Player Matchup

Bellona
Bellona
Jeringaslokas
Bellona
Level 15
God Stats
22W - 15L
1,163 SR
Queue Stats
445W - 559L
1,381 Elo+
Solo
Terra
Terra
Nairab
Terra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 52L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Rainbowcat89
Nu Wa
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
30W - 39L
1,453 Elo+
Party 1
Baba Yaga
Baba Yaga
Wolfvillexd
Baba Yaga
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
xNUMBBOYx
Set
Level 13
God Stats
6W - 7L
1,500 SR
Queue Stats
89W - 107L
1,500 Elo+
Solo
Team Averages
Level 20
1,433 SR
1,467 Elo+

VS

Team Averages
Level 14
1,514 SR
1,462 Elo+
Yemoja
Yemoja
GiveToMeBaby
Yemoja
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
119W - 103L
1,714 Elo+
Solo
Heimdallr
Heimdallr
NoobDude986
Heimdallr
Level 23
God Stats
4W - 2L
1,945 SR
Queue Stats
137W - 144L
1,824 Elo+
Solo
Guan Yu
Guan Yu
dribbleboy
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,186 Elo+
Party 2
Bellona
Bellona
frithlord
Bellona
Level 5
God Stats
0W - 4L
1,126 SR
Queue Stats
37W - 34L
1,069 Elo+
Party 2
Kukulkan
Kukulkan
honeybourban
Kukulkan
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
168W - 200L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
1 / 4 / 2
8,583
477
5,229
11,939
8,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
Nairab
Terra
12
1 / 0 / 7
7,885
438
6,088
11,418
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
11 / 0 / 3
9,814
545
14,054
8,019
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Wolfvillexd
Baba Yaga
13
0 / 0 / 3
7,421
412
6,520
7,379
2,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 4 / 2
9,826
546
4,239
10,089
6,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 2 / 1
7,211
401
3,839
8,356
6,539
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
NoobDude986
Heimdallr
13
0 / 0 / 0
7,315
406
5,300
7,879
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
dribbleboy
Guan Yu
14
5 / 4 / 2
8,807
489
11,107
14,208
10,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
frithlord
Bellona
13
3 / 5 / 2
8,098
450
5,922
13,566
10,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
honeybourban
Kukulkan
13
0 / 9 / 0
7,881
438
3,328
10,813
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
19
Kills
8
8
Deaths
20
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
2
1
0.25
W
Bellona
1
4
2
0.5
W
Terra
Nairab
Terra
1
0
7
4.5
L
Heimdallr
NoobDude986
Heimdallr
0
0
0
0
W
11
0
3
12.5
W
Baba Yaga
Wolfvillexd
Baba Yaga
0
0
3
1.5
L
Guan Yu
dribbleboy
Guan Yu
5
4
2
1.5
L
Bellona
frithlord
Bellona
3
5
2
0.8
L
Kukulkan
honeybourban
Kukulkan
0
9
0
0
W
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,130
Damage
29,496
48,844
Taken
54,822
31,245
Mitigated
33,484
11,138
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,839
560
1,389
1,305
8,356
6,539
309
6,001
2,355
16,234
0
W
Bellona
5,229
1,406
0
1,160
11,939
8,725
856
420
11,082
0
45,409
W
Terra
Nairab
Terra
6,088
342
1,707
4,036
11,418
10,206
426
1,872
9,446
18,100
0
L
Heimdallr
NoobDude986
Heimdallr
5,300
2,306
0
4,264
7,879
2,957
717
5,152
2,727
0
47,432
W
14,054
3,234
0
500
8,019
2,786
680
1,504
6,441
50,835
0
W
Baba Yaga
Wolfvillexd
Baba Yaga
6,520
37
0
2,574
7,379
2,875
304
1,870
5,484
38,123
0
L
Guan Yu
dribbleboy
Guan Yu
11,107
1,372
298
2,736
14,208
10,016
377
5,835
8,097
0
34,652
L
Bellona
frithlord
Bellona
5,922
2,373
0
966
13,566
10,511
251
5,508
7,989
0
35,384
L
Kukulkan
honeybourban
Kukulkan
3,328
1,241
0
0
10,813
3,461
2,010
4,335
6,453
39,059
0
W
4,239
1,874
0
1,161
10,089
6,653
0
1,501
8,456
5,913
60,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,529
Gold Earned
39,312
378
Minions Killed
288
0
Camps Cleared
0
1,701,317
Distance Traveled
1,389,947
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,211
401
28
2
0
302,097
5
W
Bellona
8,583
477
90
5
0
281,498
0
W
Terra
7,885
438
25
1
0
399,226
6
L
Heimdallr
7,315
406
76
4
0
315,482
1
W
Nu Wa
9,814
545
72
4
0
345,357
4
W
Baba Yaga
7,421
412
69
4
0
346,321
1
L
Guan Yu
8,807
489
58
3
0
284,534
0
L
Bellona
8,098
450
47
3
0
241,385
0
L
Kukulkan
7,881
438
79
4
0
246,449
0
W
Set
9,826
546
122
7
0
328,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role