Player Matchup

Cthulhu
Cthulhu
Arose12n
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 71L
1,313 Elo+
Solo
Tsukuyomi
Tsukuyomi
ArunaRain
Tsukuyomi
Level 26
God Stats
4W - 1L
1,828 SR
Queue Stats
36W - 33L
1,604 Elo+
Solo
Danzaburou
Danzaburou
Ender123251
Danzaburou
Level 23
God Stats
16W - 17L
1,475 SR
Queue Stats
22W - 26L
1,506 Elo+
Solo
Thoth
Thoth
ManCloudX
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,979 Elo+
Solo
Erlang Shen
Erlang Shen
Shark_Bait457
Erlang Shen
Level 17
God Stats
3W - 2L
1,767 SR
Queue Stats
317W - 294L
1,848 Elo+
Solo
Team Averages
Level 24
1,614 SR
1,650 Elo+

VS

Team Averages
Level 16
1,497 SR
1,502 Elo+
Ra
Ra
Josemi9610
Ra
Level 18
God Stats
2W - 6L
1,303 SR
Queue Stats
20W - 23L
1,271 Elo+
Solo
Neith
Neith
RoyalDoyle
Neith
Level 27
God Stats
50W - 44L
1,684 SR
Queue Stats
441W - 453L
1,685 Elo+
Solo
Bakasura
Bakasura
XXNoobGodXX951
Bakasura
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
303W - 317L
1,461 Elo+
Solo
King Arthur
King Arthur
golden_player0
King Arthur
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 20L
1,808 Elo+
Solo
Camazotz
Camazotz
yaggen
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arose12n
Cthulhu
12
7 / 3 / 5
8,286
637
4,974
9,303
4,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
ArunaRain
Tsukuyomi
12
7 / 4 / 8
8,216
632
9,080
9,457
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Ender123251
Danzaburou
11
6 / 4 / 4
7,879
606
4,165
6,846
2,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
ManCloudX
Thoth
13
7 / 1 / 7
8,315
640
7,350
5,636
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Shark_Bait457
Erlang Shen
15
7 / 0 / 3
8,997
692
6,605
8,531
6,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,422
417
1,103
4,770
1,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
11
6 / 7 / 2
7,476
575
8,107
10,661
3,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
8
5 / 9 / 2
6,632
510
3,780
9,638
2,933
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
golden_player0
King Arthur
11
1 / 5 / 0
6,518
501
3,997
8,024
6,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Camazotz
yaggen
Camazotz
9
0 / 10 / 2
5,671
436
2,472
11,148
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
34
Kills
12
12
Deaths
35
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Arose12n
Cthulhu
7
3
5
3.17
W
Tsukuyomi
ArunaRain
Tsukuyomi
7
4
8
2.75
W
Danzaburou
Ender123251
Danzaburou
6
4
4
2
L
0
4
1
0.13
W
Thoth
ManCloudX
Thoth
7
1
7
10.5
L
Neith
6
7
2
1
W
Erlang Shen
Shark_Bait457
Erlang Shen
7
0
3
8.5
L
Bakasura
5
9
2
0.67
L
King Arthur
golden_player0
King Arthur
1
5
0
0.2
L
Camazotz
yaggen
Camazotz
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,174
Damage
19,459
39,773
Taken
44,241
18,260
Mitigated
16,336
11,671
Healing
5,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Arose12n
Cthulhu
4,974
521
0
1,403
9,303
4,690
1,452
0
9,293
33,357
0
W
Tsukuyomi
ArunaRain
Tsukuyomi
9,080
3,387
0
4,230
9,457
2,851
526
511
8,796
0
34,608
W
Danzaburou
Ender123251
Danzaburou
4,165
1,647
0
1,463
6,846
2,225
1,950
0
6,846
0
23,848
L
1,103
218
0
770
4,770
1,358
267
1,647
2,941
24,244
0
W
Thoth
ManCloudX
Thoth
7,350
790
0
0
5,636
1,561
1,616
592
5,044
36,328
0
L
Neith
8,107
3,723
0
1,599
10,661
3,400
0
3,653
6,600
0
33,421
W
Erlang Shen
Shark_Bait457
Erlang Shen
6,605
3,160
0
4,575
8,531
6,933
54
127
8,404
7,090
53,687
L
Bakasura
3,780
2,672
0
470
9,638
2,933
165
2,534
6,894
0
10,631
L
King Arthur
golden_player0
King Arthur
3,997
1,040
0
601
8,024
6,433
0
511
7,482
2,604
28,928
L
Camazotz
yaggen
Camazotz
2,472
1,328
0
2,214
11,148
2,212
448
3,356
7,544
0
16,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,693
Gold Earned
31,719
324
Minions Killed
231
0
Camps Cleared
0
1,283,516
Distance Traveled
1,113,278
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,286
637
65
5
0
243,046
0
W
Tsukuyomi
8,216
632
49
4
0
292,365
0
W
Danzaburou
7,879
606
44
3
0
224,892
2
L
Ra
5,422
417
42
3
0
184,420
8
W
Thoth
8,315
640
67
5
0
261,421
3
L
Neith
7,476
575
64
5
0
208,028
0
W
Erlang Shen
8,997
692
99
8
0
261,792
1
L
Bakasura
6,632
510
18
1
0
243,577
1
L
King Arthur
6,518
501
70
5
0
210,936
0
L
Camazotz
5,671
436
37
3
0
266,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role