa
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
212W - 222L
1,493 Elo+
Solo
Scylla
Scylla
Saumon-rouge
Scylla
Level 16
God Stats
5W - 4L
1,500 SR
Queue Stats
258W - 281L
1,088 Elo+
Solo
Hel
Hel
X-SyLiNtDeMoN-X
Hel
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Medusa
Medusa
smolgoth1105
Medusa
Level 29
God Stats
13W - 5L
1,500 SR
Queue Stats
27W - 26L
1,500 Elo+
Solo
Awilix
Awilix
stormraige50
Awilix
Level 28
God Stats
9W - 9L
1,064 SR
Queue Stats
68W - 89L
1,005 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bb261749
Cthulhu
7
0 / 10 / 0
6,486
295
402
14,556
3,563
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
JPE0510
Jormungandr
15
3 / 8 / 3
9,644
438
4,833
16,228
12,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
9 / 5 / 2
11,880
540
15,318
20,487
7,000
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
hgabi_77
Bellona
5
0 / 7 / 1
6,331
288
468
6,718
4,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
9 / 8 / 5
12,065
548
18,226
25,307
9,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 7
11,279
513
13,449
13,371
4,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
7
2 / 4 / 6
7,782
354
3,946
3,707
841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 4 / 3
11,482
522
7,134
12,379
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
16
5 / 5 / 4
10,060
457
14,308
14,103
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
18
14 / 6 / 2
12,845
584
14,690
19,263
7,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
21
Kills
31
38
Deaths
22
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Bb261749
Cthulhu
0
10
0
0
W
5
3
7
2.83
L
Jormungandr
JPE0510
Jormungandr
3
8
3
0.56
W
Scylla
2
4
6
1.25
L
9
5
2
2
W
5
4
3
1.63
L
Bellona
hgabi_77
Bellona
0
7
1
0.07
L
9
8
5
1.44
W
Medusa
5
5
4
1.4
W
Awilix
14
6
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,247
Damage
53,527
83,296
Taken
62,823
36,578
Mitigated
20,664
21,591
Healing
19,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Bb261749
Cthulhu
402
158
0
0
14,556
3,563
132
4,169
10,387
7,184
0
W
13,449
4,188
658
5,027
13,371
4,379
1,276
5,701
7,495
63,951
0
L
Jormungandr
JPE0510
Jormungandr
4,833
1,205
0
360
16,228
12,170
743
5,370
10,858
34,754
0
W
Scylla
3,946
1,680
0
0
3,707
841
650
1,462
2,195
8,719
0
L
15,318
6,484
0
6,276
20,487
7,000
478
5,406
15,081
0
77,510
W
7,134
1,333
509
4,102
12,379
3,143
2,400
3,089
9,190
50,204
0
L
Bellona
hgabi_77
Bellona
468
228
0
100
6,718
4,122
187
2,259
4,459
0
5,189
L
18,226
9,351
974
13,881
25,307
9,723
1,773
7,325
17,982
85,263
0
W
Medusa
14,308
6,632
1,322
3,763
14,103
4,971
2,534
7,042
7,036
0
57,449
W
Awilix
14,690
7,378
0
3,817
19,263
7,330
3,881
5,792
13,346
0
80,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,406
Gold Earned
53,448
305
Minions Killed
413
0
Camps Cleared
0
1,460,605
Distance Traveled
1,659,940
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,486
295
5
0
0
254,067
4
W
Nu Wa
11,279
513
95
4
0
397,042
0
L
Jormungandr
9,644
438
50
2
0
340,060
0
W
Scylla
7,782
354
8
0
0
151,021
0
L
Anhur
11,880
540
109
5
0
353,873
0
W
Hel
11,482
522
96
4
0
361,044
2
L
Bellona
6,331
288
6
0
0
146,829
0
L
Olorun
12,065
548
135
6
0
365,776
0
W
Medusa
10,060
457
81
4
0
322,621
0
W
Awilix
12,845
584
133
6
0
428,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role