Player Matchup

Khepri
Khepri
LoGiK Luce
Khepri
Level 158
God Stats
6W - 1L
1,500 SR
Queue Stats
257W - 175L
1,580 Elo+
Party 2
Ares
Ares
Munchdog
Ares
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
356W - 240L
1,656 Elo+
Party 2
Discordia
Discordia
PJC
Discordia
Level 127
God Stats
7W - 2L
1,500 SR
Queue Stats
193W - 146L
1,509 Elo+
Party 2
Set
Set
Rayzer_Krox
Set
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
433W - 304L
1,365 Elo+
Solo
Fenrir
Fenrir
Zergil-
Fenrir
Level 159
God Stats
15W - 8L
1,500 SR
Queue Stats
497W - 238L
1,678 Elo+
Solo
Team Averages
Level 153
1,500 SR
1,558 Elo+

VS

Team Averages
Level 139
1,501 SR
1,572 Elo+
Ao Kuang
Ao Kuang
AZ_Hypno42
Ao Kuang
Level 160
God Stats
5W - 7L
1,500 SR
Queue Stats
212W - 153L
1,593 Elo+
Party 1
Athena
Athena
Evil_cole2-2
Athena
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,708 Elo+
Party 1
Janus
Janus
MisterJ-007
Janus
Level 109
God Stats
2W - 3L
1,505 SR
Queue Stats
7W - 11L
1,589 Elo+
Party 1
Guan Yu
Guan Yu
Thechata46
Guan Yu
Level 140
God Stats
2W - 4L
1,500 SR
Queue Stats
335W - 308L
1,573 Elo+
Solo
Apollo
Apollo
xmendiix
Apollo
Level 145
God Stats
2W - 6L
1,500 SR
Queue Stats
308W - 316L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
LoGiK Luce
Khepri
16
3 / 5 / 22
10,674
534
10,038
16,232
18,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ares
17
12 / 3 / 12
11,275
564
19,408
18,155
15,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
PJC
Discordia
17
7 / 5 / 11
10,908
545
15,773
10,793
4,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 0 / 5
12,053
603
13,613
13,301
8,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Zergil-
Fenrir
17
7 / 4 / 7
10,650
533
10,771
14,807
8,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AZ_Hypno42
Ao Kuang
16
7 / 9 / 5
10,120
506
11,182
20,638
7,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
14
8 / 8 / 7
10,494
525
11,493
24,264
23,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
0 / 8 / 5
9,100
455
4,435
12,478
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Thechata46
Guan Yu
18
0 / 4 / 1
10,202
510
8,353
18,955
23,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
xmendiix
Apollo
17
2 / 6 / 7
10,583
529
11,684
15,547
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
42
35
Kills
17
17
Deaths
35
57
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AZ_Hypno42
Ao Kuang
7
9
5
1.06
L
Athena
8
8
7
1.44
W
Khepri
LoGiK Luce
Khepri
3
5
22
2.8
L
0
8
5
0.31
W
Ares
12
3
12
6
W
Discordia
PJC
Discordia
7
5
11
2.5
W
6
0
5
8.5
L
Guan Yu
Thechata46
Guan Yu
0
4
1
0.13
W
Fenrir
Zergil-
Fenrir
7
4
7
2.63
L
Apollo
xmendiix
Apollo
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,603
Damage
47,147
73,288
Taken
91,882
56,052
Mitigated
63,458
16,377
Healing
25,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AZ_Hypno42
Ao Kuang
11,182
2,468
0
6,781
20,638
7,247
0
8,121
12,129
62,606
0
L
Athena
11,493
4,184
0
3,631
24,264
23,823
0
15,299
8,783
29,368
0
W
Khepri
LoGiK Luce
Khepri
10,038
1,881
0
1,372
16,232
18,620
100
4,770
11,412
35,920
0
L
4,435
231
0
1,950
12,478
4,103
0
6,923
5,085
65,668
0
W
Ares
19,408
3,164
0
3,502
18,155
15,818
0
7,420
10,710
59,032
0
W
Discordia
PJC
Discordia
15,773
872
703
1,463
10,793
4,755
0
7,038
3,755
76,827
0
W
13,613
7,071
0
3,674
13,301
8,059
1,117
1,239
11,512
0
86,101
L
Guan Yu
Thechata46
Guan Yu
8,353
1,637
396
9,032
18,955
23,008
0
2,857
16,032
451
78,688
W
Fenrir
Zergil-
Fenrir
10,771
3,520
0
5,663
14,807
8,800
0
7,062
7,745
0
71,930
L
Apollo
xmendiix
Apollo
11,684
7,850
0
4,181
15,547
5,277
189
10,845
4,634
0
76,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,560
Gold Earned
50,499
530
Minions Killed
542
0
Camps Cleared
0
1,975,632
Distance Traveled
1,902,508
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,120
506
96
5
0
384,558
1
L
Athena
10,494
525
30
2
0
379,350
3
W
Khepri
10,674
534
41
2
0
398,607
2
L
Janus
9,100
455
117
6
0
362,394
0
W
Ares
11,275
564
62
3
0
397,551
2
W
Discordia
10,908
545
139
7
0
349,407
6
W
Set
12,053
603
178
9
0
424,421
4
L
Guan Yu
10,202
510
152
8
0
399,213
8
W
Fenrir
10,650
533
110
6
0
405,646
1
L
Apollo
10,583
529
147
7
0
376,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role