Player Matchup

Apollo
Apollo
AJTobe
Apollo
Level 72
God Stats
14W - 10L
1,365 SR
Queue Stats
247W - 224L
1,418 Elo+
Party 3
Tyr
Tyr
Koki_Heroe
Tyr
Level 68
God Stats
4W - 5L
1,500 SR
Queue Stats
144W - 183L
1,423 Elo+
Party 4
Ra
Ra
SEBLOP
Ra
Level 84
God Stats
4W - 5L
1,298 SR
Queue Stats
204W - 196L
1,407 Elo+
Party 4
Susano
Susano
jacevedo96632
Susano
Level 120
God Stats
8W - 6L
1,285 SR
Queue Stats
251W - 232L
1,418 Elo+
Party 3
Skadi
Skadi
subjagater
Skadi
Level 82
God Stats
18W - 14L
1,273 SR
Queue Stats
93W - 72L
1,647 Elo+
Solo
Team Averages
Level 85
1,344 SR
1,463 Elo+

VS

Team Averages
Level 85
1,460 SR
1,585 Elo+
Neith
Neith
DigitalMEA
Neith
Level 64
God Stats
2W - 7L
1,299 SR
Queue Stats
28W - 42L
1,505 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ItsRafaXx
Cu Chulainn
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,843 Elo+
Solo
Hel
Hel
XLemonBoyyX
Hel
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,396 Elo+
Party 1
Arachne
Arachne
bariels
Arachne
Level 100
God Stats
1W - 4L
1,500 SR
Queue Stats
61W - 54L
1,590 Elo+
Party 2
Chang'e
Chang'e
tonioss22
Chang'e
Level 89
God Stats
6W - 4L
1,500 SR
Queue Stats
59W - 77L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AJTobe
Apollo
19
10 / 4 / 5
11,723
586
18,988
15,266
6,215
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 3 / 4
10,652
533
8,873
19,297
15,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ra
16
0 / 8 / 7
9,225
461
4,990
13,047
4,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 3 / 7
10,978
549
10,471
16,654
7,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
20
13 / 2 / 4
13,431
672
18,389
12,086
4,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
8 / 7 / 3
9,877
494
13,507
17,708
6,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
ItsRafaXx
Cu Chulainn
16
3 / 4 / 0
10,053
503
15,959
21,646
17,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 7 / 3
8,987
449
7,986
13,721
5,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
bariels
Arachne
15
5 / 6 / 1
9,995
500
8,975
16,350
10,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
tonioss22
Chang'e
15
1 / 8 / 1
9,494
475
4,535
14,898
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
32
Kills
20
20
Deaths
32
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
AJTobe
Apollo
10
4
5
3.13
L
Neith
8
7
3
1.36
L
Cu Chulainn
ItsRafaXx
Cu Chulainn
3
4
0
0.75
W
3
3
4
1.67
W
Ra
0
8
7
0.44
L
3
7
3
0.64
L
Arachne
bariels
Arachne
5
6
1
0.92
W
6
3
7
3.17
W
Skadi
13
2
4
7.5
L
Chang'e
tonioss22
Chang'e
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,711
Damage
50,962
76,350
Taken
84,323
38,377
Mitigated
43,851
25,337
Healing
24,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AJTobe
Apollo
18,988
11,770
0
6,690
15,266
6,215
280
3,224
12,017
0
92,525
L
Neith
13,507
7,201
0
5,510
17,708
6,120
657
1,881
15,802
0
58,161
L
Cu Chulainn
ItsRafaXx
Cu Chulainn
15,959
3,686
0
7,787
21,646
17,376
0
0
21,269
0
69,642
W
8,873
1,282
0
7,891
19,297
15,174
558
940
17,598
0
62,120
W
Ra
4,990
84
795
4,349
13,047
4,809
34
3,802
9,245
59,029
0
L
7,986
1,423
1,232
2,864
13,721
5,721
222
2,027
11,694
37,067
0
L
Arachne
bariels
Arachne
8,975
5,176
0
2,999
16,350
10,155
86
1,007
15,299
10,115
54,913
W
10,471
3,425
0
4,222
16,654
7,270
604
2,147
14,382
0
69,549
W
Skadi
18,389
8,045
0
1,390
12,086
4,909
2,214
3,548
8,538
0
106,419
L
Chang'e
tonioss22
Chang'e
4,535
127
718
3,776
14,898
4,479
0
75
14,823
51,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,009
Gold Earned
48,406
637
Minions Killed
504
0
Camps Cleared
0
1,863,472
Distance Traveled
1,648,008
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,723
586
132
7
0
324,422
4
L
Neith
9,877
494
96
5
0
310,545
2
L
Cu Chulainn
10,053
503
134
7
0
318,192
2
W
Tyr
10,652
533
118
6
0
383,750
0
W
Ra
9,225
461
83
4
0
353,044
3
L
Hel
8,987
449
62
3
0
290,331
3
L
Arachne
9,995
500
104
5
0
366,269
0
W
Susano
10,978
549
107
5
0
428,648
2
W
Skadi
13,431
672
197
10
0
373,608
5
L
Chang'e
9,494
475
108
5
0
362,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role